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Side by Side Diff: include/gpu/GrContext.h

Issue 18341007: Minor GrContext/GrInOrderDrawBuffer cleanup (Closed) Base URL: http://skia.googlecode.com/svn/trunk/
Patch Set: Created 7 years, 5 months ago
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1 1
2 /* 2 /*
3 * Copyright 2010 Google Inc. 3 * Copyright 2010 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 9
10 #ifndef GrContext_DEFINED 10 #ifndef GrContext_DEFINED
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470 const SkStrokeRec& stroke); 470 const SkStrokeRec& stroke);
471 471
472 /////////////////////////////////////////////////////////////////////////// 472 ///////////////////////////////////////////////////////////////////////////
473 // Misc. 473 // Misc.
474 474
475 /** 475 /**
476 * Flags that affect flush() behavior. 476 * Flags that affect flush() behavior.
477 */ 477 */
478 enum FlushBits { 478 enum FlushBits {
479 /** 479 /**
480 * A client may want Gr to bind a GrRenderTarget in the 3D API so that
481 * it can be rendered to directly. However, Gr lazily sets state. Simply
482 * calling setRenderTarget() followed by flush() without flags may not
483 * bind the render target. This flag forces the context to bind the last
484 * set render target in the 3D API.
485 */
486 kForceCurrentRenderTarget_FlushBit = 0x1,
487 /**
488 * A client may reach a point where it has partially rendered a frame 480 * A client may reach a point where it has partially rendered a frame
489 * through a GrContext that it knows the user will never see. This flag 481 * through a GrContext that it knows the user will never see. This flag
490 * causes the flush to skip submission of deferred content to the 3D API 482 * causes the flush to skip submission of deferred content to the 3D API
491 * during the flush. 483 * during the flush.
492 */ 484 */
493 kDiscard_FlushBit = 0x2, 485 kDiscard_FlushBit = 0x2,
494 }; 486 };
495 487
496 /** 488 /**
497 * Call to ensure all drawing to the context has been issued to the 489 * Call to ensure all drawing to the context has been issued to the
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896 void* fInfo; 888 void* fInfo;
897 }; 889 };
898 890
899 SkTDArray<CleanUpData> fCleanUpData; 891 SkTDArray<CleanUpData> fCleanUpData;
900 892
901 GrContext(); // init must be called after the constructor. 893 GrContext(); // init must be called after the constructor.
902 bool init(GrBackend, GrBackendContext); 894 bool init(GrBackend, GrBackendContext);
903 895
904 void setupDrawBuffer(); 896 void setupDrawBuffer();
905 897
906 void flushDrawBuffer();
907
908 class AutoRestoreEffects; 898 class AutoRestoreEffects;
909 /// Sets the paint and returns the target to draw into. The paint can be NUL L in which case the 899 /// Sets the paint and returns the target to draw into. The paint can be NUL L in which case the
910 /// draw state is left unmodified. 900 /// draw state is left unmodified.
911 GrDrawTarget* prepareToDraw(const GrPaint*, BufferedDraw, AutoRestoreEffects *); 901 GrDrawTarget* prepareToDraw(const GrPaint*, BufferedDraw, AutoRestoreEffects *);
912 902
913 void internalDrawPath(GrDrawTarget* target, bool useAA, const SkPath& path, 903 void internalDrawPath(GrDrawTarget* target, bool useAA, const SkPath& path,
914 const SkStrokeRec& stroke); 904 const SkStrokeRec& stroke);
915 905
916 GrTexture* createResizedTexture(const GrTextureDesc& desc, 906 GrTexture* createResizedTexture(const GrTextureDesc& desc,
917 const GrCacheID& cacheID, 907 const GrCacheID& cacheID,
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1022 } 1012 }
1023 1013
1024 GrTexture* texture() { return fTexture; } 1014 GrTexture* texture() { return fTexture; }
1025 1015
1026 private: 1016 private:
1027 GrContext* fContext; 1017 GrContext* fContext;
1028 GrTexture* fTexture; 1018 GrTexture* fTexture;
1029 }; 1019 };
1030 1020
1031 #endif 1021 #endif
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