| Index: base/time_win.cc
|
| diff --git a/base/time_win.cc b/base/time_win.cc
|
| deleted file mode 100644
|
| index 0f5c4010ea104f6ccef5cb687124614636b0501f..0000000000000000000000000000000000000000
|
| --- a/base/time_win.cc
|
| +++ /dev/null
|
| @@ -1,486 +0,0 @@
|
| -// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -
|
| -// Windows Timer Primer
|
| -//
|
| -// A good article: http://www.ddj.com/windows/184416651
|
| -// A good mozilla bug: http://bugzilla.mozilla.org/show_bug.cgi?id=363258
|
| -//
|
| -// The default windows timer, GetSystemTimeAsFileTime is not very precise.
|
| -// It is only good to ~15.5ms.
|
| -//
|
| -// QueryPerformanceCounter is the logical choice for a high-precision timer.
|
| -// However, it is known to be buggy on some hardware. Specifically, it can
|
| -// sometimes "jump". On laptops, QPC can also be very expensive to call.
|
| -// It's 3-4x slower than timeGetTime() on desktops, but can be 10x slower
|
| -// on laptops. A unittest exists which will show the relative cost of various
|
| -// timers on any system.
|
| -//
|
| -// The next logical choice is timeGetTime(). timeGetTime has a precision of
|
| -// 1ms, but only if you call APIs (timeBeginPeriod()) which affect all other
|
| -// applications on the system. By default, precision is only 15.5ms.
|
| -// Unfortunately, we don't want to call timeBeginPeriod because we don't
|
| -// want to affect other applications. Further, on mobile platforms, use of
|
| -// faster multimedia timers can hurt battery life. See the intel
|
| -// article about this here:
|
| -// http://softwarecommunity.intel.com/articles/eng/1086.htm
|
| -//
|
| -// To work around all this, we're going to generally use timeGetTime(). We
|
| -// will only increase the system-wide timer if we're not running on battery
|
| -// power. Using timeBeginPeriod(1) is a requirement in order to make our
|
| -// message loop waits have the same resolution that our time measurements
|
| -// do. Otherwise, WaitForSingleObject(..., 1) will no less than 15ms when
|
| -// there is nothing else to waken the Wait.
|
| -
|
| -#include "base/time.h"
|
| -
|
| -#pragma comment(lib, "winmm.lib")
|
| -#include <windows.h>
|
| -#include <mmsystem.h>
|
| -
|
| -#include "base/basictypes.h"
|
| -#include "base/logging.h"
|
| -#include "base/cpu.h"
|
| -#include "base/memory/singleton.h"
|
| -#include "base/synchronization/lock.h"
|
| -
|
| -using base::Time;
|
| -using base::TimeDelta;
|
| -using base::TimeTicks;
|
| -
|
| -namespace {
|
| -
|
| -// From MSDN, FILETIME "Contains a 64-bit value representing the number of
|
| -// 100-nanosecond intervals since January 1, 1601 (UTC)."
|
| -int64 FileTimeToMicroseconds(const FILETIME& ft) {
|
| - // Need to bit_cast to fix alignment, then divide by 10 to convert
|
| - // 100-nanoseconds to milliseconds. This only works on little-endian
|
| - // machines.
|
| - return bit_cast<int64, FILETIME>(ft) / 10;
|
| -}
|
| -
|
| -void MicrosecondsToFileTime(int64 us, FILETIME* ft) {
|
| - DCHECK_GE(us, 0LL) << "Time is less than 0, negative values are not "
|
| - "representable in FILETIME";
|
| -
|
| - // Multiply by 10 to convert milliseconds to 100-nanoseconds. Bit_cast will
|
| - // handle alignment problems. This only works on little-endian machines.
|
| - *ft = bit_cast<FILETIME, int64>(us * 10);
|
| -}
|
| -
|
| -int64 CurrentWallclockMicroseconds() {
|
| - FILETIME ft;
|
| - ::GetSystemTimeAsFileTime(&ft);
|
| - return FileTimeToMicroseconds(ft);
|
| -}
|
| -
|
| -// Time between resampling the un-granular clock for this API. 60 seconds.
