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Side by Side Diff: src/gpu/GrGeometryBuffer.h

Issue 1831133004: Revert of Consolidate GPU buffer implementations (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 4 years, 9 months ago
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1
2 /*
3 * Copyright 2011 Google Inc.
4 *
5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
7 */
8
9
10 #ifndef GrGeometryBuffer_DEFINED
11 #define GrGeometryBuffer_DEFINED
12
13 #include "GrGpuResource.h"
14
15 class GrGpu;
16
17 /**
18 * Parent class for vertex and index buffers
19 */
20 class GrGeometryBuffer : public GrGpuResource {
21 public:
22
23
24 /**
25 *Retrieves whether the buffer was created with the dynamic flag
26 *
27 * @return true if the buffer was created with the dynamic flag
28 */
29 bool dynamic() const { return fDynamic; }
30
31 /**
32 * Returns true if the buffer is a wrapper around a CPU array. If true it
33 * indicates that map will always succeed and will be free.
34 */
35 bool isCPUBacked() const { return fCPUBacked; }
36
37 /**
38 * Maps the buffer to be written by the CPU.
39 *
40 * The previous content of the buffer is invalidated. It is an error
41 * to draw from the buffer while it is mapped. It is an error to call map
42 * on an already mapped buffer. It may fail if the backend doesn't support
43 * mapping the buffer. If the buffer is CPU backed then it will always
44 * succeed and is a free operation. Must be matched by an unmap() call.
45 * Currently only one map at a time is supported (no nesting of
46 * map/unmap).
47 *
48 * Note that buffer mapping does not go through GrContext and therefore is
49 * not serialized with other operations.
50 *
51 * @return a pointer to the data or nullptr if the map fails.
52 */
53 void* map() { return (fMapPtr = this->onMap()); }
54
55 /**
56 * Unmaps the buffer.
57 *
58 * The pointer returned by the previous map call will no longer be valid.
59 */
60 void unmap() {
61 SkASSERT(fMapPtr);
62 this->onUnmap();
63 fMapPtr = nullptr;
64 }
65
66 /**
67 * Returns the same ptr that map() returned at time of map or nullptr if the
68 * is not mapped.
69 *
70 * @return ptr to mapped buffer data or nullptr if buffer is not mapped.
71 */
72 void* mapPtr() const { return fMapPtr; }
73
74 /**
75 Queries whether the buffer has been mapped.
76
77 @return true if the buffer is mapped, false otherwise.
78 */
79 bool isMapped() const { return SkToBool(fMapPtr); }
80
81 /**
82 * Updates the buffer data.
83 *
84 * The size of the buffer will be preserved. The src data will be
85 * placed at the beginning of the buffer and any remaining contents will
86 * be undefined. srcSizeInBytes must be <= to the buffer size.
87 *
88 * The buffer must not be mapped.
89 *
90 * Note that buffer updates do not go through GrContext and therefore are
91 * not serialized with other operations.
92 *
93 * @return returns true if the update succeeds, false otherwise.
94 */
95 bool updateData(const void* src, size_t srcSizeInBytes) {
96 SkASSERT(!this->isMapped());
97 SkASSERT(srcSizeInBytes <= fGpuMemorySize);
98 return this->onUpdateData(src, srcSizeInBytes);
99 }
100
101 protected:
102 GrGeometryBuffer(GrGpu* gpu, size_t gpuMemorySize, bool dynamic, bool cpuBac ked)
103 : INHERITED(gpu, kCached_LifeCycle)
104 , fMapPtr(nullptr)
105 , fGpuMemorySize(gpuMemorySize)
106 , fDynamic(dynamic)
107 , fCPUBacked(cpuBacked) {}
108
109 private:
110 virtual size_t onGpuMemorySize() const { return fGpuMemorySize; }
111
112 virtual void* onMap() = 0;
113 virtual void onUnmap() = 0;
114 virtual bool onUpdateData(const void* src, size_t srcSizeInBytes) = 0;
115
116 void* fMapPtr;
117 size_t fGpuMemorySize;
118 bool fDynamic;
119 bool fCPUBacked;
120
121 typedef GrGpuResource INHERITED;
122 };
123
124 #endif
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