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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 | |
| 6 // Windows Timer Primer | |
| 7 // | |
| 8 // A good article: http://www.ddj.com/windows/184416651 | |
| 9 // A good mozilla bug: http://bugzilla.mozilla.org/show_bug.cgi?id=363258 | |
| 10 // | |
| 11 // The default windows timer, GetSystemTimeAsFileTime is not very precise. | |
| 12 // It is only good to ~15.5ms. | |
| 13 // | |
| 14 // QueryPerformanceCounter is the logical choice for a high-precision timer. | |
| 15 // However, it is known to be buggy on some hardware. Specifically, it can | |
| 16 // sometimes "jump". On laptops, QPC can also be very expensive to call. | |
| 17 // It's 3-4x slower than timeGetTime() on desktops, but can be 10x slower | |
| 18 // on laptops. A unittest exists which will show the relative cost of various | |
| 19 // timers on any system. | |
| 20 // | |
| 21 // The next logical choice is timeGetTime(). timeGetTime has a precision of | |
| 22 // 1ms, but only if you call APIs (timeBeginPeriod()) which affect all other | |
| 23 // applications on the system. By default, precision is only 15.5ms. | |
| 24 // Unfortunately, we don't want to call timeBeginPeriod because we don't | |
| 25 // want to affect other applications. Further, on mobile platforms, use of | |
| 26 // faster multimedia timers can hurt battery life. See the intel | |
| 27 // article about this here: | |
| 28 // http://softwarecommunity.intel.com/articles/eng/1086.htm | |
| 29 // | |
| 30 // To work around all this, we're going to generally use timeGetTime(). We | |
| 31 // will only increase the system-wide timer if we're not running on battery | |
| 32 // power. Using timeBeginPeriod(1) is a requirement in order to make our | |
| 33 // message loop waits have the same resolution that our time measurements | |
| 34 // do. Otherwise, WaitForSingleObject(..., 1) will no less than 15ms when | |
| 35 // there is nothing else to waken the Wait. | |
| 36 | |
| 37 #include "base/time.h" | |
| 38 | |
| 39 #pragma comment(lib, "winmm.lib") | |
| 40 #include <windows.h> | |
| 41 #include <mmsystem.h> | |
| 42 | |
| 43 #include "base/basictypes.h" | |
| 44 #include "base/logging.h" | |
| 45 #include "base/cpu.h" | |
| 46 #include "base/memory/singleton.h" | |
| 47 #include "base/synchronization/lock.h" | |
| 48 | |
| 49 using base::Time; | |
| 50 using base::TimeDelta; | |
| 51 using base::TimeTicks; | |
| 52 | |
| 53 namespace { | |
| 54 | |
| 55 // From MSDN, FILETIME "Contains a 64-bit value representing the number of | |
| 56 // 100-nanosecond intervals since January 1, 1601 (UTC)." | |
| 57 int64 FileTimeToMicroseconds(const FILETIME& ft) { | |
| 58 // Need to bit_cast to fix alignment, then divide by 10 to convert | |
| 59 // 100-nanoseconds to milliseconds. This only works on little-endian | |
| 60 // machines. | |
| 61 return bit_cast<int64, FILETIME>(ft) / 10; | |
| 62 } | |
| 63 | |
| 64 void MicrosecondsToFileTime(int64 us, FILETIME* ft) { | |
| 65 DCHECK_GE(us, 0LL) << "Time is less than 0, negative values are not " | |
| 66 "representable in FILETIME"; | |
| 67 | |
| 68 // Multiply by 10 to convert milliseconds to 100-nanoseconds. Bit_cast will | |
| 69 // handle alignment problems. This only works on little-endian machines. | |
| 70 *ft = bit_cast<FILETIME, int64>(us * 10); | |
| 71 } | |
| 72 | |
| 73 int64 CurrentWallclockMicroseconds() { | |
| 74 FILETIME ft; | |
| 75 ::GetSystemTimeAsFileTime(&ft); | |
| 76 return FileTimeToMicroseconds(ft); | |
| 77 } | |
| 78 | |
| 79 // Time between resampling the un-granular clock for this API. 60 seconds. | |
| 80 const int kMaxMillisecondsToAvoidDrift = 60 * Time::kMillisecondsPerSecond; | |
| 81 | |
| 82 int64 initial_time = 0; | |
| 83 TimeTicks initial_ticks; | |
| 84 | |
| 85 void InitializeClock() { | |
| 86 initial_ticks = TimeTicks::Now(); | |
| 87 initial_time = CurrentWallclockMicroseconds(); | |
| 88 } | |
| 89 | |
| 90 } // namespace | |
| 91 | |
