| Index: src/opts/SkBitmapProcState_opts_SSSE3.cpp
|
| diff --git a/src/opts/SkBitmapProcState_opts_SSSE3.cpp b/src/opts/SkBitmapProcState_opts_SSSE3.cpp
|
| index 07b3171c6ac0a3f31ef9c0d284116172192853cc..17d7da931a7429342a32629be746f3b2774f8245 100644
|
| --- a/src/opts/SkBitmapProcState_opts_SSSE3.cpp
|
| +++ b/src/opts/SkBitmapProcState_opts_SSSE3.cpp
|
| @@ -9,6 +9,14 @@
|
| #include "SkColorPriv.h"
|
| #include "SkPaint.h"
|
| #include "SkUtils.h"
|
| +
|
| +/* With the exception of the compilers that don't support it, we always build the
|
| + * SSSE3 functions and enable the caller to determine SSSE3 support. However for
|
| + * compilers that do not support SSSE3 we provide a stub implementation.
|
| + */
|
| +#if SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSSE3
|
| +
|
| +#include <tmmintrin.h> // SSSE3
|
|
|
| // adding anonymous namespace seemed to force gcc to inline directly the
|
| // instantiation, instead of creating the functions
|
| @@ -723,3 +731,31 @@
|
| int count, uint32_t* colors) {
|
| S32_generic_D32_filter_DXDY_SSSE3<true>(s, xy, count, colors);
|
| }
|
| +
|
| +#else // SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSSE3
|
| +
|
| +void S32_opaque_D32_filter_DX_SSSE3(const SkBitmapProcState& s,
|
| + const uint32_t* xy,
|
| + int count, uint32_t* colors) {
|
| + sk_throw();
|
| +}
|
| +
|
| +void S32_alpha_D32_filter_DX_SSSE3(const SkBitmapProcState& s,
|
| + const uint32_t* xy,
|
| + int count, uint32_t* colors) {
|
| + sk_throw();
|
| +}
|
| +
|
| +void S32_opaque_D32_filter_DXDY_SSSE3(const SkBitmapProcState& s,
|
| + const uint32_t* xy,
|
| + int count, uint32_t* colors) {
|
| + sk_throw();
|
| +}
|
| +
|
| +void S32_alpha_D32_filter_DXDY_SSSE3(const SkBitmapProcState& s,
|
| + const uint32_t* xy,
|
| + int count, uint32_t* colors) {
|
| + sk_throw();
|
| +}
|
| +
|
| +#endif
|
|
|