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2 <!--- | |
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4 This README is automatically generated from the comments in these files: | |
5 paper-button-behavior.html paper-checked-element-behavior.html paper-inky-focu
s-behavior.html paper-ripple-behavior.html | |
6 | |
7 Edit those files, and our readme bot will duplicate them over here! | |
8 Edit this file, and the bot will squash your changes :) | |
9 | |
10 The bot does some handling of markdown. Please file a bug if it does the wrong | |
11 thing! https://github.com/PolymerLabs/tedium/issues | |
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13 --> | |
14 | |
15 [](https://travis-ci.org/PolymerElements/paper-behaviors) | |
16 | |
17 _[Demo and API Docs](https://elements.polymer-project.org/elements/paper-behavio
rs)_ | |
18 | |
19 | |
20 <!-- No docs for Polymer.PaperButtonBehavior found. --> | |
21 | |
22 ##Polymer.PaperCheckedElementBehavior | |
23 | |
24 Use `Polymer.PaperCheckedElementBehavior` to implement a custom element | |
25 that has a `checked` property similar to `Polymer.IronCheckedElementBehavior` | |
26 and is compatible with having a ripple effect. | |
27 | |
28 | |
29 | |
30 ##Polymer.PaperInkyFocusBehavior | |
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32 `Polymer.PaperInkyFocusBehavior` implements a ripple when the element has keyboa
rd focus. | |
33 | |
34 | |
35 | |
36 ##Polymer.PaperRippleBehavior | |
37 | |
38 `Polymer.PaperRippleBehavior` dynamically implements a ripple | |
39 when the element has focus via pointer or keyboard. | |
40 | |
41 NOTE: This behavior is intended to be used in conjunction with and after | |
42 `Polymer.IronButtonState` and `Polymer.IronControlState`. | |
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44 | |
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