Index: src/gpu/GrGeometryBuffer.h |
diff --git a/src/gpu/GrGeometryBuffer.h b/src/gpu/GrGeometryBuffer.h |
new file mode 100644 |
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+++ b/src/gpu/GrGeometryBuffer.h |
@@ -0,0 +1,124 @@ |
+ |
+/* |
+ * Copyright 2011 Google Inc. |
+ * |
+ * Use of this source code is governed by a BSD-style license that can be |
+ * found in the LICENSE file. |
+ */ |
+ |
+ |
+#ifndef GrGeometryBuffer_DEFINED |
+#define GrGeometryBuffer_DEFINED |
+ |
+#include "GrGpuResource.h" |
+ |
+class GrGpu; |
+ |
+/** |
+ * Parent class for vertex and index buffers |
+ */ |
+class GrGeometryBuffer : public GrGpuResource { |
+public: |
+ |
+ |
+ /** |
+ *Retrieves whether the buffer was created with the dynamic flag |
+ * |
+ * @return true if the buffer was created with the dynamic flag |
+ */ |
+ bool dynamic() const { return fDynamic; } |
+ |
+ /** |
+ * Returns true if the buffer is a wrapper around a CPU array. If true it |
+ * indicates that map will always succeed and will be free. |
+ */ |
+ bool isCPUBacked() const { return fCPUBacked; } |
+ |
+ /** |
+ * Maps the buffer to be written by the CPU. |
+ * |
+ * The previous content of the buffer is invalidated. It is an error |
+ * to draw from the buffer while it is mapped. It is an error to call map |
+ * on an already mapped buffer. It may fail if the backend doesn't support |
+ * mapping the buffer. If the buffer is CPU backed then it will always |
+ * succeed and is a free operation. Must be matched by an unmap() call. |
+ * Currently only one map at a time is supported (no nesting of |
+ * map/unmap). |
+ * |
+ * Note that buffer mapping does not go through GrContext and therefore is |
+ * not serialized with other operations. |
+ * |
+ * @return a pointer to the data or nullptr if the map fails. |
+ */ |
+ void* map() { return (fMapPtr = this->onMap()); } |
+ |
+ /** |
+ * Unmaps the buffer. |
+ * |
+ * The pointer returned by the previous map call will no longer be valid. |
+ */ |
+ void unmap() { |
+ SkASSERT(fMapPtr); |
+ this->onUnmap(); |
+ fMapPtr = nullptr; |
+ } |
+ |
+ /** |
+ * Returns the same ptr that map() returned at time of map or nullptr if the |
+ * is not mapped. |
+ * |
+ * @return ptr to mapped buffer data or nullptr if buffer is not mapped. |
+ */ |
+ void* mapPtr() const { return fMapPtr; } |
+ |
+ /** |
+ Queries whether the buffer has been mapped. |
+ |
+ @return true if the buffer is mapped, false otherwise. |
+ */ |
+ bool isMapped() const { return SkToBool(fMapPtr); } |
+ |
+ /** |
+ * Updates the buffer data. |
+ * |
+ * The size of the buffer will be preserved. The src data will be |
+ * placed at the beginning of the buffer and any remaining contents will |
+ * be undefined. srcSizeInBytes must be <= to the buffer size. |
+ * |
+ * The buffer must not be mapped. |
+ * |
+ * Note that buffer updates do not go through GrContext and therefore are |
+ * not serialized with other operations. |
+ * |
+ * @return returns true if the update succeeds, false otherwise. |
+ */ |
+ bool updateData(const void* src, size_t srcSizeInBytes) { |
+ SkASSERT(!this->isMapped()); |
+ SkASSERT(srcSizeInBytes <= fGpuMemorySize); |
+ return this->onUpdateData(src, srcSizeInBytes); |
+ } |
+ |
+protected: |
+ GrGeometryBuffer(GrGpu* gpu, size_t gpuMemorySize, bool dynamic, bool cpuBacked) |
+ : INHERITED(gpu, kCached_LifeCycle) |
+ , fMapPtr(nullptr) |
+ , fGpuMemorySize(gpuMemorySize) |
+ , fDynamic(dynamic) |
+ , fCPUBacked(cpuBacked) {} |
+ |
+private: |
+ virtual size_t onGpuMemorySize() const { return fGpuMemorySize; } |
+ |
+ virtual void* onMap() = 0; |
+ virtual void onUnmap() = 0; |
+ virtual bool onUpdateData(const void* src, size_t srcSizeInBytes) = 0; |
+ |
+ void* fMapPtr; |
+ size_t fGpuMemorySize; |
+ bool fDynamic; |
+ bool fCPUBacked; |
+ |
+ typedef GrGpuResource INHERITED; |
+}; |
+ |
+#endif |