Index: src/opts/SkBitmapProcState_opts_SSSE3.cpp |
diff --git a/src/opts/SkBitmapProcState_opts_SSSE3.cpp b/src/opts/SkBitmapProcState_opts_SSSE3.cpp |
index 07b3171c6ac0a3f31ef9c0d284116172192853cc..17d7da931a7429342a32629be746f3b2774f8245 100644 |
--- a/src/opts/SkBitmapProcState_opts_SSSE3.cpp |
+++ b/src/opts/SkBitmapProcState_opts_SSSE3.cpp |
@@ -9,6 +9,14 @@ |
#include "SkColorPriv.h" |
#include "SkPaint.h" |
#include "SkUtils.h" |
+ |
+/* With the exception of the compilers that don't support it, we always build the |
+ * SSSE3 functions and enable the caller to determine SSSE3 support. However for |
+ * compilers that do not support SSSE3 we provide a stub implementation. |
+ */ |
+#if SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSSE3 |
+ |
+#include <tmmintrin.h> // SSSE3 |
// adding anonymous namespace seemed to force gcc to inline directly the |
// instantiation, instead of creating the functions |
@@ -723,3 +731,31 @@ |
int count, uint32_t* colors) { |
S32_generic_D32_filter_DXDY_SSSE3<true>(s, xy, count, colors); |
} |
+ |
+#else // SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSSE3 |
+ |
+void S32_opaque_D32_filter_DX_SSSE3(const SkBitmapProcState& s, |
+ const uint32_t* xy, |
+ int count, uint32_t* colors) { |
+ sk_throw(); |
+} |
+ |
+void S32_alpha_D32_filter_DX_SSSE3(const SkBitmapProcState& s, |
+ const uint32_t* xy, |
+ int count, uint32_t* colors) { |
+ sk_throw(); |
+} |
+ |
+void S32_opaque_D32_filter_DXDY_SSSE3(const SkBitmapProcState& s, |
+ const uint32_t* xy, |
+ int count, uint32_t* colors) { |
+ sk_throw(); |
+} |
+ |
+void S32_alpha_D32_filter_DXDY_SSSE3(const SkBitmapProcState& s, |
+ const uint32_t* xy, |
+ int count, uint32_t* colors) { |
+ sk_throw(); |
+} |
+ |
+#endif |