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1 /* | |
2 * Copyright 2014 Google Inc. | |
3 * | |
4 * Use of this source code is governed by a BSD-style license that can be | |
5 * found in the LICENSE file. | |
6 */ | |
7 | |
8 #include "GrContextFactory.h" | |
9 | |
10 #if SK_ANGLE | |
11 #include "gl/angle/SkANGLEGLContext.h" | |
12 #endif | |
13 #if SK_COMMAND_BUFFER | |
14 #include "gl/command_buffer/SkCommandBufferGLContext.h" | |
15 #endif | |
16 #include "gl/debug/SkDebugGLContext.h" | |
17 #if SK_MESA | |
18 #include "gl/mesa/SkMesaGLContext.h" | |
19 #endif | |
20 #if SK_VULKAN | |
21 #include "vk/GrVkBackendContext.h" | |
22 #endif | |
23 #include "gl/SkGLContext.h" | |
24 #include "gl/SkNullGLContext.h" | |
25 #include "gl/GrGLGpu.h" | |
26 #include "GrCaps.h" | |
27 | |
28 GrContextFactory::GrContextFactory() { } | |
29 | |
30 GrContextFactory::GrContextFactory(const GrContextOptions& opts) | |
31 : fGlobalOptions(opts) { | |
32 } | |
33 | |
34 GrContextFactory::~GrContextFactory() { | |
35 this->destroyContexts(); | |
36 } | |
37 | |
38 void GrContextFactory::destroyContexts() { | |
39 for (Context& context : fContexts) { | |
40 if (context.fGLContext) { | |
41 context.fGLContext->makeCurrent(); | |
42 } | |
43 if (!context.fGrContext->unique()) { | |
44 context.fGrContext->abandonContext(); | |
45 } | |
46 context.fGrContext->unref(); | |
47 delete(context.fGLContext); | |
48 } | |
49 fContexts.reset(); | |
50 } | |
51 | |
52 void GrContextFactory::abandonContexts() { | |
53 for (Context& context : fContexts) { | |
54 if (context.fGLContext) { | |
55 context.fGLContext->makeCurrent(); | |
56 context.fGLContext->testAbandon(); | |
57 delete(context.fGLContext); | |
58 context.fGLContext = nullptr; | |
59 } | |
60 context.fGrContext->abandonContext(); | |
61 } | |
62 } | |
63 | |
64 GrContextFactory::ContextInfo GrContextFactory::getContextInfo(GLContextType typ
e, | |
65 GLContextOptions
options) { | |
66 for (int i = 0; i < fContexts.count(); ++i) { | |
67 Context& context = fContexts[i]; | |
68 if (!context.fGLContext) { | |
69 continue; | |
70 } | |
71 if (context.fType == type && | |
72 context.fOptions == options) { | |
73 context.fGLContext->makeCurrent(); | |
74 return ContextInfo(context.fGrContext, context.fGLContext); | |
75 } | |
76 } | |
77 SkAutoTDelete<SkGLContext> glCtx; | |
78 SkAutoTUnref<GrContext> grCtx; | |
79 switch (type) { | |
80 case kNative_GLContextType: | |
81 glCtx.reset(SkCreatePlatformGLContext(kNone_GrGLStandard)); | |
82 break; | |
83 case kGL_GLContextType: | |
84 glCtx.reset(SkCreatePlatformGLContext(kGL_GrGLStandard)); | |
85 break; | |
86 case kGLES_GLContextType: | |
87 glCtx.reset(SkCreatePlatformGLContext(kGLES_GrGLStandard)); | |
88 break; | |
89 #if SK_ANGLE | |
90 #ifdef SK_BUILD_FOR_WIN | |
91 case kANGLE_GLContextType: | |
92 glCtx.reset(SkANGLEGLContext::CreateDirectX()); | |
93 break; | |
94 #endif | |
95 case kANGLE_GL_GLContextType: | |
96 glCtx.reset(SkANGLEGLContext::CreateOpenGL()); | |
97 break; | |
98 #endif | |
99 #if SK_COMMAND_BUFFER | |
100 case kCommandBuffer_GLContextType: | |
101 glCtx.reset(SkCommandBufferGLContext::Create()); | |
102 break; | |
103 #endif | |
104 #if SK_MESA | |
105 case kMESA_GLContextType: | |
106 glCtx.reset(SkMesaGLContext::Create()); | |
107 break; | |
108 #endif | |
109 case kNull_GLContextType: | |
110 glCtx.reset(SkNullGLContext::Create()); | |
111 break; | |
112 case kDebug_GLContextType: | |
113 glCtx.reset(SkDebugGLContext::Create()); | |
114 break; | |
115 } | |
116 if (nullptr == glCtx.get()) { | |
117 return ContextInfo(); | |
118 } | |
119 | |
120 SkASSERT(glCtx->isValid()); | |
121 | |
122 // Block NVPR from non-NVPR types. | |
123 SkAutoTUnref<const GrGLInterface> glInterface(SkRef(glCtx->gl())); | |
124 if (!(kEnableNVPR_GLContextOptions & options)) { | |
125 glInterface.reset(GrGLInterfaceRemoveNVPR(glInterface)); | |
126 if (!glInterface) { | |
127 return ContextInfo(); | |
128 } | |
129 } | |
130 | |
131 glCtx->makeCurrent(); | |
132 #ifdef SK_VULKAN | |
133 if (kEnableNVPR_GLContextOptions & options) { | |
134 return ContextInfo(); | |
135 } else { | |
136 GrBackendContext p3dctx = reinterpret_cast<GrBackendContext>(GrVkBackend
Context::Create()); | |
137 grCtx.reset(GrContext::Create(kVulkan_GrBackend, p3dctx, fGlobalOptions)
); | |
138 } | |
139 #else | |
140 GrBackendContext p3dctx = reinterpret_cast<GrBackendContext>(glInterface.get
()); | |
141 grCtx.reset(GrContext::Create(kOpenGL_GrBackend, p3dctx, fGlobalOptions)); | |
142 #endif | |
143 if (!grCtx.get()) { | |
144 return ContextInfo(); | |
145 } | |
146 if (kEnableNVPR_GLContextOptions & options) { | |
147 if (!grCtx->caps()->shaderCaps()->pathRenderingSupport()) { | |
148 return ContextInfo(); | |
149 } | |
150 } | |
151 if (kRequireSRGBSupport_GLContextOptions & options) { | |
152 if (!grCtx->caps()->srgbSupport()) { | |
153 return ContextInfo(); | |
154 } | |
155 } | |
156 | |
157 Context& context = fContexts.push_back(); | |
158 context.fGLContext = glCtx.release(); | |
159 context.fGrContext = SkRef(grCtx.get()); | |
160 context.fType = type; | |
161 context.fOptions = options; | |
162 return ContextInfo(context.fGrContext, context.fGLContext); | |
163 } | |
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