| 92 // Time ----------------------------------------------------------------------- | |
| 93 | |
| 94 // The internal representation of Time uses FILETIME, whose epoch is 1601-01-01 | |
| 95 // 00:00:00 UTC. ((1970-1601)*365+89)*24*60*60*1000*1000, where 89 is the | |
| 96 // number of leap year days between 1601 and 1970: (1970-1601)/4 excluding | |
| 97 // 1700, 1800, and 1900. | |
| 98 // static | |
| 99 const int64 Time::kTimeTToMicrosecondsOffset = GG_INT64_C(11644473600000000); | |
| 100 | |
| 101 bool Time::high_resolution_timer_enabled_ = false; | |
| 102 int Time::high_resolution_timer_activated_ = 0; | |
| 103 | |
| 104 // static | |
| 105 Time Time::Now() { | |
| 106 if (initial_time == 0) | |
| 107 InitializeClock(); | |
| 108 | |
| 109 // We implement time using the high-resolution timers so that we can get | |
| 110 // timeouts which are smaller than 10-15ms. If we just used | |
| 111 // CurrentWallclockMicroseconds(), we'd have the less-granular timer. | |
| 112 // | |
| 113 // To make this work, we initialize the clock (initial_time) and the | |
| 114 // counter (initial_ctr). To compute the initial time, we can check | |
| 115 // the number of ticks that have elapsed, and compute the delta. | |
| 116 // | |
| 117 // To avoid any drift, we periodically resync the counters to the system | |
| 118 // clock. | |
| 119 while (true) { | |
| 120 TimeTicks ticks = TimeTicks::Now(); | |
| 121 | |
| 122 // Calculate the time elapsed since we started our timer | |
| 123 TimeDelta elapsed = ticks - initial_ticks; | |
| 124 | |
| 125 // Check if enough time has elapsed that we need to resync the clock. | |
| 126 if (elapsed.InMilliseconds() > kMaxMillisecondsToAvoidDrift) { | |
| 127 InitializeClock(); | |
| 128 continue; | |
| 129 } | |
| 130 | |
| 131 return Time(elapsed + Time(initial_time)); | |
| 132 } | |
| 133 } | |
| 134 | |
| 135 // static | |
| 136 Time Time::NowFromSystemTime() { | |
| 137 // Force resync. | |
| 138 InitializeClock(); | |
| 139 return Time(initial_time); | |
| 140 } | |
| 141 | |
| 142 // static | |
| 143 Time Time::FromFileTime(FILETIME ft) { | |
| 144 if (bit_cast<int64, FILETIME>(ft) == 0) | |
| 145 return Time(); | |
| 146 if (ft.dwHighDateTime == std::numeric_limits<DWORD>::max() && | |
| 147 ft.dwLowDateTime == std::numeric_limits<DWORD>::max()) | |
| 148 return Max(); | |
| 149 return Time(FileTimeToMicroseconds(ft)); | |
| 150 } | |
| 151 | |
| 152 FILETIME Time::ToFileTime() const { | |
| 153 if (is_null()) | |
| 154 return bit_cast<FILETIME, int64>(0); | |
| 155 if (is_max()) { | |
| 156 FILETIME result; | |
| 157 result.dwHighDateTime = std::numeric_limits<DWORD>::max(); | |
| 158 result.dwLowDateTime = std::numeric_limits<DWORD>::max(); | |
| 159 return result; | |
| 160 } | |
| 161 FILETIME utc_ft; | |
| 162 MicrosecondsToFileTime(us_, &utc_ft); | |
| 163 return utc_ft; | |
| 164 } | |
| 165 | |
| 166 // static | |
| 167 void Time::EnableHighResolutionTimer(bool enable) { | |
| 168 // Test for single-threaded access. | |
| 169 static PlatformThreadId my_thread = PlatformThread::CurrentId(); | |
| 170 DCHECK(PlatformThread::CurrentId() == my_thread); | |
| 171 | |
| 172 if (high_resolution_timer_enabled_ == enable) | |
| 173 return; | |
| 174 | |
| 175 high_resolution_timer_enabled_ = enable; | |
| 176 } | |
| 177 | |
| 178 // static | |
| 179 bool Time::ActivateHighResolutionTimer(bool activating) { | |
| 180 if (!high_resolution_timer_enabled_ && activating) | |
| 181 return false; | |
| 182 | |
| 183 // Using anything other than 1ms makes timers granular | |
| 184 // to that interval. | |
| 185 const int kMinTimerIntervalMs = 1; | |
| 186 MMRESULT result; | |
| 187 if (activating) { | |
| 188 result = timeBeginPeriod(kMinTimerIntervalMs); | |
| 189 high_resolution_timer_activated_++; | |
| 190 } else { | |
| 191 result = timeEndPeriod(kMinTimerIntervalMs); | |
| 192 high_resolution_timer_activated_--; | |
| 193 } | |
| 194 return result == TIMERR_NOERROR; | |
| 195 } | |
| 196 | |
| 197 // static | |
| 198 bool Time::IsHighResolutionTimerInUse() { | |
