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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include <stdint.h> | 5 #include <stdint.h> |
6 | 6 |
7 #include "base/bind.h" | 7 #include "base/bind.h" |
8 #include "base/environment.h" | 8 #include "base/environment.h" |
9 #include "base/logging.h" | 9 #include "base/logging.h" |
10 #include "base/macros.h" | 10 #include "base/macros.h" |
11 #include "base/memory/ref_counted.h" | 11 #include "base/memory/ref_counted.h" |
12 #include "base/memory/scoped_ptr.h" | 12 #include "base/memory/scoped_ptr.h" |
13 #include "base/message_loop/message_loop.h" | 13 #include "base/run_loop.h" |
14 #include "base/synchronization/waitable_event.h" | 14 #include "base/test/test_message_loop.h" |
| 15 #include "base/thread_task_runner_handle.h" |
15 #include "media/audio/audio_manager_base.h" | 16 #include "media/audio/audio_manager_base.h" |
16 #include "media/audio/audio_output_controller.h" | 17 #include "media/audio/audio_output_controller.h" |
17 #include "media/audio/audio_parameters.h" | 18 #include "media/audio/audio_parameters.h" |
18 #include "media/base/audio_bus.h" | 19 #include "media/base/audio_bus.h" |
19 #include "testing/gmock/include/gmock/gmock.h" | 20 #include "testing/gmock/include/gmock/gmock.h" |
20 #include "testing/gtest/include/gtest/gtest.h" | 21 #include "testing/gtest/include/gtest/gtest.h" |
21 | 22 |
22 using ::testing::_; | 23 using ::testing::_; |
23 using ::testing::AtLeast; | 24 using ::testing::AtLeast; |
24 using ::testing::DoAll; | 25 using ::testing::DoAll; |
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72 MOCK_METHOD0(Close, void()); | 73 MOCK_METHOD0(Close, void()); |
73 | 74 |
74 // Set/get the callback passed to Start(). | 75 // Set/get the callback passed to Start(). |
75 AudioSourceCallback* callback() const { return callback_; } | 76 AudioSourceCallback* callback() const { return callback_; } |
76 void SetCallback(AudioSourceCallback* asc) { callback_ = asc; } | 77 void SetCallback(AudioSourceCallback* asc) { callback_ = asc; } |
77 | 78 |
78 private: | 79 private: |
79 AudioSourceCallback* callback_; | 80 AudioSourceCallback* callback_; |
80 }; | 81 }; |
81 | 82 |
82 ACTION_P(SignalEvent, event) { | |
83 event->Signal(); | |
84 } | |
85 | |
86 static const float kBufferNonZeroData = 1.0f; | 83 static const float kBufferNonZeroData = 1.0f; |
87 ACTION(PopulateBuffer) { | 84 ACTION(PopulateBuffer) { |
88 arg0->Zero(); | 85 arg0->Zero(); |
89 // Note: To confirm the buffer will be populated in these tests, it's | 86 // Note: To confirm the buffer will be populated in these tests, it's |
90 // sufficient that only the first float in channel 0 is set to the value. | 87 // sufficient that only the first float in channel 0 is set to the value. |
91 arg0->channel(0)[0] = kBufferNonZeroData; | 88 arg0->channel(0)[0] = kBufferNonZeroData; |
92 } | 89 } |
93 | 90 |
94 class AudioOutputControllerTest : public testing::Test { | 91 class AudioOutputControllerTest : public testing::Test { |
95 public: | 92 public: |
96 AudioOutputControllerTest() | 93 AudioOutputControllerTest() |
97 : audio_manager_(AudioManager::CreateForTesting()), | 94 : audio_manager_(AudioManager::CreateForTesting( |
98 create_event_(false, false), | 95 base::ThreadTaskRunnerHandle::Get())) { |
99 play_event_(false, false), | 96 base::RunLoop().RunUntilIdle(); |
100 read_event_(false, false), | |
