| Index: third_party/WebKit/Source/core/layout/PaintInvalidationState.h
|
| diff --git a/third_party/WebKit/Source/core/layout/PaintInvalidationState.h b/third_party/WebKit/Source/core/layout/PaintInvalidationState.h
|
| index c65acfb8a8e1b4b7809770ce6a0de0e285ee1594..d9041ddecc29846e2d0888dd4eb0772cc2d3d5c0 100644
|
| --- a/third_party/WebKit/Source/core/layout/PaintInvalidationState.h
|
| +++ b/third_party/WebKit/Source/core/layout/PaintInvalidationState.h
|
| @@ -72,7 +72,7 @@ public:
|
| {
|
| return m_cachedOffsetsEnabled && ancestor == &m_paintInvalidationContainer;
|
| }
|
| - void mapObjectRectToAncestor(const LayoutObject&, const LayoutBoxModelObject* ancestor, LayoutRect&) const;
|
| + bool mapObjectRectToAncestor(const LayoutObject&, const LayoutBoxModelObject* ancestor, LayoutRect&, bool edgeInclusive) const;
|
|
|
| // Records |obj| as needing paint invalidation on the next frame. See the definition of PaintInvalidationDelayedFull for more details.
|
| void pushDelayedPaintInvalidationTarget(LayoutObject& obj) const { m_pendingDelayedPaintInvalidations.append(&obj); }
|
|
|