Index: include/core/SkShader.h |
diff --git a/include/core/SkShader.h b/include/core/SkShader.h |
index 39ffd86f3a369d9c31c177cb640e1779e9c09104..c9c760d06d9ed01e897c41a4cb1e615f35f0a83d 100644 |
--- a/include/core/SkShader.h |
+++ b/include/core/SkShader.h |
@@ -142,18 +142,35 @@ public: |
virtual void shadeSpan4f(int x, int y, SkPM4f[], int count); |
+ struct BlitState; |
+ typedef void (*BlitBW)(BlitState*, |
+ int x, int y, const SkPixmap&, int count); |
+ typedef void (*BlitAA)(BlitState*, |
+ int x, int y, const SkPixmap&, int count, const SkAlpha[]); |
+ |
struct BlitState { |
+ // inputs |
Context* fCtx; |
SkXfermode* fXfer; |
+ |
+ // outputs |
enum { N = 2 }; |
void* fStorage[N]; |
+ BlitBW fBlitBW; |
+ BlitAA fBlitAA; |
}; |
- typedef void (*BlitProc)(BlitState*, |
- int x, int y, const SkPixmap&, int count, const SkAlpha[]); |
- BlitProc chooseBlitProc(const SkImageInfo& info, BlitState* state) { |
- return this->onChooseBlitProc(info, state); |
+ |
+ // Returns true if one or more of the blitprocs are set in the BlitState |
+ bool chooseBlitProcs(const SkImageInfo& info, BlitState* state) { |
+ state->fBlitBW = nullptr; |
+ state->fBlitAA = nullptr; |
+ if (this->onChooseBlitProcs(info, state)) { |
+ SkASSERT(state->fBlitBW || state->fBlitAA); |
+ return true; |
+ } |
+ return false; |
} |
- |
+ |
/** |
* The const void* ctx is only const because all the implementations are const. |
* This can be changed to non-const if a new shade proc needs to change the ctx. |
@@ -188,9 +205,7 @@ public: |
MatrixClass getInverseClass() const { return (MatrixClass)fTotalInverseClass; } |
const SkMatrix& getCTM() const { return fCTM; } |
- virtual BlitProc onChooseBlitProc(const SkImageInfo&, BlitState*) { |
- return nullptr; |
- } |
+ virtual bool onChooseBlitProcs(const SkImageInfo&, BlitState*) { return false; } |
private: |
SkMatrix fCTM; |