101 pause_event_(false, false) { | |
102 } | 97 } |
103 | 98 |
104 ~AudioOutputControllerTest() override {} | 99 ~AudioOutputControllerTest() override {} |
105 | 100 |
106 protected: | 101 protected: |
107 void Create(int samples_per_packet) { | 102 void Create(int samples_per_packet) { |
108 EXPECT_FALSE(create_event_.IsSignaled()); | |
109 EXPECT_FALSE(play_event_.IsSignaled()); | |
110 EXPECT_FALSE(read_event_.IsSignaled()); | |
111 EXPECT_FALSE(pause_event_.IsSignaled()); | |
112 | |
113 params_ = AudioParameters( | 103 params_ = AudioParameters( |
114 AudioParameters::AUDIO_FAKE, kChannelLayout, | 104 AudioParameters::AUDIO_FAKE, kChannelLayout, |
115 kSampleRate, kBitsPerSample, samples_per_packet); | 105 kSampleRate, kBitsPerSample, samples_per_packet); |
116 | 106 |
117 if (params_.IsValid()) { | 107 if (params_.IsValid()) { |
118 EXPECT_CALL(mock_event_handler_, OnCreated()) | 108 EXPECT_CALL(mock_event_handler_, OnCreated()); |
119 .WillOnce(SignalEvent(&create_event_)); | |
120 } | 109 } |
121 | 110 |
122 controller_ = AudioOutputController::Create( | 111 controller_ = AudioOutputController::Create( |
123 audio_manager_.get(), &mock_event_handler_, params_, std::string(), | 112 audio_manager_.get(), &mock_event_handler_, params_, std::string(), |
124 &mock_sync_reader_); | 113 &mock_sync_reader_); |
125 if (controller_.get()) | 114 if (controller_.get()) |
126 controller_->SetVolume(kTestVolume); | 115 controller_->SetVolume(kTestVolume); |
127 | 116 |
128 EXPECT_EQ(params_.IsValid(), controller_.get() != NULL); | 117 EXPECT_EQ(params_.IsValid(), controller_.get() != NULL); |
| 118 base::RunLoop().RunUntilIdle(); |
129 } | 119 } |
130 | 120 |
131 void Play() { | 121 void Play() { |
132 // Expect the event handler to receive one OnPlaying() call. | 122 // Expect the event handler to receive one OnPlaying() call. |
133 EXPECT_CALL(mock_event_handler_, OnPlaying()) | 123 EXPECT_CALL(mock_event_handler_, OnPlaying()); |
134 .WillOnce(SignalEvent(&play_event_)); | |
135 | 124 |
136 // During playback, the mock pretends to provide audio data rendered and | 125 // During playback, the mock pretends to provide audio data rendered and |
137 // sent from the render process. | 126 // sent from the render process. |
138 EXPECT_CALL(mock_sync_reader_, UpdatePendingBytes(_, _)).Times(AtLeast(1)); | 127 EXPECT_CALL(mock_sync_reader_, UpdatePendingBytes(_, _)).Times(AtLeast(1)); |
139 EXPECT_CALL(mock_sync_reader_, Read(_)) | 128 EXPECT_CALL(mock_sync_reader_, Read(_)).WillRepeatedly(PopulateBuffer()); |
140 .WillRepeatedly(DoAll(PopulateBuffer(), | |
141 SignalEvent(&read_event_))); | |
142 controller_->Play(); | 129 controller_->Play(); |
| 130 base::RunLoop().RunUntilIdle(); |
143 } | 131 } |
144 | 132 |
145 void Pause() { | 133 void Pause() { |
146 // Expect the event handler to receive one OnPaused() call. | 134 // Expect the event handler to receive one OnPaused() call. |
147 EXPECT_CALL(mock_event_handler_, OnPaused()) | 135 EXPECT_CALL(mock_event_handler_, OnPaused()); |
148 .WillOnce(SignalEvent(&pause_event_)); | |
149 | 136 |
150 controller_->Pause(); | 137 controller_->Pause(); |
| 138 base::RunLoop().RunUntilIdle(); |
151 } | 139 } |
152 | 140 |
153 void ChangeDevice() { | 141 void ChangeDevice() { |
154 // Expect the event handler to receive one OnPaying() call and no OnPaused() | 142 // Expect the event handler to receive one OnPaying() call and no OnPaused() |
