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Add an additional VDA::Flush() mode to return all allocated buffers.
Currently, VDA::Flush() only returns to the Client PictureBuffers that
contain decoded frames, keeping any remaining PictureBuffers for later use.
Add a VDA::Config option to allow the Client to request a second VDA::Flush()
mode, in which the VDA returns all allocated PictureBuffers to the Client once
the Flush is done.
Also, add support for it in V4L2SVDA.
BUG=b/27780242
TEST=vdatest,crosvideo.appspot
Total comments: 4
Total comments: 3
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content/common/gpu/media/android_video_decode_accelerator.cc
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content/common/gpu/media/dxva_video_decode_accelerator_win.cc
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content/common/gpu/media/fake_video_decode_accelerator.h
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content/common/gpu/media/fake_video_decode_accelerator.cc
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content/common/gpu/media/v4l2_slice_video_decode_accelerator.h
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content/common/gpu/media/v4l2_slice_video_decode_accelerator.cc
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content/common/gpu/media/v4l2_video_decode_accelerator.cc
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content/common/gpu/media/vaapi_video_decode_accelerator.cc
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content/common/gpu/media/video_decode_accelerator_unittest.cc
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content/common/gpu/media/vt_video_decode_accelerator_mac.cc
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media/video/video_decode_accelerator.h
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Total messages: 11 (3 generated)
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