Chromium Code Reviews| Index: cc/layers/scrollbar_layer_impl_base.cc |
| diff --git a/cc/layers/scrollbar_layer_impl_base.cc b/cc/layers/scrollbar_layer_impl_base.cc |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..d0737c0edbe78fc4707fc167fbd6f619202f91ad |
| --- /dev/null |
| +++ b/cc/layers/scrollbar_layer_impl_base.cc |
| @@ -0,0 +1,155 @@ |
| +// Copyright 2013 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#include "cc/layers/scrollbar_layer_impl_base.h" |
| + |
| +#include "cc/layers/layer.h" |
| +#include "ui/gfx/rect_conversions.h" |
| + |
| +namespace cc { |
| + |
| +ScrollbarLayerImplBase::ScrollbarLayerImplBase(LayerTreeImpl* tree_impl, |
| + int id, |
| + ScrollbarOrientation orientation) |
| + : LayerImpl(tree_impl, id), |
| + scroll_layer_id_(Layer::INVALID_ID), |
| + is_overlay_scrollbar_(false), |
| + current_pos_(0.f), |
| + maximum_(0), |
| + orientation_(orientation), |
| + vertical_adjust_(0.f), |
| + visible_to_total_length_ratio_(1.f) {} |
| + |
| +void ScrollbarLayerImplBase::PushPropertiesTo(LayerImpl* layer) { |
| + LayerImpl::PushPropertiesTo(layer); |
| +} |
| + |
| +ScrollbarLayerImplBase* ScrollbarLayerImplBase::ToScrollbarLayer() { |
| + return this; |
| +} |
| + |
| +gfx::Rect ScrollbarLayerImplBase::ScrollbarLayerRectToContentRect( |
| + gfx::RectF layer_rect) const { |
| + // Don't intersect with the bounds as in layerRectToContentRect() because |
|
enne (OOO)
2013/08/28 18:22:08
layerRect => LayerRect
wjmaclean
2013/08/28 20:51:46
Done.
|
| + // layer_rect here might be in coordinates of the containing layer. |
| + gfx::RectF content_rect = gfx::ScaleRect(layer_rect, |
| + contents_scale_x(), |
| + contents_scale_y()); |
| + return gfx::ToEnclosingRect(content_rect); |
| +} |
| + |
| +void ScrollbarLayerImplBase::SetCurrentPos(float current_pos) { |
| + if (current_pos_ == current_pos) |
| + return; |
| + current_pos_ = current_pos; |
| + NoteLayerPropertyChanged(); |
| +} |
| + |
| +void ScrollbarLayerImplBase::SetMaximum(int maximum) { |
| + if (maximum_ == maximum) |
| + return; |
| + maximum_ = maximum; |
| + NoteLayerPropertyChanged(); |
| +} |
| + |
| +void ScrollbarLayerImplBase::SetVerticalAdjust(float vertical_adjust) { |
| + if (vertical_adjust_ == vertical_adjust) |
| + return; |
| + vertical_adjust_ = vertical_adjust; |
| + NoteLayerPropertyChanged(); |
| +} |
| + |
| +void ScrollbarLayerImplBase::SetVisibleToTotalLengthRatio(float ratio) { |
| + if (visible_to_total_length_ratio_ == ratio) |
| + return; |
| + visible_to_total_length_ratio_ = ratio; |
| + NoteLayerPropertyChanged(); |
| +} |
| + |
| +gfx::Rect ScrollbarLayerImplBase::ComputeThumbQuadRect() const { |
| + // Thumb extent is the length of the thumb in the scrolling direction, thumb |
| + // thickness is in the perpendicular direction. Here's an example of a |
| + // horizontal scrollbar - inputs are above the scrollbar, computed values |
| + // below: |
| + // |
| + // |<------------------- track_length_ ------------------->| |
| + // |
| + // |--| <-- start_offset |
| + // |
| + // +--+----------------------------+------------------+-------+--+ |
| + // |<|| |##################| ||>| |
| + // +--+----------------------------+------------------+-------+--+ |
| + // |
| + // |<- thumb_length ->| |
| + // |
| + // |<------- thumb_offset -------->| |
| + // |
| + // For painted, scrollbars, the length is fixed. For solid color scrollbars we |
| + // have to compute it. The ratio of the thumb's length to the track's length |
| + // is the same as that of the visible viewport to the total viewport, unless |
| + // that would make the thumb's length less than its thickness. |
| + // |
| + // vertical_adjust_ is used when the layer geometry from the main thread is |
| + // not in sync with what the user sees. For instance on Android scrolling the |
| + // top bar controls out of view reveals more of the page content. We want the |
| + // root layer scrollbars to reflect what the user sees even if we haven't |
| + // received new layer geometry from the main thread. If the user has scrolled |
| + // down by 50px and the initial viewport size was 950px the geometry would |
| + // look something like this: |
| + // |
| + // vertical_adjust_ = 50, scroll position 0, visible ratios 99% |
| + // Layer geometry: Desired thumb positions: |
| + // +--------------------+-+ +----------------------+ <-- 0px |
| + // | |v| | #| |
| + // | |e| | #| |
| + // | |r| | #| |
| + // | |t| | #| |
| + // | |i| | #| |
| + // | |c| | #| |
| + // | |a| | #| |
| + // | |l| | #| |
| + // | | | | #| |
| + // | |l| | #| |
| + // | |a| | #| |
| + // | |y| | #| |
| + // | |e| | #| |
| + // | |r| | #| |
| + // +--------------------+-+ | #| |
| + // | horizontal layer | | | #| |
| + // +--------------------+-+ | #| <-- 950px |
| + // | | | #| |
| + // | | |##################### | |
| + // +----------------------+ +----------------------+ <-- 1000px |
| + // |
| + // The layer geometry is set up for a 950px tall viewport, but the user can |
| + // actually see down to 1000px. Thus we have to move the quad for the |
| + // horizontal scrollbar down by the vertical_adjust_ factor and lay the |
| + // vertical thumb out on a track lengthed by the vertical_adjust_ factor. This |
| + // means the quads may extend outside the layer's bounds. |
| + |
| + // With the length known, we can compute the thumb's position. |
| + float track_length = TrackLength(); |
| + int thumb_length = ThumbLength(); |
| + int thumb_thickness = ThumbThickness(); |
| + |
| + // With the length known, we can compute the thumb's position. |
| + float clamped_current_pos = |
| + std::min(std::max(current_pos_, 0.f), static_cast<float>(maximum_)); |
| + float ratio = clamped_current_pos / maximum_; |
| + float max_offset = track_length - thumb_length; |
| + int thumb_offset = static_cast<int>(ratio * max_offset) + TrackStart(); |
| + |
| + gfx::RectF thumb_rect; |
| + if (orientation() == HORIZONTAL) { |
| + thumb_rect = gfx::RectF(thumb_offset, vertical_adjust_, |
| + thumb_length, thumb_thickness); |
| + } else { |
| + thumb_rect = gfx::RectF(0.f, thumb_offset, |
| + thumb_thickness, thumb_length); |
| + } |
| + |
| + return ScrollbarLayerRectToContentRect(thumb_rect); |
| +} |
| + |
| +} // namespace cc |