|
| -const int kMaxMillisecondsToAvoidDrift = 60 * Time::kMillisecondsPerSecond;
|
| -
|
| -int64 initial_time = 0;
|
| -TimeTicks initial_ticks;
|
| -
|
| -void InitializeClock() {
|
| - initial_ticks = TimeTicks::Now();
|
| - initial_time = CurrentWallclockMicroseconds();
|
| -}
|
| -
|
| -} // namespace
|
| -
|
| -// Time -----------------------------------------------------------------------
|
| -
|
| -// The internal representation of Time uses FILETIME, whose epoch is 1601-01-01
|
| -// 00:00:00 UTC. ((1970-1601)*365+89)*24*60*60*1000*1000, where 89 is the
|
| -// number of leap year days between 1601 and 1970: (1970-1601)/4 excluding
|
| -// 1700, 1800, and 1900.
|
| -// static
|
| -const int64 Time::kTimeTToMicrosecondsOffset = GG_INT64_C(11644473600000000);
|
| -
|
| -bool Time::high_resolution_timer_enabled_ = false;
|
| -int Time::high_resolution_timer_activated_ = 0;
|
| -
|
| -// static
|
| -Time Time::Now() {
|
| - if (initial_time == 0)
|
| - InitializeClock();
|
| -
|
| - // We implement time using the high-resolution timers so that we can get
|
| - // timeouts which are smaller than 10-15ms. If we just used
|
| - // CurrentWallclockMicroseconds(), we'd have the less-granular timer.
|
| - //
|
| - // To make this work, we initialize the clock (initial_time) and the
|
| - // counter (initial_ctr). To compute the initial time, we can check
|
| - // the number of ticks that have elapsed, and compute the delta.
|
| - //
|
| - // To avoid any drift, we periodically resync the counters to the system
|
| - // clock.
|
| - while (true) {
|
| - TimeTicks ticks = TimeTicks::Now();
|
| -
|
| - // Calculate the time elapsed since we started our timer
|
| - TimeDelta elapsed = ticks - initial_ticks;
|
| -
|
| - // Check if enough time has elapsed that we need to resync the clock.
|
| - if (elapsed.InMilliseconds() > kMaxMillisecondsToAvoidDrift) {
|
| - InitializeClock();
|
| - continue;
|
| - }
|
| -
|
| - return Time(elapsed + Time(initial_time));
|
| - }
|
| -}
|
| -
|
| -// static
|
| -Time Time::NowFromSystemTime() {
|
| - // Force resync.
|
| - InitializeClock();
|
| - return Time(initial_time);
|
| -}
|
| -
|
| -// static
|
| -Time Time::FromFileTime(FILETIME ft) {
|
| - if (bit_cast<int64, FILETIME>(ft) == 0)
|
| - return Time();
|
| - if (ft.dwHighDateTime == std::numeric_limits<DWORD>::max() &&
|
| - ft.dwLowDateTime == std::numeric_limits<DWORD>::max())
|
| - return Max();
|
| - return Time(FileTimeToMicroseconds(ft));
|
| -}
|
| -
|
| -FILETIME Time::ToFileTime() const {
|
| - if (is_null())
|
| - return bit_cast<FILETIME, int64>(0);
|
| - if (is_max()) {
|
| - FILETIME result;
|
| - result.dwHighDateTime = std::numeric_limits<DWORD>::max();
|
| - result.dwLowDateTime = std::numeric_limits<DWORD>::max();
|
| - return result;
|
| - }
|
| - FILETIME utc_ft;
|
| - MicrosecondsToFileTime(us_, &utc_ft);
|
| - return utc_ft;
|
| -}
|
| -
|
| -// static
|
| -void Time::EnableHighResolutionTimer(bool enable) {
|
| - // Test for single-threaded access.
|
| - static PlatformThreadId my_thread = PlatformThread::CurrentId();
|
| - DCHECK(PlatformThread::CurrentId() == my_thread);
|
| -
|
| - if (high_resolution_timer_enabled_ == enable)
|
| - return;
|
| -
|
| - high_resolution_timer_enabled_ = enable;
|
| -}
|
| -
|
| -// static
|
| -bool Time::ActivateHighResolutionTimer(bool activating) {
|
| - if (!high_resolution_timer_enabled_ && activating)
|
| - return false;
|
| -
|
| - // Using anything other than 1ms makes timers granular
|
| - // to that interval.
