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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef PaintInvalidationState_h | 5 #ifndef PaintInvalidationState_h |
6 #define PaintInvalidationState_h | 6 #define PaintInvalidationState_h |
7 | 7 |
8 #include "platform/geometry/LayoutRect.h" | 8 #include "platform/geometry/LayoutRect.h" |
9 #include "platform/transforms/AffineTransform.h" | 9 #include "platform/transforms/AffineTransform.h" |
10 #include "wtf/Allocator.h" | 10 #include "wtf/Allocator.h" |
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65 | 65 |
66 bool forcedSubtreeInvalidationRectUpdateWithinContainer() const { return m_f
orcedSubtreeInvalidationRectUpdateWithinContainer; } | 66 bool forcedSubtreeInvalidationRectUpdateWithinContainer() const { return m_f
orcedSubtreeInvalidationRectUpdateWithinContainer; } |
67 void setForceSubtreeInvalidationRectUpdateWithinContainer() { m_forcedSubtre
eInvalidationRectUpdateWithinContainer = true; } | 67 void setForceSubtreeInvalidationRectUpdateWithinContainer() { m_forcedSubtre
eInvalidationRectUpdateWithinContainer = true; } |
68 | 68 |
69 const LayoutBoxModelObject& paintInvalidationContainer() const { return m_pa
intInvalidationContainer; } | 69 const LayoutBoxModelObject& paintInvalidationContainer() const { return m_pa
intInvalidationContainer; } |
70 | 70 |
71 bool canMapToAncestor(const LayoutBoxModelObject* ancestor) const | 71 bool canMapToAncestor(const LayoutBoxModelObject* ancestor) const |
72 { | 72 { |
73 return m_cachedOffsetsEnabled && ancestor == &m_paintInvalidationContain
er; | 73 return m_cachedOffsetsEnabled && ancestor == &m_paintInvalidationContain
er; |
74 } | 74 } |
75 void mapObjectRectToAncestor(const LayoutObject&, const LayoutBoxModelObject
* ancestor, LayoutRect&) const; | 75 bool mapObjectRectToAncestor(const LayoutObject&, const LayoutBoxModelObject
* ancestor, LayoutRect&, bool edgeInclusive) const; |
76 | 76 |
77 // Records |obj| as needing paint invalidation on the next frame. See the de
finition of PaintInvalidationDelayedFull for more details. | 77 // Records |obj| as needing paint invalidation on the next frame. See the de
finition of PaintInvalidationDelayedFull for more details. |
78 void pushDelayedPaintInvalidationTarget(LayoutObject& obj) const { m_pending
DelayedPaintInvalidations.append(&obj); } | 78 void pushDelayedPaintInvalidationTarget(LayoutObject& obj) const { m_pending
DelayedPaintInvalidations.append(&obj); } |
79 Vector<LayoutObject*>& pendingDelayedPaintInvalidationTargets() const { retu
rn m_pendingDelayedPaintInvalidations; } | 79 Vector<LayoutObject*>& pendingDelayedPaintInvalidationTargets() const { retu
rn m_pendingDelayedPaintInvalidations; } |
80 | 80 |
81 // Disable view clipping and scroll offset adjustment for paint invalidation
of FrameView scrollbars. | 81 // Disable view clipping and scroll offset adjustment for paint invalidation
of FrameView scrollbars. |
82 // TODO(wangxianzhu): Remove this when root-layer-scrolls launches. | 82 // TODO(wangxianzhu): Remove this when root-layer-scrolls launches. |
83 bool viewClippingAndScrollOffsetDisabled() const { return m_viewClippingAndS
crollOffsetDisabled; } | 83 bool viewClippingAndScrollOffsetDisabled() const { return m_viewClippingAndS
crollOffsetDisabled; } |
84 void setViewClippingAndScrollOffsetDisabled(bool b) { m_viewClippingAndScrol
lOffsetDisabled = b; } | 84 void setViewClippingAndScrollOffsetDisabled(bool b) { m_viewClippingAndScrol
lOffsetDisabled = b; } |
85 | 85 |
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147 m_paintInvalidationState->m_cachedOffsetsEnabled = true; | 147 m_paintInvalidationState->m_cachedOffsetsEnabled = true; |
148 } | 148 } |
149 private: | 149 private: |
150 const PaintInvalidationState* m_paintInvalidationState; | 150 const PaintInvalidationState* m_paintInvalidationState; |
151 bool m_didDisable; | 151 bool m_didDisable; |
152 }; | 152 }; |
153 | 153 |
154 } // namespace blink | 154 } // namespace blink |
155 | 155 |
156 #endif // PaintInvalidationState_h | 156 #endif // PaintInvalidationState_h |
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