Index: gpu/blink/webgraphicscontext3d_impl.cc |
diff --git a/gpu/blink/webgraphicscontext3d_impl.cc b/gpu/blink/webgraphicscontext3d_impl.cc |
index d4e0a65b3de1cea1ad7fd21a06b2e95ddc413b3e..ffabe1b72463355228ef8683db2ced1badf08cff 100644 |
--- a/gpu/blink/webgraphicscontext3d_impl.cc |
+++ b/gpu/blink/webgraphicscontext3d_impl.cc |
@@ -341,12 +341,6 @@ DELEGATE_TO_GL_1(enableVertexAttribArray, EnableVertexAttribArray, |
DELEGATE_TO_GL(finish, Finish) |
DELEGATE_TO_GL(flush, Flush) |
-DELEGATE_TO_GL_4(framebufferRenderbuffer, FramebufferRenderbuffer, |
- WGC3Denum, WGC3Denum, WGC3Denum, WebGLId) |
- |
-DELEGATE_TO_GL_5(framebufferTexture2D, FramebufferTexture2D, |
- WGC3Denum, WGC3Denum, WGC3Denum, WebGLId, WGC3Dint) |
- |
DELEGATE_TO_GL_1(frontFace, FrontFace, WGC3Denum) |
DELEGATE_TO_GL_1(generateMipmap, GenerateMipmap, WGC3Denum) |
@@ -1018,8 +1012,6 @@ WGC3Dsync WebGraphicsContext3DImpl::fenceSync(WGC3Denum condition, |
WGC3Dbitfield flags) { |
return reinterpret_cast<WGC3Dsync>(gl_->FenceSync(condition, flags)); |
} |
-DELEGATE_TO_GL_5(framebufferTextureLayer, FramebufferTextureLayer, WGC3Denum, |
- WGC3Denum, WGC3Duint, WGC3Dint, WGC3Dint) |
DELEGATE_TO_GL_5(getActiveUniformBlockName, GetActiveUniformBlockName, |
WGC3Duint, WGC3Duint, WGC3Dsizei, WGC3Dsizei *, WGC3Dchar *) |
DELEGATE_TO_GL_4(getActiveUniformBlockiv, GetActiveUniformBlockiv, WGC3Duint, |