| Index: third_party/WebKit/Source/modules/webgl/WebGLQuery.cpp
|
| diff --git a/third_party/WebKit/Source/modules/webgl/WebGLQuery.cpp b/third_party/WebKit/Source/modules/webgl/WebGLQuery.cpp
|
| index 910cca492426bb0af0196db43df3c148acc29217..ec6be74381b2ee7d86993451c5444e29b82586b4 100644
|
| --- a/third_party/WebKit/Source/modules/webgl/WebGLQuery.cpp
|
| +++ b/third_party/WebKit/Source/modules/webgl/WebGLQuery.cpp
|
| @@ -4,6 +4,7 @@
|
|
|
| #include "modules/webgl/WebGLQuery.h"
|
|
|
| +#include "gpu/command_buffer/client/gles2_interface.h"
|
| #include "modules/webgl/WebGL2RenderingContextBase.h"
|
| #include "public/platform/Platform.h"
|
|
|
| @@ -57,7 +58,7 @@ void WebGLQuery::resetCachedResult()
|
| registerTaskObserver();
|
| }
|
|
|
| -void WebGLQuery::updateCachedResult(WebGraphicsContext3D* ctx)
|
| +void WebGLQuery::updateCachedResult(gpu::gles2::GLES2Interface* gl)
|
| {
|
| if (m_queryResultAvailable)
|
| return;
|
| @@ -71,11 +72,11 @@ void WebGLQuery::updateCachedResult(WebGraphicsContext3D* ctx)
|
| // We can only update the cached result when control returns to the browser.
|
| m_canUpdateAvailability = false;
|
| GLuint available = 0;
|
| - ctx->getQueryObjectuivEXT(object(), GL_QUERY_RESULT_AVAILABLE_EXT, &available);
|
| + gl->GetQueryObjectuivEXT(object(), GL_QUERY_RESULT_AVAILABLE_EXT, &available);
|
| m_queryResultAvailable = !!available;
|
| if (m_queryResultAvailable) {
|
| GLuint result = 0;
|
| - ctx->getQueryObjectuivEXT(object(), GL_QUERY_RESULT_EXT, &result);
|
| + gl->GetQueryObjectuivEXT(object(), GL_QUERY_RESULT_EXT, &result);
|
| m_queryResult = result;
|
| unregisterTaskObserver();
|
| }
|
|
|