Index: third_party/WebKit/Source/core/layout/PaintInvalidationState.h |
diff --git a/third_party/WebKit/Source/core/layout/PaintInvalidationState.h b/third_party/WebKit/Source/core/layout/PaintInvalidationState.h |
index c65acfb8a8e1b4b7809770ce6a0de0e285ee1594..d9041ddecc29846e2d0888dd4eb0772cc2d3d5c0 100644 |
--- a/third_party/WebKit/Source/core/layout/PaintInvalidationState.h |
+++ b/third_party/WebKit/Source/core/layout/PaintInvalidationState.h |
@@ -72,7 +72,7 @@ public: |
{ |
return m_cachedOffsetsEnabled && ancestor == &m_paintInvalidationContainer; |
} |
- void mapObjectRectToAncestor(const LayoutObject&, const LayoutBoxModelObject* ancestor, LayoutRect&) const; |
+ bool mapObjectRectToAncestor(const LayoutObject&, const LayoutBoxModelObject* ancestor, LayoutRect&, bool edgeInclusive) const; |
// Records |obj| as needing paint invalidation on the next frame. See the definition of PaintInvalidationDelayedFull for more details. |
void pushDelayedPaintInvalidationTarget(LayoutObject& obj) const { m_pendingDelayedPaintInvalidations.append(&obj); } |