| Index: content/renderer/media/webrtc_audio_renderer.h
|
| diff --git a/content/renderer/media/webrtc_audio_renderer.h b/content/renderer/media/webrtc_audio_renderer.h
|
| index 164b8f1f86958152ac24e575371d9802ee4cc063..970cdf2e9172e5968f76ca8420b69084eb58e2e6 100644
|
| --- a/content/renderer/media/webrtc_audio_renderer.h
|
| +++ b/content/renderer/media/webrtc_audio_renderer.h
|
| @@ -22,7 +22,6 @@
|
| #include "media/base/audio_pull_fifo.h"
|
| #include "media/base/audio_renderer_sink.h"
|
| #include "media/base/channel_layout.h"
|
| -#include "media/base/output_device.h"
|
| #include "third_party/WebKit/public/platform/WebMediaStream.h"
|
|
|
| namespace webrtc {
|
| @@ -37,8 +36,7 @@ class WebRtcAudioRendererSource;
|
| // for connecting WebRtc MediaStream with the audio pipeline.
|
| class CONTENT_EXPORT WebRtcAudioRenderer
|
| : NON_EXPORTED_BASE(public media::AudioRendererSink::RenderCallback),
|
| - NON_EXPORTED_BASE(public MediaStreamAudioRenderer),
|
| - NON_EXPORTED_BASE(public media::OutputDevice) {
|
| + NON_EXPORTED_BASE(public MediaStreamAudioRenderer) {
|
| public:
|
| // This is a little utility class that holds the configured state of an audio
|
| // stream.
|
| @@ -119,16 +117,12 @@ class CONTENT_EXPORT WebRtcAudioRenderer
|
| void Pause() override;
|
| void Stop() override;
|
| void SetVolume(float volume) override;
|
| - media::OutputDevice* GetOutputDevice() override;
|
| + media::OutputDeviceInfo GetOutputDeviceInfo() override;
|
| base::TimeDelta GetCurrentRenderTime() const override;
|
| bool IsLocalRenderer() const override;
|
| -
|
| - // media::OutputDevice implementation
|
| void SwitchOutputDevice(const std::string& device_id,
|
| const url::Origin& security_origin,
|
| - const media::SwitchOutputDeviceCB& callback) override;
|
| - media::AudioParameters GetOutputParameters() override;
|
| - media::OutputDeviceStatus GetDeviceStatus() override;
|
| + const media::OutputDeviceStatusCB& callback) override;
|
|
|
| // Called when an audio renderer, either the main or a proxy, starts playing.
|
| // Here we maintain a reference count of how many renderers are currently
|
|
|