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Unified Diff: media/audio/audio_manager.h

Issue 1806313003: Pass task runners to AudioManager constructor. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: implemented ScopedAudioManagerPtr Created 4 years, 9 months ago
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Index: media/audio/audio_manager.h
diff --git a/media/audio/audio_manager.h b/media/audio/audio_manager.h
index d3eea4a6b9cdcf5b944e076dc12e983a82109b05..c878d003c000a4f9b82e2140adbb0b6f6a0ce32a 100644
--- a/media/audio/audio_manager.h
+++ b/media/audio/audio_manager.h
@@ -22,9 +22,16 @@ class SingleThreadTaskRunner;
namespace media {
class AudioInputStream;
+class AudioManager;
class AudioManagerFactory;
class AudioOutputStream;
+class AudioManagerDeleter {
+ public:
+ void operator()(const AudioManager* instance) const;
+};
+using ScopedAudioManagerPtr = scoped_ptr<AudioManager, AudioManagerDeleter>;
+
// Manages all audio resources. Provides some convenience functions that avoid
// the need to provide iterators over the existing streams.
//
@@ -35,7 +42,6 @@ class AudioOutputStream;
class MEDIA_EXPORT AudioManager {
public:
virtual ~AudioManager();
-
// This provides an alternative to the statically linked factory method used
// to create AudioManager. This is useful for dynamically-linked third
// party clients seeking to provide a platform-specific implementation of
@@ -46,20 +52,27 @@ class MEDIA_EXPORT AudioManager {
// which must not be NULL.
static void SetFactory(AudioManagerFactory* factory);
- // Construct the audio manager; only one instance is allowed. The manager
- // will forward CreateAudioLog() calls to the provided AudioLogFactory; as
- // such |audio_log_factory| must outlive the AudioManager.
- static AudioManager* Create(AudioLogFactory* audio_log_factory);
-
- // Similar to Create() except also schedules a monitor on the given task
- // runner to ensure the audio thread is not stuck for more than 60 seconds; if
- // a hang is detected, the process will be crashed. See EnableHangMonitor().
- static AudioManager* CreateWithHangTimer(
- AudioLogFactory* audio_log_factory,
- const scoped_refptr<base::SingleThreadTaskRunner>& monitor_task_runner);
-
- // Similar to Create() except uses a FakeAudioLogFactory for testing.
- static AudioManager* CreateForTesting();
+ // Construct the audio manager; only one instance is allowed.
tommi (sloooow) - chröme 2016/03/19 02:32:41 since it has come up a few times in the past and b
alokp 2016/03/22 21:47:07 Done.
+ // The returned instance must be deleted on AudioManager::GetTaskRunnner().
+ //
+ // The manager will forward CreateAudioLog() calls to the provided
+ // AudioLogFactory; as such |audio_log_factory| must outlive the AudioManager.
+ //
+ // The manager will use |task_runner| for audio IO. If the given |task_runner|
+ // is NULL, the implementation will choose a default task runner, which can
+ // be obtained by calling GetTaskRunner().
+ //
+ // The manager will use |worker_task_runner| for heavyweight tasks.
+ // The |worker_task_runner| may be the same as |task_runner| or NULL, in
+ // which case the implementation will choose a default one.
+ //
+ // If |monitor_task_runner| is not NULL, a monitor will be scheduled on
+ // |monitor_task_runner| to monitor |task_runner|. See EnableHangMonitor().
+ static ScopedAudioManagerPtr Create(
+ scoped_refptr<base::SingleThreadTaskRunner> task_runner,
tommi (sloooow) - chröme 2016/03/19 02:32:41 nit: passing by value implies that the caller migh
alokp 2016/03/22 21:47:07 I agree. I plan to look into it in a later patch.
+ scoped_refptr<base::SingleThreadTaskRunner> worker_task_runner,
+ scoped_refptr<base::SingleThreadTaskRunner> monitor_task_runner,
+ AudioLogFactory* audio_log_factory);
// Enables non-crash dumps when audio thread hangs are detected.
// TODO(dalecurtis): There are no callers to this function at present. A list
@@ -178,12 +191,18 @@ class MEDIA_EXPORT AudioManager {
const std::string& device_id) = 0;
// Returns the task runner used for audio IO.
- virtual scoped_refptr<base::SingleThreadTaskRunner> GetTaskRunner() = 0;
+ // TODO(alokp): Rename to task_runner().
+ scoped_refptr<base::SingleThreadTaskRunner> GetTaskRunner() const {
+ return task_runner_;
+ }
// Heavyweight tasks should use GetWorkerTaskRunner() instead of
// GetTaskRunner(). On most platforms they are the same, but some share the
// UI loop with the audio IO loop.
- virtual scoped_refptr<base::SingleThreadTaskRunner> GetWorkerTaskRunner() = 0;
+ // TODO(alokp): Rename to worker_task_runner().
+ scoped_refptr<base::SingleThreadTaskRunner> GetWorkerTaskRunner() const {
+ return worker_task_runner_;
+ }
// Allows clients to listen for device state changes; e.g. preferred sample
// rate or channel layout changes. The typical response to receiving this
@@ -230,9 +249,12 @@ class MEDIA_EXPORT AudioManager {
AudioLogFactory::AudioComponent component) = 0;
protected:
- AudioManager();
+ AudioManager(scoped_refptr<base::SingleThreadTaskRunner> task_runner,
+ scoped_refptr<base::SingleThreadTaskRunner> worker_task_runner);
private:
+ scoped_refptr<base::SingleThreadTaskRunner> task_runner_;
+ scoped_refptr<base::SingleThreadTaskRunner> worker_task_runner_;
DISALLOW_COPY_AND_ASSIGN(AudioManager);
};

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