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Issue 1806943005: Implemented/Tested line-drawing functions in OffscreenCanvas 2D Context (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Nits + rebase with master Created 4 years, 9 months ago
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1 <!DOCTYPE html>
2 <html>
3 <body>
4 <canvas id ='output' width='200' height='400'></canvas>
5 <script>
6 var aCanvas = document.getElementById('output');
7 var ctx = aCanvas.getContext('2d');
8 ctx.beginPath();
9 ctx.lineWidth = '10';
10 ctx.strokeStyle = 'green';
11 ctx.lineJoin = 'round';
12 ctx.moveTo(15, 15);
13 ctx.lineTo(135, 15);
14 ctx.lineTo(70, 170);
15 ctx.closePath();
16 ctx.stroke();
17
18 var path1 = new Path2D();
19 path1.moveTo(150, 25);
20 path1.bezierCurveTo(10, 150, 10, 300, 100, 200);
21 ctx.strokeStyle = 'purple';
22 ctx.setLineDash([ 10, 5 ]);
23 ctx.stroke(path1);
24
25 ctx.fillStyle = 'red';
26 ctx.beginPath()
27 ctx.arc(75, 325, 50, 0, Math.PI * 2, true);
28 ctx.arc(75, 325, 20, 0, Math.PI * 2, true);
29 ctx.fill("evenodd");
30 </script>
31 </body>
32 </html>
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