Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(1697)

Side by Side Diff: cc/layers/scrollbar_layer_impl_base.cc

Issue 18341009: Refactor cc scrollbar layers to separate solid-color vs desktop. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Rebased to account for re-naming to PaintedScrollbarLayer. Created 7 years, 3 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch | Annotate | Revision Log
OLDNEW
(Empty)
1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "cc/layers/scrollbar_layer_impl_base.h"
6
7 #include "cc/layers/layer.h"
8 #include "ui/gfx/rect_conversions.h"
9
10 namespace cc {
11
12 ScrollbarLayerImplBase::ScrollbarLayerImplBase(LayerTreeImpl* tree_impl,
13 int id,
14 ScrollbarOrientation orientation)
15 : LayerImpl(tree_impl, id),
16 scroll_layer_id_(Layer::INVALID_ID),
17 is_overlay_scrollbar_(false),
18 current_pos_(0.f),
19 maximum_(0),
20 orientation_(orientation),
21 vertical_adjust_(0.f),
22 visible_to_total_length_ratio_(1.f) {}
23
24 void ScrollbarLayerImplBase::PushPropertiesTo(LayerImpl* layer) {
25 LayerImpl::PushPropertiesTo(layer);
26 }
27
28 ScrollbarLayerImplBase* ScrollbarLayerImplBase::ToScrollbarLayer() {
29 return this;
30 }
31
32 gfx::Rect ScrollbarLayerImplBase::ScrollbarLayerRectToContentRect(
33 gfx::RectF layer_rect) const {
34 // Don't intersect with the bounds as in layerRectToContentRect() because
enne (OOO) 2013/08/28 18:22:08 layerRect => LayerRect
wjmaclean 2013/08/28 20:51:46 Done.
35 // layer_rect here might be in coordinates of the containing layer.
36 gfx::RectF content_rect = gfx::ScaleRect(layer_rect,
37 contents_scale_x(),
38 contents_scale_y());
39 return gfx::ToEnclosingRect(content_rect);
40 }
41
42 void ScrollbarLayerImplBase::SetCurrentPos(float current_pos) {
43 if (current_pos_ == current_pos)
44 return;
45 current_pos_ = current_pos;
46 NoteLayerPropertyChanged();
47 }
48
49 void ScrollbarLayerImplBase::SetMaximum(int maximum) {
50 if (maximum_ == maximum)
51 return;
52 maximum_ = maximum;
53 NoteLayerPropertyChanged();
54 }
55
56 void ScrollbarLayerImplBase::SetVerticalAdjust(float vertical_adjust) {
57 if (vertical_adjust_ == vertical_adjust)
58 return;
59 vertical_adjust_ = vertical_adjust;
60 NoteLayerPropertyChanged();
61 }
62
63 void ScrollbarLayerImplBase::SetVisibleToTotalLengthRatio(float ratio) {
64 if (visible_to_total_length_ratio_ == ratio)
65 return;
66 visible_to_total_length_ratio_ = ratio;
67 NoteLayerPropertyChanged();
68 }
69
70 gfx::Rect ScrollbarLayerImplBase::ComputeThumbQuadRect() const {
71 // Thumb extent is the length of the thumb in the scrolling direction, thumb
72 // thickness is in the perpendicular direction. Here's an example of a
73 // horizontal scrollbar - inputs are above the scrollbar, computed values
74 // below:
75 //
76 // |<------------------- track_length_ ------------------->|
77 //
78 // |--| <-- start_offset
79 //
80 // +--+----------------------------+------------------+-------+--+
81 // |<|| |##################| ||>|
82 // +--+----------------------------+------------------+-------+--+
83 //
84 // |<- thumb_length ->|
85 //
86 // |<------- thumb_offset -------->|
87 //
88 // For painted, scrollbars, the length is fixed. For solid color scrollbars we
89 // have to compute it. The ratio of the thumb's length to the track's length
90 // is the same as that of the visible viewport to the total viewport, unless
91 // that would make the thumb's length less than its thickness.
92 //
93 // vertical_adjust_ is used when the layer geometry from the main thread is
94 // not in sync with what the user sees. For instance on Android scrolling the
95 // top bar controls out of view reveals more of the page content. We want the
96 // root layer scrollbars to reflect what the user sees even if we haven't
97 // received new layer geometry from the main thread. If the user has scrolled
98 // down by 50px and the initial viewport size was 950px the geometry would
99 // look something like this:
100 //
101 // vertical_adjust_ = 50, scroll position 0, visible ratios 99%
102 // Layer geometry: Desired thumb positions:
103 // +--------------------+-+ +----------------------+ <-- 0px
104 // | |v| | #|
105 // | |e| | #|
106 // | |r| | #|
107 // | |t| | #|
108 // | |i| | #|
109 // | |c| | #|
110 // | |a| | #|
111 // | |l| | #|
112 // | | | | #|
113 // | |l| | #|
114 // | |a| | #|
115 // | |y| | #|
116 // | |e| | #|
117 // | |r| | #|
118 // +--------------------+-+ | #|
119 // | horizontal layer | | | #|
120 // +--------------------+-+ | #| <-- 950px
121 // | | | #|
122 // | | |##################### |
123 // +----------------------+ +----------------------+ <-- 1000px
124 //
125 // The layer geometry is set up for a 950px tall viewport, but the user can
126 // actually see down to 1000px. Thus we have to move the quad for the
127 // horizontal scrollbar down by the vertical_adjust_ factor and lay the
128 // vertical thumb out on a track lengthed by the vertical_adjust_ factor. This
129 // means the quads may extend outside the layer's bounds.
130
131 // With the length known, we can compute the thumb's position.
132 float track_length = TrackLength();
133 int thumb_length = ThumbLength();
134 int thumb_thickness = ThumbThickness();
135
136 // With the length known, we can compute the thumb's position.
137 float clamped_current_pos =
138 std::min(std::max(current_pos_, 0.f), static_cast<float>(maximum_));
139 float ratio = clamped_current_pos / maximum_;
140 float max_offset = track_length - thumb_length;
141 int thumb_offset = static_cast<int>(ratio * max_offset) + TrackStart();
142
143 gfx::RectF thumb_rect;
144 if (orientation() == HORIZONTAL) {
145 thumb_rect = gfx::RectF(thumb_offset, vertical_adjust_,
146 thumb_length, thumb_thickness);
147 } else {
148 thumb_rect = gfx::RectF(0.f, thumb_offset,
149 thumb_thickness, thumb_length);
150 }
151
152 return ScrollbarLayerRectToContentRect(thumb_rect);
153 }
154
155 } // namespace cc
OLDNEW

Powered by Google App Engine
This is Rietveld 408576698