| Index: include/gpu/GrContext.h
|
| ===================================================================
|
| --- include/gpu/GrContext.h (revision 9893)
|
| +++ include/gpu/GrContext.h (working copy)
|
| @@ -477,14 +477,6 @@
|
| */
|
| enum FlushBits {
|
| /**
|
| - * A client may want Gr to bind a GrRenderTarget in the 3D API so that
|
| - * it can be rendered to directly. However, Gr lazily sets state. Simply
|
| - * calling setRenderTarget() followed by flush() without flags may not
|
| - * bind the render target. This flag forces the context to bind the last
|
| - * set render target in the 3D API.
|
| - */
|
| - kForceCurrentRenderTarget_FlushBit = 0x1,
|
| - /**
|
| * A client may reach a point where it has partially rendered a frame
|
| * through a GrContext that it knows the user will never see. This flag
|
| * causes the flush to skip submission of deferred content to the 3D API
|
| @@ -903,8 +895,6 @@
|
|
|
| void setupDrawBuffer();
|
|
|
| - void flushDrawBuffer();
|
| -
|
| class AutoRestoreEffects;
|
| /// Sets the paint and returns the target to draw into. The paint can be NULL in which case the
|
| /// draw state is left unmodified.
|
|
|