OLD | NEW |
1 /* | 1 /* |
2 * Copyright 2012 The Android Open Source Project | 2 * Copyright 2012 The Android Open Source Project |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkBitmapProcState_opts_SSSE3.h" | 8 #include "SkBitmapProcState_opts_SSSE3.h" |
9 #include "SkColorPriv.h" | 9 #include "SkColorPriv.h" |
10 #include "SkPaint.h" | 10 #include "SkPaint.h" |
11 #include "SkUtils.h" | 11 #include "SkUtils.h" |
12 | 12 |
| 13 /* With the exception of the compilers that don't support it, we always build th
e |
| 14 * SSSE3 functions and enable the caller to determine SSSE3 support. However fo
r |
| 15 * compilers that do not support SSSE3 we provide a stub implementation. |
| 16 */ |
| 17 #if SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSSE3 |
| 18 |
| 19 #include <tmmintrin.h> // SSSE3 |
| 20 |
13 // adding anonymous namespace seemed to force gcc to inline directly the | 21 // adding anonymous namespace seemed to force gcc to inline directly the |
14 // instantiation, instead of creating the functions | 22 // instantiation, instead of creating the functions |
15 // S32_generic_D32_filter_DX_SSSE3<true> and | 23 // S32_generic_D32_filter_DX_SSSE3<true> and |
16 // S32_generic_D32_filter_DX_SSSE3<false> which were then called by the | 24 // S32_generic_D32_filter_DX_SSSE3<false> which were then called by the |
17 // external functions. | 25 // external functions. |
18 namespace { | 26 namespace { |
19 // In this file, variations for alpha and non alpha versions are implemented | 27 // In this file, variations for alpha and non alpha versions are implemented |
20 // with a template, as it makes the code more compact and a bit easier to | 28 // with a template, as it makes the code more compact and a bit easier to |
21 // maintain, while making the compiler generate the same exact code as with | 29 // maintain, while making the compiler generate the same exact code as with |
22 // two functions that only differ by a few lines. | 30 // two functions that only differ by a few lines. |
(...skipping 693 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
716 const uint32_t* xy, | 724 const uint32_t* xy, |
717 int count, uint32_t* colors) { | 725 int count, uint32_t* colors) { |
718 S32_generic_D32_filter_DXDY_SSSE3<false>(s, xy, count, colors); | 726 S32_generic_D32_filter_DXDY_SSSE3<false>(s, xy, count, colors); |
719 } | 727 } |
720 | 728 |
721 void S32_alpha_D32_filter_DXDY_SSSE3(const SkBitmapProcState& s, | 729 void S32_alpha_D32_filter_DXDY_SSSE3(const SkBitmapProcState& s, |
722 const uint32_t* xy, | 730 const uint32_t* xy, |
723 int count, uint32_t* colors) { | 731 int count, uint32_t* colors) { |
724 S32_generic_D32_filter_DXDY_SSSE3<true>(s, xy, count, colors); | 732 S32_generic_D32_filter_DXDY_SSSE3<true>(s, xy, count, colors); |
725 } | 733 } |
| 734 |
| 735 #else // SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSSE3 |
| 736 |
| 737 void S32_opaque_D32_filter_DX_SSSE3(const SkBitmapProcState& s, |
| 738 const uint32_t* xy, |
| 739 int count, uint32_t* colors) { |
| 740 sk_throw(); |
| 741 } |
| 742 |
| 743 void S32_alpha_D32_filter_DX_SSSE3(const SkBitmapProcState& s, |
| 744 const uint32_t* xy, |
| 745 int count, uint32_t* colors) { |
| 746 sk_throw(); |
| 747 } |
| 748 |
| 749 void S32_opaque_D32_filter_DXDY_SSSE3(const SkBitmapProcState& s, |
| 750 const uint32_t* xy, |
| 751 int count, uint32_t* colors) { |
| 752 sk_throw(); |
| 753 } |
| 754 |
| 755 void S32_alpha_D32_filter_DXDY_SSSE3(const SkBitmapProcState& s, |
| 756 const uint32_t* xy, |
| 757 int count, uint32_t* colors) { |
| 758 sk_throw(); |
| 759 } |
| 760 |
| 761 #endif |
OLD | NEW |