Chromium Code Reviews| Index: media/base/audio_renderer_sink.h |
| diff --git a/media/base/audio_renderer_sink.h b/media/base/audio_renderer_sink.h |
| index ac845f3ff4b64bc77a8b2e4045b6da6144d99249..f574bd05a373493e3fb33833f59bda1d964ebd67 100644 |
| --- a/media/base/audio_renderer_sink.h |
| +++ b/media/base/audio_renderer_sink.h |
| @@ -93,6 +93,27 @@ class RestartableAudioRendererSink : public AudioRendererSink { |
| ~RestartableAudioRendererSink() override {} |
| }; |
| +class SwitchableAudioRendererSink : public RestartableAudioRendererSink { |
| + public: |
| + // Attempts to switch the audio output device. |
| + // Once the attempt is finished, |callback| is invoked with the |
| + // result of the operation passed as a parameter. The result is a value from |
| + // the media::SwitchOutputDeviceResult enum. |
|
Guido Urdaneta
2016/03/17 17:38:24
s/media::SwitchOutputDeviceResult/media::OutputDev
o1ka
2016/03/18 10:45:40
Done.
|
| + // There is no guarantee about the thread where |callback| will |
| + // be invoked, so users are advised to use media::BindToCurrentLoop() to |
| + // ensure that |callback| runs on the correct thread. |
| + // Note also that copy constructors and destructors for arguments bound to |
| + // |callback| may run on arbitrary threads as |callback| is moved across |
| + // threads. It is advisable to bind arguments such that they are released by |
| + // |callback| when it runs in order to avoid surprises. |
| + virtual void SwitchOutputDevice(const std::string& device_id, |
| + const url::Origin& security_origin, |
| + const SwitchOutputDeviceCB& callback) = 0; |
| + |
| + protected: |
| + ~SwitchableAudioRendererSink() override {} |
| +}; |
| + |
| } // namespace media |
| #endif // MEDIA_BASE_AUDIO_RENDERER_SINK_H_ |