Index: src/gpu/gl/debug/GrTextureUnitObj.h |
diff --git a/src/gpu/gl/debug/GrTextureUnitObj.h b/src/gpu/gl/debug/GrTextureUnitObj.h |
deleted file mode 100644 |
index 5c7a03980bde05ae3364fca4e5c0888a1edd08c5..0000000000000000000000000000000000000000 |
--- a/src/gpu/gl/debug/GrTextureUnitObj.h |
+++ /dev/null |
@@ -1,44 +0,0 @@ |
-/* |
- * Copyright 2012 Google Inc. |
- * |
- * Use of this source code is governed by a BSD-style license that can be |
- * found in the LICENSE file. |
- */ |
- |
-#ifndef GrTextureUnitObj_DEFINED |
-#define GrTextureUnitObj_DEFINED |
- |
-#include "GrFakeRefObj.h" |
-class GrTextureObj; |
- |
-//////////////////////////////////////////////////////////////////////////////// |
-// Although texture unit objects are allocated & deallocated like the other |
-// GL emulation objects they are derived from GrFakeRefObj to provide some |
-// uniformity in how the debug interface class manages resources |
-class GrTextureUnitObj : public GrFakeRefObj { |
- GR_DEFINE_CREATOR(GrTextureUnitObj); |
- |
-public: |
- GrTextureUnitObj() |
- : GrFakeRefObj() |
- , fNumber(0) |
- , fTexture(nullptr) { |
- } |
- |
- void setNumber(GrGLenum number) { |
- fNumber = number; |
- } |
- GrGLenum getNumber() const { return fNumber; } |
- |
- void setTexture(GrTextureObj *texture); |
- GrTextureObj *getTexture() { return fTexture; } |
- |
-protected: |
-private: |
- GrGLenum fNumber; |
- GrTextureObj *fTexture; |
- |
- typedef GrFakeRefObj INHERITED; |
-}; |
- |
-#endif // GrTextureUnitObj_DEFINED |