| Index: media/audio/audio_output_controller_unittest.cc
 | 
| diff --git a/media/audio/audio_output_controller_unittest.cc b/media/audio/audio_output_controller_unittest.cc
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| index 1046893ae589fb4a3ffa1efbf30497c02f3fcfb3..b81cb10726dc1f5b25a2d43bee9021af1f4c29a7 100644
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| --- a/media/audio/audio_output_controller_unittest.cc
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| +++ b/media/audio/audio_output_controller_unittest.cc
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| @@ -10,8 +10,9 @@
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|  #include "base/macros.h"
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|  #include "base/memory/ref_counted.h"
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|  #include "base/memory/scoped_ptr.h"
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| -#include "base/message_loop/message_loop.h"
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| -#include "base/synchronization/waitable_event.h"
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| +#include "base/run_loop.h"
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| +#include "base/test/test_message_loop.h"
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| +#include "base/thread_task_runner_handle.h"
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|  #include "media/audio/audio_manager_base.h"
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|  #include "media/audio/audio_output_controller.h"
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|  #include "media/audio/audio_parameters.h"
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| @@ -79,10 +80,6 @@ class MockAudioOutputStream : public AudioOutputStream {
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|    AudioSourceCallback* callback_;
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|  };
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|  
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| -ACTION_P(SignalEvent, event) {
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| -  event->Signal();
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| -}
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| -
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|  static const float kBufferNonZeroData = 1.0f;
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|  ACTION(PopulateBuffer) {
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|    arg0->Zero();
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| @@ -94,29 +91,21 @@ ACTION(PopulateBuffer) {
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|  class AudioOutputControllerTest : public testing::Test {
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|   public:
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|    AudioOutputControllerTest()
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| -      : audio_manager_(AudioManager::CreateForTesting()),
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| -        create_event_(false, false),
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| -        play_event_(false, false),
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| -        read_event_(false, false),
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| -        pause_event_(false, false) {
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| +      : audio_manager_(AudioManager::CreateForTesting(
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| +            base::ThreadTaskRunnerHandle::Get())) {
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| +    base::RunLoop().RunUntilIdle();
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|    }
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|  
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|    ~AudioOutputControllerTest() override {}
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|  
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|   protected:
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|    void Create(int samples_per_packet) {
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| -    EXPECT_FALSE(create_event_.IsSignaled());
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| -    EXPECT_FALSE(play_event_.IsSignaled());
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| -    EXPECT_FALSE(read_event_.IsSignaled());
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| -    EXPECT_FALSE(pause_event_.IsSignaled());
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| -
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|      params_ = AudioParameters(
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|          AudioParameters::AUDIO_FAKE, kChannelLayout,
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|          kSampleRate, kBitsPerSample, samples_per_packet);
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|  
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|      if (params_.IsValid()) {
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| -      EXPECT_CALL(mock_event_handler_, OnCreated())
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| -          .WillOnce(SignalEvent(&create_event_));
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| +      EXPECT_CALL(mock_event_handler_, OnCreated());
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|      }
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|  
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|      controller_ = AudioOutputController::Create(
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| @@ -126,35 +115,33 @@ class AudioOutputControllerTest : public testing::Test {
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|        controller_->SetVolume(kTestVolume);
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|  
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|      EXPECT_EQ(params_.IsValid(), controller_.get() != NULL);
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| +    base::RunLoop().RunUntilIdle();
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|    }
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|  
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|    void Play() {
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|      // Expect the event handler to receive one OnPlaying() call.
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| -    EXPECT_CALL(mock_event_handler_, OnPlaying())
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| -        .WillOnce(SignalEvent(&play_event_));
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| +    EXPECT_CALL(mock_event_handler_, OnPlaying());
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|  
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|      // During playback, the mock pretends to provide audio data rendered and
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|      // sent from the render process.
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|      EXPECT_CALL(mock_sync_reader_, UpdatePendingBytes(_, _)).Times(AtLeast(1));
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| -    EXPECT_CALL(mock_sync_reader_, Read(_))
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| -        .WillRepeatedly(DoAll(PopulateBuffer(),
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| -                              SignalEvent(&read_event_)));
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| +    EXPECT_CALL(mock_sync_reader_, Read(_)).WillRepeatedly(PopulateBuffer());
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|      controller_->Play();
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| +    base::RunLoop().RunUntilIdle();
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|    }
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|  
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|    void Pause() {
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|      // Expect the event handler to receive one OnPaused() call.
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| -    EXPECT_CALL(mock_event_handler_, OnPaused())
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| -        .WillOnce(SignalEvent(&pause_event_));
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| +    EXPECT_CALL(mock_event_handler_, OnPaused());
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|  
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|      controller_->Pause();
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| +    base::RunLoop().RunUntilIdle();
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|    }
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|  
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|    void ChangeDevice() {
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|      // Expect the event handler to receive one OnPaying() call and no OnPaused()
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|      // call.
