| Index: gpu/blink/webgraphicscontext3d_impl.cc
|
| diff --git a/gpu/blink/webgraphicscontext3d_impl.cc b/gpu/blink/webgraphicscontext3d_impl.cc
|
| index d4e0a65b3de1cea1ad7fd21a06b2e95ddc413b3e..ffabe1b72463355228ef8683db2ced1badf08cff 100644
|
| --- a/gpu/blink/webgraphicscontext3d_impl.cc
|
| +++ b/gpu/blink/webgraphicscontext3d_impl.cc
|
| @@ -341,12 +341,6 @@ DELEGATE_TO_GL_1(enableVertexAttribArray, EnableVertexAttribArray,
|
| DELEGATE_TO_GL(finish, Finish)
|
| DELEGATE_TO_GL(flush, Flush)
|
|
|
| -DELEGATE_TO_GL_4(framebufferRenderbuffer, FramebufferRenderbuffer,
|
| - WGC3Denum, WGC3Denum, WGC3Denum, WebGLId)
|
| -
|
| -DELEGATE_TO_GL_5(framebufferTexture2D, FramebufferTexture2D,
|
| - WGC3Denum, WGC3Denum, WGC3Denum, WebGLId, WGC3Dint)
|
| -
|
| DELEGATE_TO_GL_1(frontFace, FrontFace, WGC3Denum)
|
|
|
| DELEGATE_TO_GL_1(generateMipmap, GenerateMipmap, WGC3Denum)
|
| @@ -1018,8 +1012,6 @@ WGC3Dsync WebGraphicsContext3DImpl::fenceSync(WGC3Denum condition,
|
| WGC3Dbitfield flags) {
|
| return reinterpret_cast<WGC3Dsync>(gl_->FenceSync(condition, flags));
|
| }
|
| -DELEGATE_TO_GL_5(framebufferTextureLayer, FramebufferTextureLayer, WGC3Denum,
|
| - WGC3Denum, WGC3Duint, WGC3Dint, WGC3Dint)
|
| DELEGATE_TO_GL_5(getActiveUniformBlockName, GetActiveUniformBlockName,
|
| WGC3Duint, WGC3Duint, WGC3Dsizei, WGC3Dsizei *, WGC3Dchar *)
|
| DELEGATE_TO_GL_4(getActiveUniformBlockiv, GetActiveUniformBlockiv, WGC3Duint,
|
|
|