Index: src/gpu/gl/GrGLVertexBuffer.cpp |
diff --git a/src/gpu/gl/GrGLVertexBuffer.cpp b/src/gpu/gl/GrGLVertexBuffer.cpp |
new file mode 100644 |
index 0000000000000000000000000000000000000000..2294844fc420c359117caaa870ba723bd07faa18 |
--- /dev/null |
+++ b/src/gpu/gl/GrGLVertexBuffer.cpp |
@@ -0,0 +1,60 @@ |
+/* |
+ * Copyright 2011 Google Inc. |
+ * |
+ * Use of this source code is governed by a BSD-style license that can be |
+ * found in the LICENSE file. |
+ */ |
+ |
+#include "GrGLVertexBuffer.h" |
+#include "GrGLGpu.h" |
+#include "SkTraceMemoryDump.h" |
+ |
+GrGLVertexBuffer::GrGLVertexBuffer(GrGLGpu* gpu, const Desc& desc) |
+ : INHERITED(gpu, desc.fSizeInBytes, GrGLBufferImpl::kDynamicDraw_Usage == desc.fUsage, |
+ 0 == desc.fID) |
+ , fImpl(gpu, desc, GR_GL_ARRAY_BUFFER) { |
+ this->registerWithCache(); |
+} |
+ |
+void GrGLVertexBuffer::onRelease() { |
+ if (!this->wasDestroyed()) { |
+ fImpl.release(this->getGpuGL()); |
+ } |
+ |
+ INHERITED::onRelease(); |
+} |
+ |
+void GrGLVertexBuffer::onAbandon() { |
+ fImpl.abandon(); |
+ INHERITED::onAbandon(); |
+} |
+ |
+void* GrGLVertexBuffer::onMap() { |
+ if (!this->wasDestroyed()) { |
+ return fImpl.map(this->getGpuGL()); |
+ } else { |
+ return nullptr; |
+ } |
+} |
+ |
+void GrGLVertexBuffer::onUnmap() { |
+ if (!this->wasDestroyed()) { |
+ fImpl.unmap(this->getGpuGL()); |
+ } |
+} |
+ |
+bool GrGLVertexBuffer::onUpdateData(const void* src, size_t srcSizeInBytes) { |
+ if (!this->wasDestroyed()) { |
+ return fImpl.updateData(this->getGpuGL(), src, srcSizeInBytes); |
+ } else { |
+ return false; |
+ } |
+} |
+ |
+void GrGLVertexBuffer::setMemoryBacking(SkTraceMemoryDump* traceMemoryDump, |
+ const SkString& dumpName) const { |
+ SkString buffer_id; |
+ buffer_id.appendU32(this->bufferID()); |
+ traceMemoryDump->setMemoryBacking(dumpName.c_str(), "gl_buffer", |
+ buffer_id.c_str()); |
+} |