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Issue 1817443002: Rename mash_shell to mash_session. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 9 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/shelf/shelf_layout_manager.h" 5 #include "ash/shelf/shelf_layout_manager.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 #include <cmath> 8 #include <cmath>
9 #include <cstring> 9 #include <cstring>
10 #include <string> 10 #include <string>
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653 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); 653 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET);
654 } else { 654 } else {
655 StopAnimating(); 655 StopAnimating();
656 shelf_animation_setter.SetTransitionDuration(base::TimeDelta()); 656 shelf_animation_setter.SetTransitionDuration(base::TimeDelta());
657 status_animation_setter.SetTransitionDuration(base::TimeDelta()); 657 status_animation_setter.SetTransitionDuration(base::TimeDelta());
658 } 658 }
659 if (observer) 659 if (observer)
660 status_animation_setter.AddObserver(observer); 660 status_animation_setter.AddObserver(observer);
661 661
662 GetLayer(shelf_)->SetOpacity(target_bounds.opacity); 662 GetLayer(shelf_)->SetOpacity(target_bounds.opacity);
663 // mash::wm::ShelfLayout manages window bounds when running mash_shell. 663 // mash::wm::ShelfLayout manages window bounds when running in mash.
664 if (!aura::GetMusWindow(shelf_->GetNativeWindow())) { 664 if (!aura::GetMusWindow(shelf_->GetNativeWindow())) {
665 shelf_->SetBounds(ScreenUtil::ConvertRectToScreen( 665 shelf_->SetBounds(ScreenUtil::ConvertRectToScreen(
666 shelf_->GetNativeView()->parent(), 666 shelf_->GetNativeView()->parent(),
667 target_bounds.shelf_bounds_in_root)); 667 target_bounds.shelf_bounds_in_root));
668 } 668 }
669 669
670 GetLayer(shelf_->status_area_widget())->SetOpacity( 670 GetLayer(shelf_->status_area_widget())->SetOpacity(
671 target_bounds.status_opacity); 671 target_bounds.status_opacity);
672 672
673 // Having a window which is visible but does not have an opacity is an 673 // Having a window which is visible but does not have an opacity is an
674 // illegal state. We therefore hide the shelf here if required. 674 // illegal state. We therefore hide the shelf here if required.
675 if (!target_bounds.status_opacity) 675 if (!target_bounds.status_opacity)
676 shelf_->status_area_widget()->Hide(); 676 shelf_->status_area_widget()->Hide();
677 // Setting visibility during an animation causes the visibility property to 677 // Setting visibility during an animation causes the visibility property to
678 // animate. Override the animation settings to immediately set the 678 // animate. Override the animation settings to immediately set the
679 // visibility property. Opacity will still animate. 679 // visibility property. Opacity will still animate.
680 680
681 // TODO(harrym): Once status area widget is a child view of shelf 681 // TODO(harrym): Once status area widget is a child view of shelf
682 // this can be simplified. 682 // this can be simplified.
683 gfx::Rect status_bounds = target_bounds.status_bounds_in_shelf; 683 gfx::Rect status_bounds = target_bounds.status_bounds_in_shelf;
684 status_bounds.Offset(target_bounds.shelf_bounds_in_root.OffsetFromOrigin()); 684 status_bounds.Offset(target_bounds.shelf_bounds_in_root.OffsetFromOrigin());
685 // mash::wm::ShelfLayout manages window bounds when running mash_shell. 685 // mash::wm::ShelfLayout manages window bounds when running mash.
686 if (!aura::GetMusWindow(shelf_->GetNativeWindow())) { 686 if (!aura::GetMusWindow(shelf_->GetNativeWindow())) {
687 shelf_->status_area_widget()->SetBounds( 687 shelf_->status_area_widget()->SetBounds(
688 ScreenUtil::ConvertRectToScreen( 688 ScreenUtil::ConvertRectToScreen(
689 shelf_->status_area_widget()->GetNativeView()->parent(), 689 shelf_->status_area_widget()->GetNativeView()->parent(),
690 status_bounds)); 690 status_bounds));
691 } 691 }
692 if (!state_.is_screen_locked) { 692 if (!state_.is_screen_locked) {
693 gfx::Insets insets; 693 gfx::Insets insets;
694 // If user session is blocked (login to new user session or add user to 694 // If user session is blocked (login to new user session or add user to
695 // the existing session - multi-profile) then give 100% of work area only 695 // the existing session - multi-profile) then give 100% of work area only
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1160 return false; 1160 return false;
1161 } 1161 }
1162 if (session_state_delegate->IsUserSessionBlocked() || 1162 if (session_state_delegate->IsUserSessionBlocked() ||
1163 state_.is_adding_user_screen) { 1163 state_.is_adding_user_screen) {
1164 return true; 1164 return true;
1165 } 1165 }
1166 return false; 1166 return false;
1167 } 1167 }
1168 1168
1169 } // namespace ash 1169 } // namespace ash
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