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Unified Diff: gpu/command_buffer/service/texture_definition.h

Issue 180723023: gpu: Mailbox emulation with EGLImage (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 6 years, 9 months ago
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Index: gpu/command_buffer/service/texture_definition.h
diff --git a/gpu/command_buffer/service/texture_definition.h b/gpu/command_buffer/service/texture_definition.h
new file mode 100644
index 0000000000000000000000000000000000000000..bdbeaf4181f1bdd9bfdcde73d771dc9dac12e454
--- /dev/null
+++ b/gpu/command_buffer/service/texture_definition.h
@@ -0,0 +1,107 @@
+// Copyright (c) 2014 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef GPU_COMMAND_BUFFER_SERVICE_TEXTURE_DEFINITION_H_
+#define GPU_COMMAND_BUFFER_SERVICE_TEXTURE_DEFINITION_H_
+
+#include <vector>
+
+#include "base/callback.h"
+#include "base/memory/ref_counted.h"
+#include "base/memory/scoped_ptr.h"
+#include "gpu/command_buffer/service/gl_utils.h"
+
+namespace gfx {
+class GLFence;
+}
+
+namespace gpu {
+namespace gles2 {
+
+class Texture;
+
+class SharedGLFence : public base::RefCountedThreadSafe<SharedGLFence> {
+ public:
+ SharedGLFence();
+ void GpuWaitSync() const;
+
+ private:
+ friend class base::RefCountedThreadSafe<SharedGLFence>;
+ virtual ~SharedGLFence();
+
+ scoped_ptr<gfx::GLFence> fence_;
+
+ DISALLOW_COPY_AND_ASSIGN(SharedGLFence);
+};
+
+class NativeImageBuffer : public base::RefCountedThreadSafe<NativeImageBuffer> {
+ public:
+ static NativeImageBuffer* Create(GLuint texture_id);
+ virtual void BindToTexture(GLenum target) = 0;
+
+ protected:
+ friend class base::RefCountedThreadSafe<NativeImageBuffer>;
+ NativeImageBuffer() {}
+ virtual ~NativeImageBuffer() {}
+
+ DISALLOW_COPY_AND_ASSIGN(NativeImageBuffer);
+};
+
+// An immutable description that can be used to create a texture that shares
+// the underlying image buffer(s).
+class TextureDefinition {
+ public:
+ TextureDefinition(GLenum target,
+ Texture* texture,
+ NativeImageBuffer* image,
+ const scoped_refptr<SharedGLFence>& fence);
+ virtual ~TextureDefinition();
+
+ Texture* CreateTexture() const;
+ void UpdateTexture(Texture* texture) const;
+
+ scoped_refptr<NativeImageBuffer> image() { return image_; }
+
+ private:
+ struct LevelInfo {
+ LevelInfo(GLenum target,
+ GLenum internal_format,
+ GLsizei width,
+ GLsizei height,
+ GLsizei depth,
+ GLint border,
+ GLenum format,
+ GLenum type,
+ bool cleared);
+ ~LevelInfo();
+
+ GLenum target;
+ GLenum internal_format;
+ GLsizei width;
+ GLsizei height;
+ GLsizei depth;
+ GLint border;
+ GLenum format;
+ GLenum type;
+ bool cleared;
+ };
+
+ typedef std::vector<std::vector<LevelInfo> > LevelInfos;
+
+ GLenum target_;
+ scoped_refptr<NativeImageBuffer> image_;
+ scoped_refptr<SharedGLFence> fence_;
+ GLenum min_filter_;
+ GLenum mag_filter_;
+ GLenum wrap_s_;
+ GLenum wrap_t_;
+ GLenum usage_;
+ bool immutable_;
+ LevelInfos level_infos_;
+};
+
+} // namespage gles2
+} // namespace gpu
+
+#endif // GPU_COMMAND_BUFFER_SERVICE_TEXTURE_DEFINITION_H_

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