Index: media/base/mock_audio_renderer_sink.h |
diff --git a/media/base/mock_audio_renderer_sink.h b/media/base/mock_audio_renderer_sink.h |
index 2194bc99d926165e961540ec8bb96c53d31de64b..8c48face5684288f86986071912a8a5459a8f8f9 100644 |
--- a/media/base/mock_audio_renderer_sink.h |
+++ b/media/base/mock_audio_renderer_sink.h |
@@ -16,18 +16,42 @@ namespace media { |
class FakeOutputDevice; |
-class MockAudioRendererSink : public RestartableAudioRendererSink { |
+class MockAudioRendererSink : public SwitchableAudioRendererSink { |
public: |
+ class FakeOutputDeviceFactory { |
+ public: |
+ virtual FakeOutputDevice* NewFakeOutputDevice( |
+ const std::string& device_id) = 0; |
+ |
+ protected: |
+ virtual ~FakeOutputDeviceFactory() {} |
+ }; |
+ |
MockAudioRendererSink(); |
explicit MockAudioRendererSink(OutputDeviceStatus device_status); |
+ MockAudioRendererSink(OutputDeviceStatus device_status, |
+ const AudioParameters& device_output_params); |
+ MockAudioRendererSink(const std::string& device_id, |
+ OutputDeviceStatus device_status); |
+ MockAudioRendererSink(const std::string& device_id, |
+ OutputDeviceStatus device_status, |
+ const AudioParameters& device_output_params); |
+ |
+ // Use this constructor if you need a working implementation of |
+ // SwitchOutputDevice(). Do not pass nullptr as |device_factory|. |
+ MockAudioRendererSink(FakeOutputDeviceFactory* device_factory, |
+ const std::string& device_id); |
MOCK_METHOD0(Start, void()); |
MOCK_METHOD0(Stop, void()); |
MOCK_METHOD0(Pause, void()); |
MOCK_METHOD0(Play, void()); |
MOCK_METHOD1(SetVolume, bool(double volume)); |
- OutputDevice* GetOutputDevice(); |
+ OutputDevice* GetOutputDevice(); |
+ void SwitchOutputDevice(const std::string& device_id, |
+ const url::Origin& security_origin, |
+ const SwitchOutputDeviceCB& callback) override; |
void Initialize(const AudioParameters& params, |
RenderCallback* renderer) override; |
AudioRendererSink::RenderCallback* callback() { return callback_; } |
@@ -36,6 +60,7 @@ class MockAudioRendererSink : public RestartableAudioRendererSink { |
~MockAudioRendererSink() override; |
private: |
+ FakeOutputDeviceFactory* device_factory_; |
RenderCallback* callback_; |
scoped_ptr<FakeOutputDevice> output_device_; |