| 199 // Note: we should track the high_resolution_timer_activated_ value | |
| 200 // under a lock if we want it to be accurate in a system with multiple | |
| 201 // message loops. We don't do that - because we don't want to take the | |
| 202 // expense of a lock for this. We *only* track this value so that unit | |
| 203 // tests can see if the high resolution timer is on or off. | |
| 204 return high_resolution_timer_enabled_ && | |
| 205 high_resolution_timer_activated_ > 0; | |
| 206 } | |
| 207 | |
| 208 // static | |
| 209 Time Time::FromExploded(bool is_local, const Exploded& exploded) { | |
| 210 // Create the system struct representing our exploded time. It will either be | |
| 211 // in local time or UTC. | |
| 212 SYSTEMTIME st; | |
| 213 st.wYear = exploded.year; | |
| 214 st.wMonth = exploded.month; | |
| 215 st.wDayOfWeek = exploded.day_of_week; | |
| 216 st.wDay = exploded.day_of_month; | |
| 217 st.wHour = exploded.hour; | |
| 218 st.wMinute = exploded.minute; | |
| 219 st.wSecond = exploded.second; | |
| 220 st.wMilliseconds = exploded.millisecond; | |
| 221 | |
| 222 FILETIME ft; | |
| 223 bool success = true; | |
| 224 // Ensure that it's in UTC. | |
| 225 if (is_local) { | |
| 226 SYSTEMTIME utc_st; | |
| 227 success = TzSpecificLocalTimeToSystemTime(NULL, &st, &utc_st) && | |
| 228 SystemTimeToFileTime(&utc_st, &ft); | |
| 229 } else { | |
| 230 success = !!SystemTimeToFileTime(&st, &ft); | |
| 231 } | |
| 232 | |
| 233 if (!success) { | |
| 234 NOTREACHED() << "Unable to convert time"; | |
| 235 return Time(0); | |
| 236 } | |
| 237 return Time(FileTimeToMicroseconds(ft)); | |
| 238 } | |
| 239 | |
| 240 void Time::Explode(bool is_local, Exploded* exploded) const { | |
| 241 if (us_ < 0LL) { | |
| 242 // We are not able to convert it to FILETIME. | |
| 243 ZeroMemory(exploded, sizeof(*exploded)); | |
| 244 return; | |
| 245 } | |
| 246 | |
| 247 // FILETIME in UTC. | |
| 248 FILETIME utc_ft; | |
| 249 MicrosecondsToFileTime(us_, &utc_ft); | |
| 250 | |
| 251 // FILETIME in local time if necessary. | |
| 252 bool success = true; | |
| 253 // FILETIME in SYSTEMTIME (exploded). | |
| 254 SYSTEMTIME st; | |
| 255 if (is_local) { | |
| 256 SYSTEMTIME utc_st; | |
| 257 // We don't use FileTimeToLocalFileTime here, since it uses the current | |
| 258 // settings for the time zone and daylight saving time. Therefore, if it is | |
| 259 // daylight saving time, it will take daylight saving time into account, | |
| 260 // even if the time you are converting is in standard time. | |
| 261 success = FileTimeToSystemTime(&utc_ft, &utc_st) && | |
| 262 SystemTimeToTzSpecificLocalTime(NULL, &utc_st, &st); | |
| 263 } else { | |
| 264 success = !!FileTimeToSystemTime(&utc_ft, &st); | |
| 265 } | |
| 266 | |
| 267 if (!success) { | |
| 268 NOTREACHED() << "Unable to convert time, don't know why"; | |
| 269 ZeroMemory(exploded, sizeof(*exploded)); | |
| 270 return; | |
| 271 } | |
| 272 | |
| 273 exploded->year = st.wYear; | |
| 274 exploded->month = st.wMonth; | |
| 275 exploded->day_of_week = st.wDayOfWeek; | |
| 276 exploded->day_of_month = st.wDay; | |
| 277 exploded->hour = st.wHour; | |
| 278 exploded->minute = st.wMinute; | |
| 279 exploded->second = st.wSecond; | |
| 280 exploded->millisecond = st.wMilliseconds; | |
| 281 } | |
| 282 | |
| 283 // TimeTicks ------------------------------------------------------------------ | |
| 284 namespace { | |
| 285 | |
| 286 // We define a wrapper to adapt between the __stdcall and __cdecl call of the | |
| 287 // mock function, and to avoid a static constructor. Assigning an import to a | |
| 288 // function pointer directly would require setup code to fetch from the IAT. | |
| 289 DWORD timeGetTimeWrapper() { | |
| 290 return timeGetTime(); | |
| 291 } | |
| 292 | |
| 293 DWORD (*tick_function)(void) = &timeGetTimeWrapper; | |
| 294 | |
| 295 // Accumulation of time lost due to rollover (in milliseconds). | |
| 296 int64 rollover_ms = 0; | |
| 297 | |
| 298 // The last timeGetTime value we saw, to detect rollover. | |
