| Index: src/image/SkSurface_Gpu.cpp
|
| diff --git a/src/image/SkSurface_Gpu.cpp b/src/image/SkSurface_Gpu.cpp
|
| index 649db129c3feb60d33d9bab4b1306e089ce1fdcf..a023acd9a2c14399e65b3201949552fa8017c9b0 100644
|
| --- a/src/image/SkSurface_Gpu.cpp
|
| +++ b/src/image/SkSurface_Gpu.cpp
|
| @@ -68,16 +68,16 @@ SkCanvas* SkSurface_Gpu::onNewCanvas() {
|
| return new SkCanvas(fDevice, flags);
|
| }
|
|
|
| -SkSurface* SkSurface_Gpu::onNewSurface(const SkImageInfo& info) {
|
| +sk_sp<SkSurface> SkSurface_Gpu::onNewSurface(const SkImageInfo& info) {
|
| GrRenderTarget* rt = fDevice->accessRenderTarget();
|
| int sampleCount = rt->numColorSamples();
|
| // TODO: Make caller specify this (change virtual signature of onNewSurface).
|
| static const SkBudgeted kBudgeted = SkBudgeted::kNo;
|
| - return SkSurface::NewRenderTarget(fDevice->context(), kBudgeted, info, sampleCount,
|
| - &this->props());
|
| + return SkSurface::MakeRenderTarget(fDevice->context(), kBudgeted, info, sampleCount,
|
| + &this->props());
|
| }
|
|
|
| -SkImage* SkSurface_Gpu::onNewImageSnapshot(SkBudgeted budgeted, ForceCopyMode forceCopyMode) {
|
| +sk_sp<SkImage> SkSurface_Gpu::onNewImageSnapshot(SkBudgeted budgeted, ForceCopyMode forceCopyMode) {
|
| GrRenderTarget* rt = fDevice->accessRenderTarget();
|
| SkASSERT(rt);
|
| GrTexture* tex = rt->asTexture();
|
| @@ -99,10 +99,10 @@ SkImage* SkSurface_Gpu::onNewImageSnapshot(SkBudgeted budgeted, ForceCopyMode fo
|
| tex = copy;
|
| }
|
| const SkImageInfo info = fDevice->imageInfo();
|
| - SkImage* image = nullptr;
|
| + sk_sp<SkImage> image;
|
| if (tex) {
|
| - image = new SkImage_Gpu(info.width(), info.height(), kNeedNewImageUniqueID,
|
| - info.alphaType(), tex, budgeted);
|
| + image = sk_make_sp<SkImage_Gpu>(info.width(), info.height(), kNeedNewImageUniqueID,
|
| + info.alphaType(), tex, budgeted);
|
| }
|
| return image;
|
| }
|
| @@ -134,29 +134,32 @@ void SkSurface_Gpu::onPrepareForExternalIO() {
|
|
|
| ///////////////////////////////////////////////////////////////////////////////
|
|
|
| -SkSurface* SkSurface::NewRenderTargetDirect(GrRenderTarget* target, const SkSurfaceProps* props) {
|
| +sk_sp<SkSurface> SkSurface::MakeRenderTargetDirect(GrRenderTarget* target,
|
| + const SkSurfaceProps* props) {
|
| SkAutoTUnref<SkGpuDevice> device(
|
| SkGpuDevice::Create(target, props, SkGpuDevice::kUninit_InitContents));
|
| if (!device) {
|
| return nullptr;
|
| }
|
| - return new SkSurface_Gpu(device);
|
| + return sk_make_sp<SkSurface_Gpu>(device);
|
| }
|
|
|
| -SkSurface* SkSurface::NewRenderTarget(GrContext* ctx, SkBudgeted budgeted, const SkImageInfo& info,
|
| - int sampleCount, const SkSurfaceProps* props,
|
| - GrTextureStorageAllocator customAllocator) {
|
| +sk_sp<SkSurface> SkSurface::MakeRenderTarget(GrContext* ctx, SkBudgeted budgeted,
|
| + const SkImageInfo& info, int sampleCount,
|
| + const SkSurfaceProps* props,
|
| + GrTextureStorageAllocator customAllocator) {
|
| SkAutoTUnref<SkGpuDevice> device(SkGpuDevice::Create(
|
| ctx, budgeted, info, sampleCount, props, SkGpuDevice::kClear_InitContents,
|
| customAllocator));
|
| if (!device) {
|
| return nullptr;
|
| }
|
| - return new SkSurface_Gpu(device);
|
| + return sk_make_sp<SkSurface_Gpu>(device);
|
| }
|
|
|
| -SkSurface* SkSurface::NewFromBackendTexture(GrContext* context, const GrBackendTextureDesc& desc,
|
| - const SkSurfaceProps* props) {
|
| +sk_sp<SkSurface> SkSurface::MakeFromBackendTexture(GrContext* context,
|
| + const GrBackendTextureDesc& desc,
|
| + const SkSurfaceProps* props) {
|
| if (nullptr == context) {
|
| return nullptr;
|
| }
|
| @@ -173,12 +176,12 @@ SkSurface* SkSurface::NewFromBackendTexture(GrContext* context, const GrBackendT
|
| if (!device) {
|
| return nullptr;
|
| }
|
| - return new SkSurface_Gpu(device);
|
| + return sk_make_sp<SkSurface_Gpu>(device);
|
| }
|
|
|
| -SkSurface* SkSurface::NewFromBackendRenderTarget(GrContext* context,
|
| - const GrBackendRenderTargetDesc& desc,
|
| - const SkSurfaceProps* props) {
|
| +sk_sp<SkSurface> SkSurface::MakeFromBackendRenderTarget(GrContext* context,
|
| + const GrBackendRenderTargetDesc& desc,
|
| + const SkSurfaceProps* props) {
|
| if (nullptr == context) {
|
| return nullptr;
|
| }
|
| @@ -191,12 +194,12 @@ SkSurface* SkSurface::NewFromBackendRenderTarget(GrContext* context,
|
| if (!device) {
|
| return nullptr;
|
| }
|
| - return new SkSurface_Gpu(device);
|
| + return sk_make_sp<SkSurface_Gpu>(device);
|
| }
|
|
|
| -SkSurface* SkSurface::NewFromBackendTextureAsRenderTarget(GrContext* context,
|
| - const GrBackendTextureDesc& desc,
|
| - const SkSurfaceProps* props) {
|
| +sk_sp<SkSurface> SkSurface::MakeFromBackendTextureAsRenderTarget(GrContext* context,
|
| + const GrBackendTextureDesc& desc,
|
| + const SkSurfaceProps* props) {
|
| if (nullptr == context) {
|
| return nullptr;
|
| }
|
| @@ -210,7 +213,7 @@ SkSurface* SkSurface::NewFromBackendTextureAsRenderTarget(GrContext* context,
|
| if (!device) {
|
| return nullptr;
|
| }
|
| - return new SkSurface_Gpu(device);
|
| + return sk_make_sp<SkSurface_Gpu>(device);
|
| }
|
|
|
| #endif
|
|
|