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Side by Side Diff: src/opts/SkBitmapProcState_opts_SSSE3.cpp

Issue 1819223003: Revert of Clean up SSSE3 and SSE4 stubs. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 4 years, 9 months ago
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1 /* 1 /*
2 * Copyright 2012 The Android Open Source Project 2 * Copyright 2012 The Android Open Source Project
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkBitmapProcState_opts_SSSE3.h" 8 #include "SkBitmapProcState_opts_SSSE3.h"
9 #include "SkColorPriv.h" 9 #include "SkColorPriv.h"
10 #include "SkPaint.h" 10 #include "SkPaint.h"
11 #include "SkUtils.h" 11 #include "SkUtils.h"
12 12
13 /* With the exception of the compilers that don't support it, we always build th e
14 * SSSE3 functions and enable the caller to determine SSSE3 support. However fo r
15 * compilers that do not support SSSE3 we provide a stub implementation.
16 */
17 #if SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSSE3
18
19 #include <tmmintrin.h> // SSSE3
20
13 // adding anonymous namespace seemed to force gcc to inline directly the 21 // adding anonymous namespace seemed to force gcc to inline directly the
14 // instantiation, instead of creating the functions 22 // instantiation, instead of creating the functions
15 // S32_generic_D32_filter_DX_SSSE3<true> and 23 // S32_generic_D32_filter_DX_SSSE3<true> and
16 // S32_generic_D32_filter_DX_SSSE3<false> which were then called by the 24 // S32_generic_D32_filter_DX_SSSE3<false> which were then called by the
17 // external functions. 25 // external functions.
18 namespace { 26 namespace {
19 // In this file, variations for alpha and non alpha versions are implemented 27 // In this file, variations for alpha and non alpha versions are implemented
20 // with a template, as it makes the code more compact and a bit easier to 28 // with a template, as it makes the code more compact and a bit easier to
21 // maintain, while making the compiler generate the same exact code as with 29 // maintain, while making the compiler generate the same exact code as with
22 // two functions that only differ by a few lines. 30 // two functions that only differ by a few lines.
(...skipping 693 matching lines...) Expand 10 before | Expand all | Expand 10 after
716 const uint32_t* xy, 724 const uint32_t* xy,
717 int count, uint32_t* colors) { 725 int count, uint32_t* colors) {
718 S32_generic_D32_filter_DXDY_SSSE3<false>(s, xy, count, colors); 726 S32_generic_D32_filter_DXDY_SSSE3<false>(s, xy, count, colors);
719 } 727 }
720 728
721 void S32_alpha_D32_filter_DXDY_SSSE3(const SkBitmapProcState& s, 729 void S32_alpha_D32_filter_DXDY_SSSE3(const SkBitmapProcState& s,
722 const uint32_t* xy, 730 const uint32_t* xy,
723 int count, uint32_t* colors) { 731 int count, uint32_t* colors) {
724 S32_generic_D32_filter_DXDY_SSSE3<true>(s, xy, count, colors); 732 S32_generic_D32_filter_DXDY_SSSE3<true>(s, xy, count, colors);
725 } 733 }
734
735 #else // SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSSE3
736
737 void S32_opaque_D32_filter_DX_SSSE3(const SkBitmapProcState& s,
738 const uint32_t* xy,
739 int count, uint32_t* colors) {
740 sk_throw();
741 }
742
743 void S32_alpha_D32_filter_DX_SSSE3(const SkBitmapProcState& s,
744 const uint32_t* xy,
745 int count, uint32_t* colors) {
746 sk_throw();
747 }
748
749 void S32_opaque_D32_filter_DXDY_SSSE3(const SkBitmapProcState& s,
750 const uint32_t* xy,
751 int count, uint32_t* colors) {
752 sk_throw();
753 }
754
755 void S32_alpha_D32_filter_DXDY_SSSE3(const SkBitmapProcState& s,
756 const uint32_t* xy,
757 int count, uint32_t* colors) {
758 sk_throw();
759 }
760
761 #endif
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