| Index: src/core/SkAutoPixmapStorage.h
|
| diff --git a/src/core/SkAutoPixmapStorage.h b/src/core/SkAutoPixmapStorage.h
|
| deleted file mode 100644
|
| index 4379b13d2482ade8ed7c5f8bc48751be460caee6..0000000000000000000000000000000000000000
|
| --- a/src/core/SkAutoPixmapStorage.h
|
| +++ /dev/null
|
| @@ -1,87 +0,0 @@
|
| -
|
| -/*
|
| - * Copyright 2016 Google Inc.
|
| - *
|
| - * Use of this source code is governed by a BSD-style license that can be
|
| - * found in the LICENSE file.
|
| - */
|
| -
|
| -#ifndef SkAutoPixmapStorage_DEFINED
|
| -#define SkAutoPixmapStorage_DEFINED
|
| -
|
| -#include "SkPixmap.h"
|
| -
|
| -class SK_API SkAutoPixmapStorage : public SkPixmap {
|
| -public:
|
| - SkAutoPixmapStorage();
|
| - ~SkAutoPixmapStorage();
|
| -
|
| - /**
|
| - * Try to allocate memory for the pixels needed to match the specified Info. On success
|
| - * return true and fill out the pixmap to point to that memory. The storage will be freed
|
| - * when this object is destroyed, or if another call to tryAlloc() or alloc() is made.
|
| - *
|
| - * On failure, return false and reset() the pixmap to empty.
|
| - */
|
| - bool tryAlloc(const SkImageInfo&);
|
| -
|
| - /**
|
| - * Allocate memory for the pixels needed to match the specified Info and fill out the pixmap
|
| - * to point to that memory. The storage will be freed when this object is destroyed,
|
| - * or if another call to tryAlloc() or alloc() is made.
|
| - *
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| - * If the memory cannot be allocated, calls sk_throw().
|
| - */
|
| - void alloc(const SkImageInfo&);
|
| -
|
| - /**
|
| - * Gets the size and optionally the rowBytes that would be allocated by SkAutoPixmapStorage if
|
| - * alloc/tryAlloc was called.
|
| - */
|
| - static size_t AllocSize(const SkImageInfo& info, size_t* rowBytes);
|
| -
|
| - /**
|
| - * Returns an SkData object wrapping the allocated pixels memory, and resets the pixmap.
|
| - * If the storage hasn't been allocated, the result is NULL.
|
| - */
|
| - const SkData* SK_WARN_UNUSED_RESULT detachPixelsAsData();
|
| -
|
| - /**
|
| - * Whereas 'reset' frees the backing memory and then clears the SkPixmap,
|
| - * this entry point disowns the backing memory before clearing so the memory
|
| - * isn't freed. It can be used when the Pixmap has been installed into
|
| - * an SkBitmap and the SkBitmap should manage the memory's lifetime.
|
| - */
|
| - void release();
|
| -
|
| - // We wrap these so we can clear our internal storage
|
| -
|
| - void reset() {
|
| - this->freeStorage();
|
| - this->INHERITED::reset();
|
| - }
|
| - void reset(const SkImageInfo& info, const void* addr, size_t rb, SkColorTable* ctable = NULL) {
|
| - this->freeStorage();
|
| - this->INHERITED::reset(info, addr, rb, ctable);
|
| - }
|
| - void reset(const SkImageInfo& info) {
|
| - this->freeStorage();
|
| - this->INHERITED::reset(info);
|
| - }
|
| - bool SK_WARN_UNUSED_RESULT reset(const SkMask& mask) {
|
| - this->freeStorage();
|
| - return this->INHERITED::reset(mask);
|
| - }
|
| -
|
| -private:
|
| - void* fStorage;
|
| -
|
| - void freeStorage() {
|
| - sk_free(fStorage);
|
| - fStorage = nullptr;
|
| - }
|
| -
|
| - typedef SkPixmap INHERITED;
|
| -};
|
| -
|
| -#endif
|
|
|