| Index: include/core/SkShader.h
|
| diff --git a/include/core/SkShader.h b/include/core/SkShader.h
|
| index 39ffd86f3a369d9c31c177cb640e1779e9c09104..c9c760d06d9ed01e897c41a4cb1e615f35f0a83d 100644
|
| --- a/include/core/SkShader.h
|
| +++ b/include/core/SkShader.h
|
| @@ -142,18 +142,35 @@ public:
|
|
|
| virtual void shadeSpan4f(int x, int y, SkPM4f[], int count);
|
|
|
| + struct BlitState;
|
| + typedef void (*BlitBW)(BlitState*,
|
| + int x, int y, const SkPixmap&, int count);
|
| + typedef void (*BlitAA)(BlitState*,
|
| + int x, int y, const SkPixmap&, int count, const SkAlpha[]);
|
| +
|
| struct BlitState {
|
| + // inputs
|
| Context* fCtx;
|
| SkXfermode* fXfer;
|
| +
|
| + // outputs
|
| enum { N = 2 };
|
| void* fStorage[N];
|
| + BlitBW fBlitBW;
|
| + BlitAA fBlitAA;
|
| };
|
| - typedef void (*BlitProc)(BlitState*,
|
| - int x, int y, const SkPixmap&, int count, const SkAlpha[]);
|
| - BlitProc chooseBlitProc(const SkImageInfo& info, BlitState* state) {
|
| - return this->onChooseBlitProc(info, state);
|
| +
|
| + // Returns true if one or more of the blitprocs are set in the BlitState
|
| + bool chooseBlitProcs(const SkImageInfo& info, BlitState* state) {
|
| + state->fBlitBW = nullptr;
|
| + state->fBlitAA = nullptr;
|
| + if (this->onChooseBlitProcs(info, state)) {
|
| + SkASSERT(state->fBlitBW || state->fBlitAA);
|
| + return true;
|
| + }
|
| + return false;
|
| }
|
| -
|
| +
|
| /**
|
| * The const void* ctx is only const because all the implementations are const.
|
| * This can be changed to non-const if a new shade proc needs to change the ctx.
|
| @@ -188,9 +205,7 @@ public:
|
| MatrixClass getInverseClass() const { return (MatrixClass)fTotalInverseClass; }
|
| const SkMatrix& getCTM() const { return fCTM; }
|
|
|
| - virtual BlitProc onChooseBlitProc(const SkImageInfo&, BlitState*) {
|
| - return nullptr;
|
| - }
|
| + virtual bool onChooseBlitProcs(const SkImageInfo&, BlitState*) { return false; }
|
|
|
| private:
|
| SkMatrix fCTM;
|
|
|