| OLD | NEW |
| (Empty) |
| 1 | |
| 2 <!--- | |
| 3 | |
| 4 This README is automatically generated from the comments in these files: | |
| 5 paper-button-behavior.html paper-checked-element-behavior.html paper-inky-focu
s-behavior.html paper-ripple-behavior.html | |
| 6 | |
| 7 Edit those files, and our readme bot will duplicate them over here! | |
| 8 Edit this file, and the bot will squash your changes :) | |
| 9 | |
| 10 The bot does some handling of markdown. Please file a bug if it does the wrong | |
| 11 thing! https://github.com/PolymerLabs/tedium/issues | |
| 12 | |
| 13 --> | |
| 14 | |
| 15 [](https://travis-ci.org/PolymerElements/paper-behaviors) | |
| 16 | |
| 17 _[Demo and API Docs](https://elements.polymer-project.org/elements/paper-behavio
rs)_ | |
| 18 | |
| 19 | |
| 20 <!-- No docs for Polymer.PaperButtonBehavior found. --> | |
| 21 | |
| 22 ##Polymer.PaperCheckedElementBehavior | |
| 23 | |
| 24 Use `Polymer.PaperCheckedElementBehavior` to implement a custom element | |
| 25 that has a `checked` property similar to `Polymer.IronCheckedElementBehavior` | |
| 26 and is compatible with having a ripple effect. | |
| 27 | |
| 28 | |
| 29 | |
| 30 ##Polymer.PaperInkyFocusBehavior | |
| 31 | |
| 32 `Polymer.PaperInkyFocusBehavior` implements a ripple when the element has keyboa
rd focus. | |
| 33 | |
| 34 | |
| 35 | |
| 36 ##Polymer.PaperRippleBehavior | |
| 37 | |
| 38 `Polymer.PaperRippleBehavior` dynamically implements a ripple | |
| 39 when the element has focus via pointer or keyboard. | |
| 40 | |
| 41 NOTE: This behavior is intended to be used in conjunction with and after | |
| 42 `Polymer.IronButtonState` and `Polymer.IronControlState`. | |
| 43 | |
| 44 | |
| OLD | NEW |