155 // call. | 143 // call. |
156 EXPECT_CALL(mock_event_handler_, OnPlaying()) | 144 EXPECT_CALL(mock_event_handler_, OnPlaying()); |
157 .WillOnce(SignalEvent(&play_event_)); | |
158 EXPECT_CALL(mock_event_handler_, OnPaused()) | 145 EXPECT_CALL(mock_event_handler_, OnPaused()) |
159 .Times(0); | 146 .Times(0); |
160 | 147 |
161 // Simulate a device change event to AudioOutputController from the | 148 // Simulate a device change event to AudioOutputController from the |
162 // AudioManager. | 149 // AudioManager. |
163 audio_manager_->GetTaskRunner()->PostTask( | 150 audio_manager_->GetTaskRunner()->PostTask( |
164 FROM_HERE, | 151 FROM_HERE, |
165 base::Bind(&AudioOutputController::OnDeviceChange, controller_)); | 152 base::Bind(&AudioOutputController::OnDeviceChange, controller_)); |
166 } | 153 } |
167 | 154 |
168 void Divert(bool was_playing, int num_times_to_be_started) { | 155 void Divert(bool was_playing, int num_times_to_be_started) { |
169 if (was_playing) { | 156 if (was_playing) { |
170 // Expect the handler to receive one OnPlaying() call as a result of the | 157 // Expect the handler to receive one OnPlaying() call as a result of the |
171 // stream switching. | 158 // stream switching. |
172 EXPECT_CALL(mock_event_handler_, OnPlaying()) | 159 EXPECT_CALL(mock_event_handler_, OnPlaying()); |
173 .WillOnce(SignalEvent(&play_event_)); | |
174 } | 160 } |
175 | 161 |
176 EXPECT_CALL(mock_stream_, Open()) | 162 EXPECT_CALL(mock_stream_, Open()) |
177 .WillOnce(Return(true)); | 163 .WillOnce(Return(true)); |
178 EXPECT_CALL(mock_stream_, SetVolume(kTestVolume)); | 164 EXPECT_CALL(mock_stream_, SetVolume(kTestVolume)); |
179 if (num_times_to_be_started > 0) { | 165 if (num_times_to_be_started > 0) { |
180 EXPECT_CALL(mock_stream_, Start(NotNull())) | 166 EXPECT_CALL(mock_stream_, Start(NotNull())) |
181 .Times(num_times_to_be_started) | 167 .Times(num_times_to_be_started) |
182 .WillRepeatedly( | 168 .WillRepeatedly( |
183 Invoke(&mock_stream_, &MockAudioOutputStream::SetCallback)); | 169 Invoke(&mock_stream_, &MockAudioOutputStream::SetCallback)); |
184 EXPECT_CALL(mock_stream_, Stop()) | 170 EXPECT_CALL(mock_stream_, Stop()) |
185 .Times(num_times_to_be_started); | 171 .Times(num_times_to_be_started); |
186 } | 172 } |
187 | 173 |
188 controller_->StartDiverting(&mock_stream_); | 174 controller_->StartDiverting(&mock_stream_); |
| 175 base::RunLoop().RunUntilIdle(); |
189 } | 176 } |
190 | 177 |
191 void ReadDivertedAudioData() { | 178 void ReadDivertedAudioData() { |
192 scoped_ptr<AudioBus> dest = AudioBus::Create(params_); | 179 scoped_ptr<AudioBus> dest = AudioBus::Create(params_); |
193 ASSERT_TRUE(mock_stream_.callback()); | 180 ASSERT_TRUE(mock_stream_.callback()); |
194 const int frames_read = | 181 const int frames_read = |
195 mock_stream_.callback()->OnMoreData(dest.get(), 0, 0); | 182 mock_stream_.callback()->OnMoreData(dest.get(), 0, 0); |
196 EXPECT_LT(0, frames_read); | 183 EXPECT_LT(0, frames_read); |
197 EXPECT_EQ(kBufferNonZeroData, dest->channel(0)[0]); | 184 EXPECT_EQ(kBufferNonZeroData, dest->channel(0)[0]); |
198 } | 185 } |
199 | 186 |
200 void Revert(bool was_playing) { | 187 void Revert(bool was_playing) { |
201 if (was_playing) { | 188 if (was_playing) { |
202 // Expect the handler to receive one OnPlaying() call as a result of the | 189 // Expect the handler to receive one OnPlaying() call as a result of the |
