| Index: src/gpu/GrGeometryBuffer.h
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| diff --git a/src/gpu/GrGeometryBuffer.h b/src/gpu/GrGeometryBuffer.h
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| new file mode 100644
|
| index 0000000000000000000000000000000000000000..56a6cae3fb08f32f8e3e7fcbbb276ba81620b858
|
| --- /dev/null
|
| +++ b/src/gpu/GrGeometryBuffer.h
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| @@ -0,0 +1,124 @@
|
| +
|
| +/*
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| + * Copyright 2011 Google Inc.
|
| + *
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| + * Use of this source code is governed by a BSD-style license that can be
|
| + * found in the LICENSE file.
|
| + */
|
| +
|
| +
|
| +#ifndef GrGeometryBuffer_DEFINED
|
| +#define GrGeometryBuffer_DEFINED
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| +
|
| +#include "GrGpuResource.h"
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| +
|
| +class GrGpu;
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| +
|
| +/**
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| + * Parent class for vertex and index buffers
|
| + */
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| +class GrGeometryBuffer : public GrGpuResource {
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| +public:
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| +
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| +
|
| + /**
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| + *Retrieves whether the buffer was created with the dynamic flag
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| + *
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| + * @return true if the buffer was created with the dynamic flag
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| + */
|
| + bool dynamic() const { return fDynamic; }
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| +
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| + /**
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| + * Returns true if the buffer is a wrapper around a CPU array. If true it
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| + * indicates that map will always succeed and will be free.
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| + */
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| + bool isCPUBacked() const { return fCPUBacked; }
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| +
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| + /**
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| + * Maps the buffer to be written by the CPU.
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| + *
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| + * The previous content of the buffer is invalidated. It is an error
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| + * to draw from the buffer while it is mapped. It is an error to call map
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| + * on an already mapped buffer. It may fail if the backend doesn't support
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| + * mapping the buffer. If the buffer is CPU backed then it will always
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| + * succeed and is a free operation. Must be matched by an unmap() call.
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| + * Currently only one map at a time is supported (no nesting of
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| + * map/unmap).
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| + *
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| + * Note that buffer mapping does not go through GrContext and therefore is
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| + * not serialized with other operations.
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| + *
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| + * @return a pointer to the data or nullptr if the map fails.
|
| + */
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| + void* map() { return (fMapPtr = this->onMap()); }
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| +
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| + /**
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| + * Unmaps the buffer.
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| + *
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| + * The pointer returned by the previous map call will no longer be valid.
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| + */
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| + void unmap() {
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| + SkASSERT(fMapPtr);
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| + this->onUnmap();
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| + fMapPtr = nullptr;
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| + }
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| +
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| + /**
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| + * Returns the same ptr that map() returned at time of map or nullptr if the
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| + * is not mapped.
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| + *
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| + * @return ptr to mapped buffer data or nullptr if buffer is not mapped.
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| + */
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| + void* mapPtr() const { return fMapPtr; }
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| +
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| + /**
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| + Queries whether the buffer has been mapped.
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| +
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| + @return true if the buffer is mapped, false otherwise.
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| + */
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| + bool isMapped() const { return SkToBool(fMapPtr); }
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| +
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| + /**
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| + * Updates the buffer data.
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| + *
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| + * The size of the buffer will be preserved. The src data will be
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| + * placed at the beginning of the buffer and any remaining contents will
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| + * be undefined. srcSizeInBytes must be <= to the buffer size.
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| + *
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| + * The buffer must not be mapped.
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| + *
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| + * Note that buffer updates do not go through GrContext and therefore are
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| + * not serialized with other operations.
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| + *
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| + * @return returns true if the update succeeds, false otherwise.
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| + */
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| + bool updateData(const void* src, size_t srcSizeInBytes) {
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| + SkASSERT(!this->isMapped());
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| + SkASSERT(srcSizeInBytes <= fGpuMemorySize);
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| + return this->onUpdateData(src, srcSizeInBytes);
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| + }
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| +
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| +protected:
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| + GrGeometryBuffer(GrGpu* gpu, size_t gpuMemorySize, bool dynamic, bool cpuBacked)
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| + : INHERITED(gpu, kCached_LifeCycle)
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| + , fMapPtr(nullptr)
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| + , fGpuMemorySize(gpuMemorySize)
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| + , fDynamic(dynamic)
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| + , fCPUBacked(cpuBacked) {}
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| +
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| +private:
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| + virtual size_t onGpuMemorySize() const { return fGpuMemorySize; }
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| +
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| + virtual void* onMap() = 0;
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| + virtual void onUnmap() = 0;
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| + virtual bool onUpdateData(const void* src, size_t srcSizeInBytes) = 0;
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| +
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| + void* fMapPtr;
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| + size_t fGpuMemorySize;
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| + bool fDynamic;
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| + bool fCPUBacked;
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| +
|
| + typedef GrGpuResource INHERITED;
|
| +};
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| +
|
| +#endif
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|
|