|
| - const int kMinTimerIntervalMs = 1;
|
| - MMRESULT result;
|
| - if (activating) {
|
| - result = timeBeginPeriod(kMinTimerIntervalMs);
|
| - high_resolution_timer_activated_++;
|
| - } else {
|
| - result = timeEndPeriod(kMinTimerIntervalMs);
|
| - high_resolution_timer_activated_--;
|
| - }
|
| - return result == TIMERR_NOERROR;
|
| -}
|
| -
|
| -// static
|
| -bool Time::IsHighResolutionTimerInUse() {
|
| - // Note: we should track the high_resolution_timer_activated_ value
|
| - // under a lock if we want it to be accurate in a system with multiple
|
| - // message loops. We don't do that - because we don't want to take the
|
| - // expense of a lock for this. We *only* track this value so that unit
|
| - // tests can see if the high resolution timer is on or off.
|
| - return high_resolution_timer_enabled_ &&
|
| - high_resolution_timer_activated_ > 0;
|
| -}
|
| -
|
| -// static
|
| -Time Time::FromExploded(bool is_local, const Exploded& exploded) {
|
| - // Create the system struct representing our exploded time. It will either be
|
| - // in local time or UTC.
|
| - SYSTEMTIME st;
|
| - st.wYear = exploded.year;
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| - st.wMonth = exploded.month;
|
| - st.wDayOfWeek = exploded.day_of_week;
|
| - st.wDay = exploded.day_of_month;
|
| - st.wHour = exploded.hour;
|
| - st.wMinute = exploded.minute;
|
| - st.wSecond = exploded.second;
|
| - st.wMilliseconds = exploded.millisecond;
|
| -
|
| - FILETIME ft;
|
| - bool success = true;
|
| - // Ensure that it's in UTC.
|
| - if (is_local) {
|
| - SYSTEMTIME utc_st;
|
| - success = TzSpecificLocalTimeToSystemTime(NULL, &st, &utc_st) &&
|
| - SystemTimeToFileTime(&utc_st, &ft);
|
| - } else {
|
| - success = !!SystemTimeToFileTime(&st, &ft);
|
| - }
|
| -
|
| - if (!success) {
|
| - NOTREACHED() << "Unable to convert time";
|
| - return Time(0);
|
| - }
|
| - return Time(FileTimeToMicroseconds(ft));
|
| -}
|
| -
|
| -void Time::Explode(bool is_local, Exploded* exploded) const {
|
| - if (us_ < 0LL) {
|
| - // We are not able to convert it to FILETIME.
|
| - ZeroMemory(exploded, sizeof(*exploded));
|
| - return;
|
| - }
|
| -
|
| - // FILETIME in UTC.
|
| - FILETIME utc_ft;
|
| - MicrosecondsToFileTime(us_, &utc_ft);
|
| -
|
| - // FILETIME in local time if necessary.
|
| - bool success = true;
|
| - // FILETIME in SYSTEMTIME (exploded).
|
| - SYSTEMTIME st;
|
| - if (is_local) {
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| - SYSTEMTIME utc_st;
|
| - // We don't use FileTimeToLocalFileTime here, since it uses the current
|
| - // settings for the time zone and daylight saving time. Therefore, if it is
|
| - // daylight saving time, it will take daylight saving time into account,
|
| - // even if the time you are converting is in standard time.
|
| - success = FileTimeToSystemTime(&utc_ft, &utc_st) &&
|
| - SystemTimeToTzSpecificLocalTime(NULL, &utc_st, &st);
|
| - } else {
|
| - success = !!FileTimeToSystemTime(&utc_ft, &st);
|
| - }
|
| -
|
| - if (!success) {
|
| - NOTREACHED() << "Unable to convert time, don't know why";
|
| - ZeroMemory(exploded, sizeof(*exploded));
|
| - return;
|
| - }
|
| -
|
| - exploded->year = st.wYear;
|
| - exploded->month = st.wMonth;
|
| - exploded->day_of_week = st.wDayOfWeek;
|
| - exploded->day_of_month = st.wDay;
|
| - exploded->hour = st.wHour;
|
| - exploded->minute = st.wMinute;
|
| - exploded->second = st.wSecond;
|
| - exploded->millisecond = st.wMilliseconds;
|
| -}
|
| -
|
| -// TimeTicks ------------------------------------------------------------------
|
| -namespace {
|
| -
|
| -// We define a wrapper to adapt between the __stdcall and __cdecl call of the
|
| -// mock function, and to avoid a static constructor. Assigning an import to a
|
| -// function pointer directly would require setup code to fetch from the IAT.
|
| -DWORD timeGetTimeWrapper() {
|
| - return timeGetTime();
|
| -}
|
| -
|
| -DWORD (*tick_function)(void) = &timeGetTimeWrapper;
|
| -
|
| -// Accumulation of time lost due to rollover (in milliseconds).
