Index: content/common/gpu/media/gpu_video_decode_accelerator_helpers.h |
diff --git a/content/common/gpu/media/gpu_video_decode_accelerator_helpers.h b/content/common/gpu/media/gpu_video_decode_accelerator_helpers.h |
deleted file mode 100644 |
index 1717f5926035adec6640d6bfc63945d5a49b3c34..0000000000000000000000000000000000000000 |
--- a/content/common/gpu/media/gpu_video_decode_accelerator_helpers.h |
+++ /dev/null |
@@ -1,59 +0,0 @@ |
-// Copyright 2016 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef CONTENT_COMMON_GPU_MEDIA_GPU_VIDEO_DECODE_ACCELERATOR_HELPERS_H_ |
-#define CONTENT_COMMON_GPU_MEDIA_GPU_VIDEO_DECODE_ACCELERATOR_HELPERS_H_ |
- |
-#include "base/callback.h" |
-#include "base/memory/weak_ptr.h" |
- |
-namespace gfx { |
-class GLContext; |
-} |
- |
-namespace gl { |
-class GLImage; |
-} |
- |
-namespace gpu { |
-namespace gles2 { |
-class GLES2Decoder; |
-} |
-} |
- |
-namespace content { |
- |
-// Helpers/defines for specific VideoDecodeAccelerator implementations in GPU |
-// process. Which callbacks are required depends on the implementation. |
-// |
-// Note that these callbacks may be called more than once, and so must own/share |
-// ownership of any objects bound to them. |
-// |
-// Unless specified otherwise, these callbacks must be executed on the GPU Child |
-// thread (i.e. the thread which the VDAs are initialized on). |
- |
-// Return current GLContext. |
-using GetGLContextCallback = base::Callback<gfx::GLContext*(void)>; |
- |
-// Make the applicable GL context current. To be called by VDAs before |
-// executing any GL calls. Return true on success, false otherwise. |
-using MakeGLContextCurrentCallback = base::Callback<bool(void)>; |
- |
-// Bind |image| to |client_texture_id| given |texture_target|. If |
-// |can_bind_to_sampler| is true, then the image may be used as a sampler |
-// directly, otherwise a copy to a staging buffer is required. |
-// Return true on success, false otherwise. |
-using BindGLImageCallback = |
- base::Callback<bool(uint32_t client_texture_id, |
- uint32_t texture_target, |
- const scoped_refptr<gl::GLImage>& image, |
- bool can_bind_to_sampler)>; |
- |
-// Return a WeakPtr to a GLES2Decoder, if one is available. |
-using GetGLES2DecoderCallback = |
- base::Callback<base::WeakPtr<gpu::gles2::GLES2Decoder>(void)>; |
- |
-} // namespace content |
- |
-#endif // CONTENT_COMMON_GPU_MEDIA_GPU_VIDEO_DECODE_ACCELERATOR_HELPERS_H_ |