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Unified Diff: src/gpu/GrGeometryBuffer.h

Issue 1831133004: Revert of Consolidate GPU buffer implementations (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 4 years, 9 months ago
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Index: src/gpu/GrGeometryBuffer.h
diff --git a/src/gpu/GrGeometryBuffer.h b/src/gpu/GrGeometryBuffer.h
new file mode 100644
index 0000000000000000000000000000000000000000..56a6cae3fb08f32f8e3e7fcbbb276ba81620b858
--- /dev/null
+++ b/src/gpu/GrGeometryBuffer.h
@@ -0,0 +1,124 @@
+
+/*
+ * Copyright 2011 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+
+#ifndef GrGeometryBuffer_DEFINED
+#define GrGeometryBuffer_DEFINED
+
+#include "GrGpuResource.h"
+
+class GrGpu;
+
+/**
+ * Parent class for vertex and index buffers
+ */
+class GrGeometryBuffer : public GrGpuResource {
+public:
+
+
+ /**
+ *Retrieves whether the buffer was created with the dynamic flag
+ *
+ * @return true if the buffer was created with the dynamic flag
+ */
+ bool dynamic() const { return fDynamic; }
+
+ /**
+ * Returns true if the buffer is a wrapper around a CPU array. If true it
+ * indicates that map will always succeed and will be free.
+ */
+ bool isCPUBacked() const { return fCPUBacked; }
+
+ /**
+ * Maps the buffer to be written by the CPU.
+ *
+ * The previous content of the buffer is invalidated. It is an error
+ * to draw from the buffer while it is mapped. It is an error to call map
+ * on an already mapped buffer. It may fail if the backend doesn't support
+ * mapping the buffer. If the buffer is CPU backed then it will always
+ * succeed and is a free operation. Must be matched by an unmap() call.
+ * Currently only one map at a time is supported (no nesting of
+ * map/unmap).
+ *
+ * Note that buffer mapping does not go through GrContext and therefore is
+ * not serialized with other operations.
+ *
+ * @return a pointer to the data or nullptr if the map fails.
+ */
+ void* map() { return (fMapPtr = this->onMap()); }
+
+ /**
+ * Unmaps the buffer.
+ *
+ * The pointer returned by the previous map call will no longer be valid.
+ */
+ void unmap() {
+ SkASSERT(fMapPtr);
+ this->onUnmap();
+ fMapPtr = nullptr;
+ }
+
+ /**
+ * Returns the same ptr that map() returned at time of map or nullptr if the
+ * is not mapped.
+ *
+ * @return ptr to mapped buffer data or nullptr if buffer is not mapped.
+ */
+ void* mapPtr() const { return fMapPtr; }
+
+ /**
+ Queries whether the buffer has been mapped.
+
+ @return true if the buffer is mapped, false otherwise.
+ */
+ bool isMapped() const { return SkToBool(fMapPtr); }
+
+ /**
+ * Updates the buffer data.
+ *
+ * The size of the buffer will be preserved. The src data will be
+ * placed at the beginning of the buffer and any remaining contents will
+ * be undefined. srcSizeInBytes must be <= to the buffer size.
+ *
+ * The buffer must not be mapped.
+ *
+ * Note that buffer updates do not go through GrContext and therefore are
+ * not serialized with other operations.
+ *
+ * @return returns true if the update succeeds, false otherwise.
+ */
+ bool updateData(const void* src, size_t srcSizeInBytes) {
+ SkASSERT(!this->isMapped());
+ SkASSERT(srcSizeInBytes <= fGpuMemorySize);
+ return this->onUpdateData(src, srcSizeInBytes);
+ }
+
+protected:
+ GrGeometryBuffer(GrGpu* gpu, size_t gpuMemorySize, bool dynamic, bool cpuBacked)
+ : INHERITED(gpu, kCached_LifeCycle)
+ , fMapPtr(nullptr)
+ , fGpuMemorySize(gpuMemorySize)
+ , fDynamic(dynamic)
+ , fCPUBacked(cpuBacked) {}
+
+private:
+ virtual size_t onGpuMemorySize() const { return fGpuMemorySize; }
+
+ virtual void* onMap() = 0;
+ virtual void onUnmap() = 0;
+ virtual bool onUpdateData(const void* src, size_t srcSizeInBytes) = 0;
+
+ void* fMapPtr;
+ size_t fGpuMemorySize;
+ bool fDynamic;
+ bool fCPUBacked;
+
+ typedef GrGpuResource INHERITED;
+};
+
+#endif
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