|
| -int64 rollover_ms = 0;
|
| -
|
| -// The last timeGetTime value we saw, to detect rollover.
|
| -DWORD last_seen_now = 0;
|
| -
|
| -// Lock protecting rollover_ms and last_seen_now.
|
| -// Note: this is a global object, and we usually avoid these. However, the time
|
| -// code is low-level, and we don't want to use Singletons here (it would be too
|
| -// easy to use a Singleton without even knowing it, and that may lead to many
|
| -// gotchas). Its impact on startup time should be negligible due to low-level
|
| -// nature of time code.
|
| -base::Lock rollover_lock;
|
| -
|
| -// We use timeGetTime() to implement TimeTicks::Now(). This can be problematic
|
| -// because it returns the number of milliseconds since Windows has started,
|
| -// which will roll over the 32-bit value every ~49 days. We try to track
|
| -// rollover ourselves, which works if TimeTicks::Now() is called at least every
|
| -// 49 days.
|
| -TimeDelta RolloverProtectedNow() {
|
| - base::AutoLock locked(rollover_lock);
|
| - // We should hold the lock while calling tick_function to make sure that
|
| - // we keep last_seen_now stay correctly in sync.
|
| - DWORD now = tick_function();
|
| - if (now < last_seen_now)
|
| - rollover_ms += 0x100000000I64; // ~49.7 days.
|
| - last_seen_now = now;
|
| - return TimeDelta::FromMilliseconds(now + rollover_ms);
|
| -}
|
| -
|
| -// Overview of time counters:
|
| -// (1) CPU cycle counter. (Retrieved via RDTSC)
|
| -// The CPU counter provides the highest resolution time stamp and is the least
|
| -// expensive to retrieve. However, the CPU counter is unreliable and should not
|
| -// be used in production. Its biggest issue is that it is per processor and it
|
| -// is not synchronized between processors. Also, on some computers, the counters
|
| -// will change frequency due to thermal and power changes, and stop in some
|
| -// states.
|
| -//
|
| -// (2) QueryPerformanceCounter (QPC). The QPC counter provides a high-
|
| -// resolution (100 nanoseconds) time stamp but is comparatively more expensive
|
| -// to retrieve. What QueryPerformanceCounter actually does is up to the HAL.
|
| -// (with some help from ACPI).
|
| -// According to http://blogs.msdn.com/oldnewthing/archive/2005/09/02/459952.aspx
|
| -// in the worst case, it gets the counter from the rollover interrupt on the
|
| -// programmable interrupt timer. In best cases, the HAL may conclude that the
|
| -// RDTSC counter runs at a constant frequency, then it uses that instead. On
|
| -// multiprocessor machines, it will try to verify the values returned from
|
| -// RDTSC on each processor are consistent with each other, and apply a handful
|
| -// of workarounds for known buggy hardware. In other words, QPC is supposed to
|
| -// give consistent result on a multiprocessor computer, but it is unreliable in
|
| -// reality due to bugs in BIOS or HAL on some, especially old computers.
|
| -// With recent updates on HAL and newer BIOS, QPC is getting more reliable but
|
| -// it should be used with caution.
|
| -//
|
| -// (3) System time. The system time provides a low-resolution (typically 10ms
|
| -// to 55 milliseconds) time stamp but is comparatively less expensive to
|
| -// retrieve and more reliable.
|
| -class HighResNowSingleton {
|
| - public:
|
| - static HighResNowSingleton* GetInstance() {
|
| - return Singleton<HighResNowSingleton>::get();
|
| - }
|
| -
|
| - bool IsUsingHighResClock() {
|
| - return ticks_per_second_ != 0.0;
|
| - }
|
| -
|
| - void DisableHighResClock() {
|
| - ticks_per_second_ = 0.0;
|
| - }
|
| -
|
| - TimeDelta Now() {
|
| - if (IsUsingHighResClock())
|
| - return TimeDelta::FromMicroseconds(UnreliableNow());
|
| -
|
| - // Just fallback to the slower clock.
|
| - return RolloverProtectedNow();
|
| - }
|
| -
|
| - int64 GetQPCDriftMicroseconds() {
|
| - if (!IsUsingHighResClock())
|
| - return 0;
|
| - return abs((UnreliableNow() - ReliableNow()) - skew_);
|
| - }
|
| -
|
| - int64 QPCValueToMicroseconds(LONGLONG qpc_value) {
|
| - if (!ticks_per_second_)
|
| - return 0;
|
| -
|
| - // Intentionally calculate microseconds in a round about manner to avoid
|
| - // overflow and precision issues. Think twice before simplifying!
