| Index: third_party/WebKit/Source/platform/graphics/test/MockWebGraphicsContext3D.h
|
| diff --git a/third_party/WebKit/Source/platform/graphics/test/MockWebGraphicsContext3D.h b/third_party/WebKit/Source/platform/graphics/test/MockWebGraphicsContext3D.h
|
| index a986c124ebcf125d57403ed06066e10da84f9906..895adf946d8fcbdf61095692f90690c91eb8dc5e 100644
|
| --- a/third_party/WebKit/Source/platform/graphics/test/MockWebGraphicsContext3D.h
|
| +++ b/third_party/WebKit/Source/platform/graphics/test/MockWebGraphicsContext3D.h
|
| @@ -49,81 +49,17 @@ public:
|
|
|
| virtual void drawElements(WGC3Denum mode, WGC3Dsizei count, WGC3Denum type, WGC3Dintptr offset) { }
|
|
|
| - virtual void finish() { }
|
| - virtual void flush() { }
|
| - virtual void frontFace(WGC3Denum mode) { }
|
| - virtual void generateMipmap(WGC3Denum target) { }
|
| -
|
| virtual bool getActiveAttrib(WebGLId program, WGC3Duint index, ActiveInfo&) { return false; }
|
| virtual bool getActiveUniform(WebGLId program, WGC3Duint index, ActiveInfo&) { return false; }
|
| - virtual void getAttachedShaders(WebGLId program, WGC3Dsizei maxCount, WGC3Dsizei* count, WebGLId* shaders) { }
|
| - virtual WGC3Dint getAttribLocation(WebGLId program, const WGC3Dchar* name) { return 0; }
|
| - virtual void getBooleanv(WGC3Denum pname, WGC3Dboolean* value) { }
|
| - virtual void getBufferParameteriv(WGC3Denum target, WGC3Denum pname, WGC3Dint* value) { }
|
| virtual Attributes getContextAttributes() { return m_attrs; }
|
| virtual WGC3Denum getError() { return 0; }
|
| - virtual void getFloatv(WGC3Denum pname, WGC3Dfloat* value) { }
|
| - virtual void getFramebufferAttachmentParameteriv(WGC3Denum target, WGC3Denum attachment, WGC3Denum pname, WGC3Dint* value) { }
|
| -
|
| - virtual void getIntegerv(WGC3Denum pname, WGC3Dint* value)
|
| - {
|
| - if (pname == GL_MAX_TEXTURE_SIZE)
|
| - *value = 1024;
|
| - }
|
| -
|
| - virtual void getProgramiv(WebGLId program, WGC3Denum pname, WGC3Dint* value)
|
| - {
|
| - if (pname == GL_LINK_STATUS)
|
| - *value = 1;
|
| - }
|
| -
|
| virtual WebString getProgramInfoLog(WebGLId program) { return WebString(); }
|
| - virtual void getRenderbufferParameteriv(WGC3Denum target, WGC3Denum pname, WGC3Dint* value) { }
|
| -
|
| - virtual void getShaderiv(WebGLId shader, WGC3Denum pname, WGC3Dint* value)
|
| - {
|
| - if (pname == GL_COMPILE_STATUS)
|
| - *value = 1;
|
| - }
|
| -
|
| virtual WebString getShaderInfoLog(WebGLId shader) { return WebString(); }
|
| - virtual void getShaderPrecisionFormat(WGC3Denum shadertype, WGC3Denum precisiontype, WGC3Dint* range, WGC3Dint* precision) { }
|
| virtual WebString getShaderSource(WebGLId shader) { return WebString(); }
|
| virtual WebString getString(WGC3Denum name) { return WebString(); }
|
| - virtual void getTexParameterfv(WGC3Denum target, WGC3Denum pname, WGC3Dfloat* value) { }
|
| - virtual void getTexParameteriv(WGC3Denum target, WGC3Denum pname, WGC3Dint* value) { }
|
| - virtual void getUniformfv(WebGLId program, WGC3Dint location, WGC3Dfloat* value) { }
|