203 // stream switching back. | 190 // stream switching back. |
204 EXPECT_CALL(mock_event_handler_, OnPlaying()) | 191 EXPECT_CALL(mock_event_handler_, OnPlaying()); |
205 .WillOnce(SignalEvent(&play_event_)); | |
206 } | 192 } |
207 | 193 |
208 EXPECT_CALL(mock_stream_, Close()); | 194 EXPECT_CALL(mock_stream_, Close()); |
209 | 195 |
210 controller_->StopDiverting(); | 196 controller_->StopDiverting(); |
| 197 base::RunLoop().RunUntilIdle(); |
211 } | 198 } |
212 | 199 |
213 void SwitchDevice(bool diverting) { | 200 void SwitchDevice(bool diverting) { |
214 if (!diverting) { | 201 if (!diverting) { |
215 // Expect the current stream to close and a new stream to start | 202 // Expect the current stream to close and a new stream to start |
216 // playing if not diverting. When diverting, nothing happens | 203 // playing if not diverting. When diverting, nothing happens |
217 // until diverting is stopped. | 204 // until diverting is stopped. |
218 EXPECT_CALL(mock_event_handler_, OnPlaying()) | 205 EXPECT_CALL(mock_event_handler_, OnPlaying()); |
219 .WillOnce(SignalEvent(&play_event_)); | |
220 } | 206 } |
221 | 207 |
222 controller_->SwitchOutputDevice(AudioManager::GetDefaultDeviceName(), | 208 controller_->SwitchOutputDevice(AudioManager::GetDefaultDeviceName(), |
223 base::Bind(&base::DoNothing)); | 209 base::Bind(&base::DoNothing)); |
| 210 base::RunLoop().RunUntilIdle(); |
224 } | 211 } |
225 | 212 |
226 void Close() { | 213 void Close() { |
227 EXPECT_CALL(mock_sync_reader_, Close()); | 214 EXPECT_CALL(mock_sync_reader_, Close()); |
228 | 215 |
229 controller_->Close(base::MessageLoop::QuitWhenIdleClosure()); | 216 base::RunLoop run_loop; |
230 base::MessageLoop::current()->Run(); | 217 base::MessageLoop::current()->PostTask( |
| 218 FROM_HERE, base::Bind(&AudioOutputController::Close, controller_, |
| 219 run_loop.QuitClosure())); |
| 220 run_loop.Run(); |
231 } | 221 } |
232 | 222 |
233 // These help make test sequences more readable. | 223 // These help make test sequences more readable. |
234 void DivertNeverPlaying() { Divert(false, 0); } | 224 void DivertNeverPlaying() { Divert(false, 0); } |
235 void DivertWillEventuallyBeTwicePlayed() { Divert(false, 2); } | 225 void DivertWillEventuallyBeTwicePlayed() { Divert(false, 2); } |
236 void DivertWhilePlaying() { Divert(true, 1); } | 226 void DivertWhilePlaying() { Divert(true, 1); } |
237 void RevertWasNotPlaying() { Revert(false); } | 227 void RevertWasNotPlaying() { Revert(false); } |
238 void RevertWhilePlaying() { Revert(true); } | 228 void RevertWhilePlaying() { Revert(true); } |
239 | 229 |
240 // These synchronize the main thread with key events taking place on other | |
241 // threads. | |
242 void WaitForCreate() { create_event_.Wait(); } | |
243 void WaitForPlay() { play_event_.Wait(); } | |
244 void WaitForReads() { | |
245 // Note: Arbitrarily chosen, but more iterations causes tests to take | |
246 // significantly more time. | |
247 static const int kNumIterations = 3; | |
248 for (int i = 0; i < kNumIterations; ++i) { | |
249 read_event_.Wait(); | |
250 } | |
251 } | |
252 void WaitForPause() { pause_event_.Wait(); } | |
253 | |
254 private: | 230 private: |
255 base::MessageLoopForIO message_loop_; | 231 base::TestMessageLoop message_loop_; |
256 scoped_ptr<AudioManager> audio_manager_; | 232 ScopedAudioManagerPtr audio_manager_; |
