| Index: src/gpu/gl/GrGLCaps.h
|
| diff --git a/src/gpu/gl/GrGLCaps.h b/src/gpu/gl/GrGLCaps.h
|
| index bb3e2317196eb8a22f21b2103ca667faf408a4b9..e9a29693de468b61deadfd00f26fa7ec02da4623 100644
|
| --- a/src/gpu/gl/GrGLCaps.h
|
| +++ b/src/gpu/gl/GrGLCaps.h
|
| @@ -323,13 +323,6 @@ public:
|
| /// GL_ARB_texture_swizzle
|
| bool textureSwizzleSupport() const { return fTextureSwizzleSupport; }
|
|
|
| - /**
|
| - * Is there support for enabling/disabling sRGB writes for sRGB-capable color attachments?
|
| - * If false this does not mean sRGB is not supported but rather that if it is supported
|
| - * it cannot be turned off for configs that support it.
|
| - */
|
| - bool srgbWriteControl() const { return fSRGBWriteControl; }
|
| -
|
| bool mipMapLevelAndLodControlSupport() const { return fMipMapLevelAndLodControlSupport; }
|
|
|
| /**
|
| @@ -402,7 +395,6 @@ private:
|
| bool fUseNonVBOVertexAndIndexDynamicData : 1;
|
| bool fIsCoreProfile : 1;
|
| bool fBindFragDataLocationSupport : 1;
|
| - bool fSRGBWriteControl : 1;
|
| bool fRGBA8888PixelsOpsAreSlow : 1;
|
| bool fPartialFBOReadIsSlow : 1;
|
| bool fBindUniformLocationSupport : 1;
|
|
|