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| -    EXPECT_CALL(mock_event_handler_, OnPlaying())
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| -        .WillOnce(SignalEvent(&play_event_));
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| +    EXPECT_CALL(mock_event_handler_, OnPlaying());
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|      EXPECT_CALL(mock_event_handler_, OnPaused())
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|          .Times(0);
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|  
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| @@ -169,8 +156,7 @@ class AudioOutputControllerTest : public testing::Test {
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|      if (was_playing) {
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|        // Expect the handler to receive one OnPlaying() call as a result of the
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|        // stream switching.
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| -      EXPECT_CALL(mock_event_handler_, OnPlaying())
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| -          .WillOnce(SignalEvent(&play_event_));
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| +      EXPECT_CALL(mock_event_handler_, OnPlaying());
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|      }
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|  
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|      EXPECT_CALL(mock_stream_, Open())
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| @@ -186,6 +172,7 @@ class AudioOutputControllerTest : public testing::Test {
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|      }
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|  
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|      controller_->StartDiverting(&mock_stream_);
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| +    base::RunLoop().RunUntilIdle();
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|    }
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|  
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|    void ReadDivertedAudioData() {
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| @@ -201,13 +188,13 @@ class AudioOutputControllerTest : public testing::Test {
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|      if (was_playing) {
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|        // Expect the handler to receive one OnPlaying() call as a result of the
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|        // stream switching back.
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| -      EXPECT_CALL(mock_event_handler_, OnPlaying())
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| -          .WillOnce(SignalEvent(&play_event_));
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| +      EXPECT_CALL(mock_event_handler_, OnPlaying());
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|      }
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|  
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|      EXPECT_CALL(mock_stream_, Close());
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|  
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|      controller_->StopDiverting();
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| +    base::RunLoop().RunUntilIdle();
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|    }
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|  
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|    void SwitchDevice(bool diverting) {
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| @@ -215,19 +202,22 @@ class AudioOutputControllerTest : public testing::Test {
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|        // Expect the current stream to close and a new stream to start
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|        // playing if not diverting. When diverting, nothing happens
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|        // until diverting is stopped.
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| -      EXPECT_CALL(mock_event_handler_, OnPlaying())
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| -          .WillOnce(SignalEvent(&play_event_));
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| +      EXPECT_CALL(mock_event_handler_, OnPlaying());
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|      }
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|  
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|      controller_->SwitchOutputDevice(AudioManager::GetDefaultDeviceName(),
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|                                      base::Bind(&base::DoNothing));
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| +    base::RunLoop().RunUntilIdle();
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|    }
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|  
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|    void Close() {
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|      EXPECT_CALL(mock_sync_reader_, Close());
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|  
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| -    controller_->Close(base::MessageLoop::QuitWhenIdleClosure());
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| -    base::MessageLoop::current()->Run();
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| +    base::RunLoop run_loop;
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| +    base::MessageLoop::current()->PostTask(
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| +        FROM_HERE, base::Bind(&AudioOutputController::Close, controller_,
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| +                              run_loop.QuitClosure()));
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| +    run_loop.Run();
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|    }
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|  
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|    // These help make test sequences more readable.
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| @@ -237,30 +227,12 @@ class AudioOutputControllerTest : public testing::Test {
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|    void RevertWasNotPlaying() { Revert(false); }
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|    void RevertWhilePlaying() { Revert(true); }
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|  
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| -  // These synchronize the main thread with key events taking place on other
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| -  // threads.
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| -  void WaitForCreate() { create_event_.Wait(); }
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| -  void WaitForPlay() { play_event_.Wait(); }
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| -  void WaitForReads() {
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| -    // Note: Arbitrarily chosen, but more iterations causes tests to take
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| -    // significantly more time.
