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1 /* | 1 /* |
2 * Copyright (C) 2008 Alex Mathews <possessedpenguinbob@gmail.com> | 2 * Copyright (C) 2008 Alex Mathews <possessedpenguinbob@gmail.com> |
3 * Copyright (C) 2004, 2005, 2006, 2007 Nikolas Zimmermann <zimmermann@kde.org> | 3 * Copyright (C) 2004, 2005, 2006, 2007 Nikolas Zimmermann <zimmermann@kde.org> |
4 * Copyright (C) 2004, 2005 Rob Buis <buis@kde.org> | 4 * Copyright (C) 2004, 2005 Rob Buis <buis@kde.org> |
5 * Copyright (C) 2005 Eric Seidel <eric@webkit.org> | 5 * Copyright (C) 2005 Eric Seidel <eric@webkit.org> |
6 * | 6 * |
7 * This library is free software; you can redistribute it and/or | 7 * This library is free software; you can redistribute it and/or |
8 * modify it under the terms of the GNU Library General Public | 8 * modify it under the terms of the GNU Library General Public |
9 * License as published by the Free Software Foundation; either | 9 * License as published by the Free Software Foundation; either |
10 * version 2 of the License, or (at your option) any later version. | 10 * version 2 of the License, or (at your option) any later version. |
(...skipping 22 matching lines...) Expand all Loading... | |
33 { | 33 { |
34 return adoptRef(new DistantLightSource(azimuth, elevation)); | 34 return adoptRef(new DistantLightSource(azimuth, elevation)); |
35 } | 35 } |
36 | 36 |
37 float azimuth() const { return m_azimuth; } | 37 float azimuth() const { return m_azimuth; } |
38 float elevation() const { return m_elevation; } | 38 float elevation() const { return m_elevation; } |
39 | 39 |
40 virtual bool setAzimuth(float) OVERRIDE; | 40 virtual bool setAzimuth(float) OVERRIDE; |
41 virtual bool setElevation(float) OVERRIDE; | 41 virtual bool setElevation(float) OVERRIDE; |
42 | 42 |
43 virtual void initPaintingData(PaintingData&) OVERRIDE; | 43 virtual void initPaintingData(PaintingData&) const OVERRIDE; |
44 virtual void updatePaintingData(PaintingData&, int x, int y, float z) OVERRI DE; | 44 virtual void updatePaintingData(PaintingData&, float x, float y, float z) co nst OVERRIDE; |
Stephen White
2014/03/03 17:55:09
Maybe I'm being dense, but I don't see the need fo
sugoi1
2014/03/03 20:29:30
Done.
| |
45 | 45 |
46 virtual TextStream& externalRepresentation(TextStream&) const OVERRIDE; | 46 virtual TextStream& externalRepresentation(TextStream&) const OVERRIDE; |
47 | 47 |
48 private: | 48 private: |
49 DistantLightSource(float azimuth, float elevation) | 49 DistantLightSource(float azimuth, float elevation) |
50 : LightSource(LS_DISTANT) | 50 : LightSource(LS_DISTANT) |
51 , m_azimuth(azimuth) | 51 , m_azimuth(azimuth) |
52 , m_elevation(elevation) | 52 , m_elevation(elevation) |
53 { | 53 { |
54 } | 54 } |
55 | 55 |
56 float m_azimuth; | 56 float m_azimuth; |
57 float m_elevation; | 57 float m_elevation; |
58 }; | 58 }; |
59 | 59 |
60 } // namespace WebCore | 60 } // namespace WebCore |
61 | 61 |
62 #endif // DistantLightSource_h | 62 #endif // DistantLightSource_h |
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