257 MockAudioOutputControllerEventHandler mock_event_handler_; | 233 MockAudioOutputControllerEventHandler mock_event_handler_; |
258 MockAudioOutputControllerSyncReader mock_sync_reader_; | 234 MockAudioOutputControllerSyncReader mock_sync_reader_; |
259 MockAudioOutputStream mock_stream_; | 235 MockAudioOutputStream mock_stream_; |
260 base::WaitableEvent create_event_; | |
261 base::WaitableEvent play_event_; | |
262 base::WaitableEvent read_event_; | |
263 base::WaitableEvent pause_event_; | |
264 AudioParameters params_; | 236 AudioParameters params_; |
265 scoped_refptr<AudioOutputController> controller_; | 237 scoped_refptr<AudioOutputController> controller_; |
266 | 238 |
267 DISALLOW_COPY_AND_ASSIGN(AudioOutputControllerTest); | 239 DISALLOW_COPY_AND_ASSIGN(AudioOutputControllerTest); |
268 }; | 240 }; |
269 | 241 |
270 TEST_F(AudioOutputControllerTest, CreateAndClose) { | 242 TEST_F(AudioOutputControllerTest, CreateAndClose) { |
271 Create(kSamplesPerPacket); | 243 Create(kSamplesPerPacket); |
272 Close(); | 244 Close(); |
273 } | 245 } |
274 | 246 |
275 TEST_F(AudioOutputControllerTest, HardwareBufferTooLarge) { | 247 TEST_F(AudioOutputControllerTest, HardwareBufferTooLarge) { |
276 Create(kSamplesPerPacket * 1000); | 248 Create(kSamplesPerPacket * 1000); |
277 } | 249 } |
278 | 250 |
279 TEST_F(AudioOutputControllerTest, PlayAndClose) { | 251 TEST_F(AudioOutputControllerTest, PlayAndClose) { |
280 Create(kSamplesPerPacket); | 252 Create(kSamplesPerPacket); |
281 WaitForCreate(); | |
282 Play(); | 253 Play(); |
283 WaitForPlay(); | |
284 WaitForReads(); | |
285 Close(); | 254 Close(); |
286 } | 255 } |
287 | 256 |
288 TEST_F(AudioOutputControllerTest, PlayPauseClose) { | 257 TEST_F(AudioOutputControllerTest, PlayPauseClose) { |
289 Create(kSamplesPerPacket); | 258 Create(kSamplesPerPacket); |
290 WaitForCreate(); | |
291 Play(); | 259 Play(); |
292 WaitForPlay(); | |
293 WaitForReads(); | |
294 Pause(); | 260 Pause(); |
295 WaitForPause(); | |
296 Close(); | 261 Close(); |
297 } | 262 } |
298 | 263 |
299 TEST_F(AudioOutputControllerTest, PlayPausePlayClose) { | 264 TEST_F(AudioOutputControllerTest, PlayPausePlayClose) { |
300 Create(kSamplesPerPacket); | 265 Create(kSamplesPerPacket); |
301 WaitForCreate(); | |
302 Play(); | 266 Play(); |
303 WaitForPlay(); | |
304 WaitForReads(); | |
305 Pause(); | 267 Pause(); |
306 WaitForPause(); | |
307 Play(); | 268 Play(); |
308 WaitForPlay(); | |
309 Close(); | 269 Close(); |
310 } | 270 } |
311 | 271 |
312 TEST_F(AudioOutputControllerTest, PlayDeviceChangeClose) { | 272 TEST_F(AudioOutputControllerTest, PlayDeviceChangeClose) { |
313 Create(kSamplesPerPacket); | 273 Create(kSamplesPerPacket); |
314 WaitForCreate(); | |
315 Play(); | 274 Play(); |
316 WaitForPlay(); | |
317 WaitForReads(); | |
318 ChangeDevice(); | 275 ChangeDevice(); |
319 WaitForPlay(); | |
320 WaitForReads(); | |
321 Close(); | 276 Close(); |
322 } | 277 } |
323 | 278 |
324 TEST_F(AudioOutputControllerTest, PlaySwitchDeviceClose) { | 279 TEST_F(AudioOutputControllerTest, PlaySwitchDeviceClose) { |
325 Create(kSamplesPerPacket); | 280 Create(kSamplesPerPacket); |
326 WaitForCreate(); | |
327 Play(); | 281 Play(); |
328 WaitForPlay(); | |
329 WaitForReads(); | |
330 SwitchDevice(false); | 282 SwitchDevice(false); |
331 WaitForPlay(); | |
332 WaitForReads(); | |
333 Close(); | 283 Close(); |
334 } | 284 } |