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| -    static const int kNumIterations = 3;
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| -    for (int i = 0; i < kNumIterations; ++i) {
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| -      read_event_.Wait();
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| -    }
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| -  }
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| -  void WaitForPause() { pause_event_.Wait(); }
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| -
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|   private:
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| -  base::MessageLoopForIO message_loop_;
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| -  scoped_ptr<AudioManager> audio_manager_;
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| +  base::TestMessageLoop message_loop_;
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| +  ScopedAudioManagerPtr audio_manager_;
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|    MockAudioOutputControllerEventHandler mock_event_handler_;
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|    MockAudioOutputControllerSyncReader mock_sync_reader_;
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|    MockAudioOutputStream mock_stream_;
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| -  base::WaitableEvent create_event_;
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| -  base::WaitableEvent play_event_;
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| -  base::WaitableEvent read_event_;
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| -  base::WaitableEvent pause_event_;
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|    AudioParameters params_;
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|    scoped_refptr<AudioOutputController> controller_;
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|  
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| @@ -278,134 +250,84 @@ TEST_F(AudioOutputControllerTest, HardwareBufferTooLarge) {
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|  
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|  TEST_F(AudioOutputControllerTest, PlayAndClose) {
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|    Create(kSamplesPerPacket);
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| -  WaitForCreate();
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|    Play();
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| -  WaitForPlay();
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| -  WaitForReads();
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|    Close();
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|  }
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|  
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|  TEST_F(AudioOutputControllerTest, PlayPauseClose) {
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|    Create(kSamplesPerPacket);
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| -  WaitForCreate();
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|    Play();
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| -  WaitForPlay();
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| -  WaitForReads();
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|    Pause();
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| -  WaitForPause();
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|    Close();
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|  }
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|  
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|  TEST_F(AudioOutputControllerTest, PlayPausePlayClose) {
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|    Create(kSamplesPerPacket);
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| -  WaitForCreate();
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|    Play();
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| -  WaitForPlay();
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| -  WaitForReads();
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|    Pause();
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| -  WaitForPause();
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|    Play();
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| -  WaitForPlay();
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|    Close();
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|  }
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|  
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|  TEST_F(AudioOutputControllerTest, PlayDeviceChangeClose) {
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|    Create(kSamplesPerPacket);
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| -  WaitForCreate();
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|    Play();
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| -  WaitForPlay();
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| -  WaitForReads();
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|    ChangeDevice();
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| -  WaitForPlay();
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| -  WaitForReads();
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|    Close();
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|  }
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|  
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|  TEST_F(AudioOutputControllerTest, PlaySwitchDeviceClose) {
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|    Create(kSamplesPerPacket);
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| -  WaitForCreate();
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|    Play();
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| -  WaitForPlay();
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| -  WaitForReads();
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|    SwitchDevice(false);
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| -  WaitForPlay();
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| -  WaitForReads();
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|    Close();
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|  }
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|  
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|  TEST_F(AudioOutputControllerTest, PlayDivertRevertClose) {
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|    Create(kSamplesPerPacket);
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| -  WaitForCreate();
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|    Play();
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| -  WaitForPlay();
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| -  WaitForReads();
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|    DivertWhilePlaying();
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| -  WaitForPlay();
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|    ReadDivertedAudioData();
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|    RevertWhilePlaying();
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| -  WaitForPlay();
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| -  WaitForReads();
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|    Close();
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|  }
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|  
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|  TEST_F(AudioOutputControllerTest, PlayDivertSwitchDeviceRevertClose) {
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|    Create(kSamplesPerPacket);
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| -  WaitForCreate();
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|    Play();
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| -  WaitForPlay();
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| -  WaitForReads();
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|    DivertWhilePlaying();
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| -  WaitForPlay();
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|    SwitchDevice(true);
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|    ReadDivertedAudioData();
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|    RevertWhilePlaying();
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| -  WaitForPlay();
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| -  WaitForReads();
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|    Close();
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|  }
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|  
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|  TEST_F(AudioOutputControllerTest, PlayDivertRevertDivertRevertClose) {
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|    Create(kSamplesPerPacket);
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| -  WaitForCreate();
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|    Play();
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| -  WaitForPlay();
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| -  WaitForReads();
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|    DivertWhilePlaying();
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| -  WaitForPlay();
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|    ReadDivertedAudioData();
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|    RevertWhilePlaying();
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| -  WaitForPlay();
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| -  WaitForReads();
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|    DivertWhilePlaying();
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| -  WaitForPlay();
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|    ReadDivertedAudioData();
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|    RevertWhilePlaying();
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| -  WaitForPlay();
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| -  WaitForReads();
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|    Close();
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|  }
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|  
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|  TEST_F(AudioOutputControllerTest, DivertPlayPausePlayRevertClose) {
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|    Create(kSamplesPerPacket);
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| -  WaitForCreate();
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|    DivertWillEventuallyBeTwicePlayed();
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|    Play();
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| -  WaitForPlay();
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|    ReadDivertedAudioData();
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|    Pause();
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| -  WaitForPause();
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|    Play();
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| -  WaitForPlay();
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|    ReadDivertedAudioData();
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|    RevertWhilePlaying();
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| -  WaitForPlay();
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| -  WaitForReads();
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|    Close();
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|  }
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|  
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|  TEST_F(AudioOutputControllerTest, DivertRevertClose) {
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|    Create(kSamplesPerPacket);
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| -  WaitForCreate();
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|    DivertNeverPlaying();
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|    RevertWasNotPlaying();
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|    Close();
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| 
 |