Chromium Code Reviews| Index: media/audio/audio_manager.cc |
| diff --git a/media/audio/audio_manager.cc b/media/audio/audio_manager.cc |
| index 5d5f3b3a63337dd1df6fb307a6a17f046529704b..1ae75647190299c2879068baf26a184a85e3fc67 100644 |
| --- a/media/audio/audio_manager.cc |
| +++ b/media/audio/audio_manager.cc |
| @@ -21,7 +21,6 @@ |
| #include "base/strings/stringprintf.h" |
| #include "build/build_config.h" |
| #include "media/audio/audio_manager_factory.h" |
| -#include "media/audio/fake_audio_log_factory.h" |
| #include "media/base/media_resources.h" |
| #include "media/base/media_switches.h" |
| @@ -76,7 +75,7 @@ class AudioManagerHelper : public base::PowerObserver { |
| } |
| void StartHangTimer( |
| - const scoped_refptr<base::SingleThreadTaskRunner>& monitor_task_runner) { |
| + scoped_refptr<base::SingleThreadTaskRunner> monitor_task_runner) { |
|
tommi (sloooow) - chröme
2016/03/19 02:32:41
does the caller use std::move?
alokp
2016/03/22 21:47:06
Done.
|
| CHECK(!monitor_task_runner_); |
| monitor_task_runner_ = monitor_task_runner; |
|
tommi (sloooow) - chröme
2016/03/19 02:32:41
if the above is intended, then you should use std:
alokp
2016/03/22 21:47:06
Done.
|
| base::PowerMonitor::Get()->AddObserver(this); |
| @@ -183,8 +182,6 @@ class AudioManagerHelper : public base::PowerObserver { |
| max_hung_task_time_ / 5); |
| } |
| - AudioLogFactory* fake_log_factory() { return &fake_log_factory_; } |
| - |
| #if defined(OS_WIN) |
| // This should be called before creating an AudioManager in tests to ensure |
| // that the creating thread is COM initialized. |
| @@ -224,8 +221,6 @@ class AudioManagerHelper : public base::PowerObserver { |
| #endif |
| } |
| - FakeAudioLogFactory fake_log_factory_; |
| - |
| const base::TimeDelta max_hung_task_time_ = base::TimeDelta::FromMinutes(1); |
| scoped_refptr<base::SingleThreadTaskRunner> monitor_task_runner_; |
| @@ -255,14 +250,43 @@ base::LazyInstance<AudioManagerHelper>::Leaky g_helper = |
| } // namespace |
| -// Forward declaration of the platform specific AudioManager factory function. |
| -AudioManager* CreateAudioManager(AudioLogFactory* audio_log_factory); |
| +void AudioManagerDeleter::operator()(const AudioManager* instance) const { |
| + CHECK(instance); |
| + CHECK_EQ(g_last_created, instance); |
| + |
| + // We reset g_last_created here instead of in the destructor of AudioManager |
| + // to allow construction of another AudioManager while the current instance |
| + // is being destroyed. This overlap does not happen in production - only in |
| + // unittests. |
| + g_last_created = nullptr; |
| + |
| + // AudioManager must be destroyed on the audio thread. |
| + scoped_refptr<base::SingleThreadTaskRunner> task_runner = |
|
tommi (sloooow) - chröme
2016/03/19 02:32:41
won't we always be on the main thread when we get
alokp
2016/03/22 21:47:06
Are you suggesting always posting the task to dele
|
| + instance->GetTaskRunner(); |
| + if (task_runner->BelongsToCurrentThread()) { |
| + delete instance; |
| + } else { |
| + task_runner->DeleteSoon(FROM_HERE, instance); |
| + } |
| +} |
| -AudioManager::AudioManager() {} |
| +// Forward declaration of the platform specific AudioManager factory function. |
| +ScopedAudioManagerPtr CreateAudioManager( |
| + scoped_refptr<base::SingleThreadTaskRunner> task_runner, |
| + scoped_refptr<base::SingleThreadTaskRunner> worker_task_runner, |
| + AudioLogFactory* audio_log_factory); |
| + |
| +AudioManager::AudioManager( |
| + scoped_refptr<base::SingleThreadTaskRunner> task_runner, |
| + scoped_refptr<base::SingleThreadTaskRunner> worker_task_runner) |
| + : task_runner_(task_runner), worker_task_runner_(worker_task_runner) { |
| + DCHECK(task_runner_); |
| + DCHECK(worker_task_runner_); |
| + g_last_created = this; |
| +} |
| AudioManager::~AudioManager() { |
| - CHECK(!g_last_created || g_last_created == this); |
| - g_last_created = nullptr; |
| + DCHECK(task_runner_->BelongsToCurrentThread()); |
| } |
| // static |
| @@ -282,40 +306,27 @@ void AudioManager::ResetFactoryForTesting() { |
| } |
| // static |
| -AudioManager* AudioManager::Create(AudioLogFactory* audio_log_factory) { |
| - CHECK(!g_last_created); |
| - if (g_audio_manager_factory) |
| - g_last_created = g_audio_manager_factory->CreateInstance(audio_log_factory); |
| - else |
| - g_last_created = CreateAudioManager(audio_log_factory); |
| - |
| - return g_last_created; |
| -} |
| +ScopedAudioManagerPtr AudioManager::Create( |
| + scoped_refptr<base::SingleThreadTaskRunner> task_runner, |
| + scoped_refptr<base::SingleThreadTaskRunner> worker_task_runner, |
| + scoped_refptr<base::SingleThreadTaskRunner> monitor_task_runner, |
| + AudioLogFactory* audio_log_factory) { |
| + ScopedAudioManagerPtr manager; |
| + if (g_audio_manager_factory) { |
| + manager = g_audio_manager_factory->CreateInstance( |
| + task_runner, worker_task_runner, audio_log_factory); |
| + } else { |
| + manager = |
| + CreateAudioManager(task_runner, worker_task_runner, audio_log_factory); |
| + } |
| -// static |
| -AudioManager* AudioManager::CreateWithHangTimer( |
| - AudioLogFactory* audio_log_factory, |
| - const scoped_refptr<base::SingleThreadTaskRunner>& monitor_task_runner) { |
| - AudioManager* manager = Create(audio_log_factory); |
| - |
| -// On OSX the audio thread is the UI thread, for which a hang monitor is not |
| -// necessary or recommended. |
| -#if !defined(OS_MACOSX) |
| - g_helper.Pointer()->StartHangTimer(monitor_task_runner); |
| -#endif |
| + if (monitor_task_runner) |
| + g_helper.Pointer()->StartHangTimer(monitor_task_runner); |
|
tommi (sloooow) - chröme
2016/03/19 02:32:41
std::move() (or see other comment)
alokp
2016/03/22 21:47:06
Done.
|
| return manager; |
| } |
| // static |
| -AudioManager* AudioManager::CreateForTesting() { |
| -#if defined(OS_WIN) |
| - g_helper.Pointer()->InitializeCOMForTesting(); |
| -#endif |
| - return Create(g_helper.Pointer()->fake_log_factory()); |
| -} |
| - |
| -// static |
| void AudioManager::EnableCrashKeyLoggingForAudioThreadHangs() { |
| CHECK(!g_last_created); |
| g_helper.Pointer()->enable_crash_key_logging(); |