Index: ash/shelf/shelf_layout_manager.cc |
diff --git a/ash/shelf/shelf_layout_manager.cc b/ash/shelf/shelf_layout_manager.cc |
index 8b779fdac359535b74f058d4a4643bd7e77e63d8..f27899c85eab8aca4fbeb100e15d5f150ff5faf6 100644 |
--- a/ash/shelf/shelf_layout_manager.cc |
+++ b/ash/shelf/shelf_layout_manager.cc |
@@ -660,7 +660,7 @@ void ShelfLayoutManager::UpdateBoundsAndOpacity( |
status_animation_setter.AddObserver(observer); |
GetLayer(shelf_)->SetOpacity(target_bounds.opacity); |
- // mash::wm::ShelfLayout manages window bounds when running mash_shell. |
+ // mash::wm::ShelfLayout manages window bounds when running in mash. |
if (!aura::GetMusWindow(shelf_->GetNativeWindow())) { |
shelf_->SetBounds(ScreenUtil::ConvertRectToScreen( |
shelf_->GetNativeView()->parent(), |
@@ -682,7 +682,7 @@ void ShelfLayoutManager::UpdateBoundsAndOpacity( |
// this can be simplified. |
gfx::Rect status_bounds = target_bounds.status_bounds_in_shelf; |
status_bounds.Offset(target_bounds.shelf_bounds_in_root.OffsetFromOrigin()); |
- // mash::wm::ShelfLayout manages window bounds when running mash_shell. |
+ // mash::wm::ShelfLayout manages window bounds when running mash. |
if (!aura::GetMusWindow(shelf_->GetNativeWindow())) { |
shelf_->status_area_widget()->SetBounds( |
ScreenUtil::ConvertRectToScreen( |