|
| - int64 whole_seconds = qpc_value / ticks_per_second_;
|
| - int64 leftover_ticks = qpc_value % ticks_per_second_;
|
| - int64 microseconds = (whole_seconds * Time::kMicrosecondsPerSecond) +
|
| - ((leftover_ticks * Time::kMicrosecondsPerSecond) /
|
| - ticks_per_second_);
|
| - return microseconds;
|
| - }
|
| -
|
| - private:
|
| - HighResNowSingleton()
|
| - : ticks_per_second_(0),
|
| - skew_(0) {
|
| - InitializeClock();
|
| -
|
| - // On Athlon X2 CPUs (e.g. model 15) QueryPerformanceCounter is
|
| - // unreliable. Fallback to low-res clock.
|
| - base::CPU cpu;
|
| - if (cpu.vendor_name() == "AuthenticAMD" && cpu.family() == 15)
|
| - DisableHighResClock();
|
| - }
|
| -
|
| - // Synchronize the QPC clock with GetSystemTimeAsFileTime.
|
| - void InitializeClock() {
|
| - LARGE_INTEGER ticks_per_sec = {0};
|
| - if (!QueryPerformanceFrequency(&ticks_per_sec))
|
| - return; // Broken, we don't guarantee this function works.
|
| - ticks_per_second_ = ticks_per_sec.QuadPart;
|
| -
|
| - skew_ = UnreliableNow() - ReliableNow();
|
| - }
|
| -
|
| - // Get the number of microseconds since boot in an unreliable fashion.
|
| - int64 UnreliableNow() {
|
| - LARGE_INTEGER now;
|
| - QueryPerformanceCounter(&now);
|
| - return QPCValueToMicroseconds(now.QuadPart);
|
| - }
|
| -
|
| - // Get the number of microseconds since boot in a reliable fashion.
|
| - int64 ReliableNow() {
|
| - return RolloverProtectedNow().InMicroseconds();
|
| - }
|
| -
|
| - int64 ticks_per_second_; // 0 indicates QPF failed and we're broken.
|
| - int64 skew_; // Skew between lo-res and hi-res clocks (for debugging).
|
| -
|
| - friend struct DefaultSingletonTraits<HighResNowSingleton>;
|
| -};
|
| -
|
| -} // namespace
|
| -
|
| -// static
|
| -TimeTicks::TickFunctionType TimeTicks::SetMockTickFunction(
|
| - TickFunctionType ticker) {
|
| - base::AutoLock locked(rollover_lock);
|
| - TickFunctionType old = tick_function;
|
| - tick_function = ticker;
|
| - rollover_ms = 0;
|
| - last_seen_now = 0;
|
| - return old;
|
| -}
|
| -
|
| -// static
|
| -TimeTicks TimeTicks::Now() {
|
| - return TimeTicks() + RolloverProtectedNow();
|
| -}
|
| -
|
| -// static
|
| -TimeTicks TimeTicks::HighResNow() {
|
| - return TimeTicks() + HighResNowSingleton::GetInstance()->Now();
|
| -}
|
| -
|
| -// static
|
| -TimeTicks TimeTicks::NowFromSystemTraceTime() {
|
| - return HighResNow();
|
| -}
|
| -
|
| -// static
|
| -int64 TimeTicks::GetQPCDriftMicroseconds() {
|
| - return HighResNowSingleton::GetInstance()->GetQPCDriftMicroseconds();
|
| -}
|
| -
|
| -// static
|
| -TimeTicks TimeTicks::FromQPCValue(LONGLONG qpc_value) {
|
| - return TimeTicks(
|
| - HighResNowSingleton::GetInstance()->QPCValueToMicroseconds(qpc_value));
|
| -}
|
| -
|
| -// static
|
| -bool TimeTicks::IsHighResClockWorking() {
|
| - return HighResNowSingleton::GetInstance()->IsUsingHighResClock();
|
| -}
|
| -
|
| -// TimeDelta ------------------------------------------------------------------
|
| -
|
| -// static
|
| -TimeDelta TimeDelta::FromQPCValue(LONGLONG qpc_value) {
|
| - return TimeDelta(
|
| - HighResNowSingleton::GetInstance()->QPCValueToMicroseconds(qpc_value));
|
| -}
|
|
|