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Unified Diff: src/gpu/GrContextFactory.cpp

Issue 1815823002: Move SkGLContext and some GrGLInterface implementations to skgputest module (Closed) Base URL: https://chromium.googlesource.com/skia.git@debugobject
Patch Set: fix windows and android? Created 4 years, 9 months ago
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Index: src/gpu/GrContextFactory.cpp
diff --git a/src/gpu/GrContextFactory.cpp b/src/gpu/GrContextFactory.cpp
deleted file mode 100755
index 465c91076448d902128fde8c2f50f727c4c0e3b8..0000000000000000000000000000000000000000
--- a/src/gpu/GrContextFactory.cpp
+++ /dev/null
@@ -1,163 +0,0 @@
-/*
- * Copyright 2014 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-#include "GrContextFactory.h"
-
-#if SK_ANGLE
- #include "gl/angle/SkANGLEGLContext.h"
-#endif
-#if SK_COMMAND_BUFFER
- #include "gl/command_buffer/SkCommandBufferGLContext.h"
-#endif
-#include "gl/debug/SkDebugGLContext.h"
-#if SK_MESA
- #include "gl/mesa/SkMesaGLContext.h"
-#endif
-#if SK_VULKAN
-#include "vk/GrVkBackendContext.h"
-#endif
-#include "gl/SkGLContext.h"
-#include "gl/SkNullGLContext.h"
-#include "gl/GrGLGpu.h"
-#include "GrCaps.h"
-
-GrContextFactory::GrContextFactory() { }
-
-GrContextFactory::GrContextFactory(const GrContextOptions& opts)
- : fGlobalOptions(opts) {
-}
-
-GrContextFactory::~GrContextFactory() {
- this->destroyContexts();
-}
-
-void GrContextFactory::destroyContexts() {
- for (Context& context : fContexts) {
- if (context.fGLContext) {
- context.fGLContext->makeCurrent();
- }
- if (!context.fGrContext->unique()) {
- context.fGrContext->abandonContext();
- }
- context.fGrContext->unref();
- delete(context.fGLContext);
- }
- fContexts.reset();
-}
-
-void GrContextFactory::abandonContexts() {
- for (Context& context : fContexts) {
- if (context.fGLContext) {
- context.fGLContext->makeCurrent();
- context.fGLContext->testAbandon();
- delete(context.fGLContext);
- context.fGLContext = nullptr;
- }
- context.fGrContext->abandonContext();
- }
-}
-
-GrContextFactory::ContextInfo GrContextFactory::getContextInfo(GLContextType type,
- GLContextOptions options) {
- for (int i = 0; i < fContexts.count(); ++i) {
- Context& context = fContexts[i];
- if (!context.fGLContext) {
- continue;
- }
- if (context.fType == type &&
- context.fOptions == options) {
- context.fGLContext->makeCurrent();
- return ContextInfo(context.fGrContext, context.fGLContext);
- }
- }
- SkAutoTDelete<SkGLContext> glCtx;
- SkAutoTUnref<GrContext> grCtx;
- switch (type) {
- case kNative_GLContextType:
- glCtx.reset(SkCreatePlatformGLContext(kNone_GrGLStandard));
- break;
- case kGL_GLContextType:
- glCtx.reset(SkCreatePlatformGLContext(kGL_GrGLStandard));
- break;
- case kGLES_GLContextType:
- glCtx.reset(SkCreatePlatformGLContext(kGLES_GrGLStandard));
- break;
-#if SK_ANGLE
-#ifdef SK_BUILD_FOR_WIN
- case kANGLE_GLContextType:
- glCtx.reset(SkANGLEGLContext::CreateDirectX());
- break;
-#endif
- case kANGLE_GL_GLContextType:
- glCtx.reset(SkANGLEGLContext::CreateOpenGL());
- break;
-#endif
-#if SK_COMMAND_BUFFER
- case kCommandBuffer_GLContextType:
- glCtx.reset(SkCommandBufferGLContext::Create());
- break;
-#endif
-#if SK_MESA
- case kMESA_GLContextType:
- glCtx.reset(SkMesaGLContext::Create());
- break;
-#endif
- case kNull_GLContextType:
- glCtx.reset(SkNullGLContext::Create());
- break;
- case kDebug_GLContextType:
- glCtx.reset(SkDebugGLContext::Create());
- break;
- }
- if (nullptr == glCtx.get()) {
- return ContextInfo();
- }
-
- SkASSERT(glCtx->isValid());
-
- // Block NVPR from non-NVPR types.
- SkAutoTUnref<const GrGLInterface> glInterface(SkRef(glCtx->gl()));
- if (!(kEnableNVPR_GLContextOptions & options)) {
- glInterface.reset(GrGLInterfaceRemoveNVPR(glInterface));
- if (!glInterface) {
- return ContextInfo();
- }
- }
-
- glCtx->makeCurrent();
-#ifdef SK_VULKAN
- if (kEnableNVPR_GLContextOptions & options) {
- return ContextInfo();
- } else {
- GrBackendContext p3dctx = reinterpret_cast<GrBackendContext>(GrVkBackendContext::Create());
- grCtx.reset(GrContext::Create(kVulkan_GrBackend, p3dctx, fGlobalOptions));
- }
-#else
- GrBackendContext p3dctx = reinterpret_cast<GrBackendContext>(glInterface.get());
- grCtx.reset(GrContext::Create(kOpenGL_GrBackend, p3dctx, fGlobalOptions));
-#endif
- if (!grCtx.get()) {
- return ContextInfo();
- }
- if (kEnableNVPR_GLContextOptions & options) {
- if (!grCtx->caps()->shaderCaps()->pathRenderingSupport()) {
- return ContextInfo();
- }
- }
- if (kRequireSRGBSupport_GLContextOptions & options) {
- if (!grCtx->caps()->srgbSupport()) {
- return ContextInfo();
- }
- }
-
- Context& context = fContexts.push_back();
- context.fGLContext = glCtx.release();
- context.fGrContext = SkRef(grCtx.get());
- context.fType = type;
- context.fOptions = options;
- return ContextInfo(context.fGrContext, context.fGLContext);
-}
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