335 | 285 |
336 TEST_F(AudioOutputControllerTest, PlayDivertRevertClose) { | 286 TEST_F(AudioOutputControllerTest, PlayDivertRevertClose) { |
337 Create(kSamplesPerPacket); | 287 Create(kSamplesPerPacket); |
338 WaitForCreate(); | |
339 Play(); | 288 Play(); |
340 WaitForPlay(); | |
341 WaitForReads(); | |
342 DivertWhilePlaying(); | 289 DivertWhilePlaying(); |
343 WaitForPlay(); | |
344 ReadDivertedAudioData(); | 290 ReadDivertedAudioData(); |
345 RevertWhilePlaying(); | 291 RevertWhilePlaying(); |
346 WaitForPlay(); | |
347 WaitForReads(); | |
348 Close(); | 292 Close(); |
349 } | 293 } |
350 | 294 |
351 TEST_F(AudioOutputControllerTest, PlayDivertSwitchDeviceRevertClose) { | 295 TEST_F(AudioOutputControllerTest, PlayDivertSwitchDeviceRevertClose) { |
352 Create(kSamplesPerPacket); | 296 Create(kSamplesPerPacket); |
353 WaitForCreate(); | |
354 Play(); | 297 Play(); |
355 WaitForPlay(); | |
356 WaitForReads(); | |
357 DivertWhilePlaying(); | 298 DivertWhilePlaying(); |
358 WaitForPlay(); | |
359 SwitchDevice(true); | 299 SwitchDevice(true); |
360 ReadDivertedAudioData(); | 300 ReadDivertedAudioData(); |
361 RevertWhilePlaying(); | 301 RevertWhilePlaying(); |
362 WaitForPlay(); | |
363 WaitForReads(); | |
364 Close(); | 302 Close(); |
365 } | 303 } |
366 | 304 |
367 TEST_F(AudioOutputControllerTest, PlayDivertRevertDivertRevertClose) { | 305 TEST_F(AudioOutputControllerTest, PlayDivertRevertDivertRevertClose) { |
368 Create(kSamplesPerPacket); | 306 Create(kSamplesPerPacket); |
369 WaitForCreate(); | |
370 Play(); | 307 Play(); |
371 WaitForPlay(); | |
372 WaitForReads(); | |
373 DivertWhilePlaying(); | 308 DivertWhilePlaying(); |
374 WaitForPlay(); | |
375 ReadDivertedAudioData(); | 309 ReadDivertedAudioData(); |
376 RevertWhilePlaying(); | 310 RevertWhilePlaying(); |
377 WaitForPlay(); | |
378 WaitForReads(); | |
379 DivertWhilePlaying(); | 311 DivertWhilePlaying(); |
380 WaitForPlay(); | |
381 ReadDivertedAudioData(); | 312 ReadDivertedAudioData(); |
382 RevertWhilePlaying(); | 313 RevertWhilePlaying(); |
383 WaitForPlay(); | |
384 WaitForReads(); | |
385 Close(); | 314 Close(); |
386 } | 315 } |
387 | 316 |
388 TEST_F(AudioOutputControllerTest, DivertPlayPausePlayRevertClose) { | 317 TEST_F(AudioOutputControllerTest, DivertPlayPausePlayRevertClose) { |
389 Create(kSamplesPerPacket); | 318 Create(kSamplesPerPacket); |
390 WaitForCreate(); | |
391 DivertWillEventuallyBeTwicePlayed(); | 319 DivertWillEventuallyBeTwicePlayed(); |
392 Play(); | 320 Play(); |
393 WaitForPlay(); | |
394 ReadDivertedAudioData(); | 321 ReadDivertedAudioData(); |
395 Pause(); | 322 Pause(); |
396 WaitForPause(); | |
397 Play(); | 323 Play(); |
398 WaitForPlay(); | |
399 ReadDivertedAudioData(); | 324 ReadDivertedAudioData(); |
400 RevertWhilePlaying(); | 325 RevertWhilePlaying(); |
401 WaitForPlay(); | |
402 WaitForReads(); | |
403 Close(); | 326 Close(); |
404 } | 327 } |
405 | 328 |
406 TEST_F(AudioOutputControllerTest, DivertRevertClose) { | 329 TEST_F(AudioOutputControllerTest, DivertRevertClose) { |
407 Create(kSamplesPerPacket); | 330 Create(kSamplesPerPacket); |
408 WaitForCreate(); | |
409 DivertNeverPlaying(); | 331 DivertNeverPlaying(); |
410 RevertWasNotPlaying(); | 332 RevertWasNotPlaying(); |
411 Close(); | 333 Close(); |
412 } | 334 } |
413 | 335 |
414 } // namespace media | 336 } // namespace media |
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