| - virtual void getUniformiv(WebGLId program, WGC3Dint location, WGC3Dint* value) { }
|
| - virtual WGC3Dint getUniformLocation(WebGLId program, const WGC3Dchar* name) { return 0; }
|
| - virtual void getVertexAttribfv(WGC3Duint index, WGC3Denum pname, WGC3Dfloat* value) { }
|
| - virtual void getVertexAttribiv(WGC3Duint index, WGC3Denum pname, WGC3Dint* value) { }
|
| virtual WGC3Dsizeiptr getVertexAttribOffset(WGC3Duint index, WGC3Denum pname) { return 0; }
|
|
|
| - virtual void hint(WGC3Denum target, WGC3Denum mode) { }
|
| - virtual WGC3Dboolean isBuffer(WebGLId buffer) { return false; }
|
| - virtual WGC3Dboolean isEnabled(WGC3Denum cap) { return false; }
|
| - virtual WGC3Dboolean isFramebuffer(WebGLId framebuffer) { return false; }
|
| - virtual WGC3Dboolean isProgram(WebGLId program) { return false; }
|
| - virtual WGC3Dboolean isRenderbuffer(WebGLId renderbuffer) { return false; }
|
| - virtual WGC3Dboolean isShader(WebGLId shader) { return false; }
|
| - virtual WGC3Dboolean isTexture(WebGLId texture) { return false; }
|
| - virtual void lineWidth(WGC3Dfloat) { }
|
| - virtual void linkProgram(WebGLId program) { }
|
| - virtual void pixelStorei(WGC3Denum pname, WGC3Dint param) { }
|
| - virtual void polygonOffset(WGC3Dfloat factor, WGC3Dfloat units) { }
|
| -
|
| - virtual void readPixels(WGC3Dint x, WGC3Dint y, WGC3Dsizei width, WGC3Dsizei height, WGC3Denum format, WGC3Denum type, void* pixels) { }
|
| -
|
| - virtual void renderbufferStorage(WGC3Denum target, WGC3Denum internalformat, WGC3Dsizei width, WGC3Dsizei height) { }
|
| - virtual void sampleCoverage(WGC3Dclampf value, WGC3Dboolean invert) { }
|
| - virtual void scissor(WGC3Dint x, WGC3Dint y, WGC3Dsizei width, WGC3Dsizei height) { }
|
| virtual void shaderSource(WebGLId shader, const WGC3Dchar* string) { }
|
| - virtual void stencilFunc(WGC3Denum func, WGC3Dint ref, WGC3Duint mask) { }
|
| - virtual void stencilFuncSeparate(WGC3Denum face, WGC3Denum func, WGC3Dint ref, WGC3Duint mask) { }
|
| - virtual void stencilMask(WGC3Duint mask) { }
|
| - virtual void stencilMaskSeparate(WGC3Denum face, WGC3Duint mask) { }
|
| - virtual void stencilOp(WGC3Denum fail, WGC3Denum zfail, WGC3Denum zpass) { }
|
| - virtual void stencilOpSeparate(WGC3Denum face, WGC3Denum fail, WGC3Denum zfail, WGC3Denum zpass) { }
|
|
|
| virtual void texImage2D(WGC3Denum target, WGC3Dint level, WGC3Denum internalformat, WGC3Dsizei width, WGC3Dsizei height, WGC3Dint border, WGC3Denum format, WGC3Denum type, const void* pixels) { }
|
|
|
| @@ -213,11 +149,6 @@ public:
|
|
|
| virtual WebGLId createQueryEXT() { return 1; }
|
| virtual void deleteQueryEXT(WebGLId) { }
|
| - virtual GLboolean isQueryEXT(WebGLId) { return true; }
|
| - virtual void beginQueryEXT(GLenum, WebGLId) { }
|
| - virtual void endQueryEXT(GLenum) { }
|
| - virtual void getQueryivEXT(GLenum, GLenum, GLint*) { }
|
| - virtual void getQueryObjectuivEXT(WebGLId, GLenum, GLuint*) { }
|
|
|
| virtual WebString getTranslatedShaderSourceANGLE(WebGLId) { return WebString(); }
|
|
|
|
|