| 299 DWORD last_seen_now = 0; | |
| 300 | |
| 301 // Lock protecting rollover_ms and last_seen_now. | |
| 302 // Note: this is a global object, and we usually avoid these. However, the time | |
| 303 // code is low-level, and we don't want to use Singletons here (it would be too | |
| 304 // easy to use a Singleton without even knowing it, and that may lead to many | |
| 305 // gotchas). Its impact on startup time should be negligible due to low-level | |
| 306 // nature of time code. | |
| 307 base::Lock rollover_lock; | |
| 308 | |
| 309 // We use timeGetTime() to implement TimeTicks::Now(). This can be problematic | |
| 310 // because it returns the number of milliseconds since Windows has started, | |
| 311 // which will roll over the 32-bit value every ~49 days. We try to track | |
| 312 // rollover ourselves, which works if TimeTicks::Now() is called at least every | |
| 313 // 49 days. | |
| 314 TimeDelta RolloverProtectedNow() { | |
| 315 base::AutoLock locked(rollover_lock); | |
| 316 // We should hold the lock while calling tick_function to make sure that | |
| 317 // we keep last_seen_now stay correctly in sync. | |
| 318 DWORD now = tick_function(); | |
| 319 if (now < last_seen_now) | |
| 320 rollover_ms += 0x100000000I64; // ~49.7 days. | |
| 321 last_seen_now = now; | |
| 322 return TimeDelta::FromMilliseconds(now + rollover_ms); | |
| 323 } | |
| 324 | |
| 325 // Overview of time counters: | |
| 326 // (1) CPU cycle counter. (Retrieved via RDTSC) | |
| 327 // The CPU counter provides the highest resolution time stamp and is the least | |
| 328 // expensive to retrieve. However, the CPU counter is unreliable and should not | |
| 329 // be used in production. Its biggest issue is that it is per processor and it | |
| 330 // is not synchronized between processors. Also, on some computers, the counters | |
| 331 // will change frequency due to thermal and power changes, and stop in some | |
| 332 // states. | |
| 333 // | |
| 334 // (2) QueryPerformanceCounter (QPC). The QPC counter provides a high- | |
| 335 // resolution (100 nanoseconds) time stamp but is comparatively more expensive | |
| 336 // to retrieve. What QueryPerformanceCounter actually does is up to the HAL. | |
| 337 // (with some help from ACPI). | |
| 338 // According to http://blogs.msdn.com/oldnewthing/archive/2005/09/02/459952.aspx | |
| 339 // in the worst case, it gets the counter from the rollover interrupt on the | |
| 340 // programmable interrupt timer. In best cases, the HAL may conclude that the | |
| 341 // RDTSC counter runs at a constant frequency, then it uses that instead. On | |
| 342 // multiprocessor machines, it will try to verify the values returned from | |
| 343 // RDTSC on each processor are consistent with each other, and apply a handful | |
| 344 // of workarounds for known buggy hardware. In other words, QPC is supposed to | |
| 345 // give consistent result on a multiprocessor computer, but it is unreliable in | |
| 346 // reality due to bugs in BIOS or HAL on some, especially old computers. | |
| 347 // With recent updates on HAL and newer BIOS, QPC is getting more reliable but | |
| 348 // it should be used with caution. | |
| 349 // | |
| 350 // (3) System time. The system time provides a low-resolution (typically 10ms | |
| 351 // to 55 milliseconds) time stamp but is comparatively less expensive to | |
| 352 // retrieve and more reliable. | |
| 353 class HighResNowSingleton { | |
| 354 public: | |
| 355 static HighResNowSingleton* GetInstance() { | |
| 356 return Singleton<HighResNowSingleton>::get(); | |
| 357 } | |
| 358 | |
| 359 bool IsUsingHighResClock() { | |
| 360 return ticks_per_second_ != 0.0; | |
| 361 } | |
| 362 | |
| 363 void DisableHighResClock() { | |
| 364 ticks_per_second_ = 0.0; | |
| 365 } | |
| 366 | |
| 367 TimeDelta Now() { | |
| 368 if (IsUsingHighResClock()) | |
| 369 return TimeDelta::FromMicroseconds(UnreliableNow()); | |
| 370 | |
| 371 // Just fallback to the slower clock. | |
| 372 return RolloverProtectedNow(); | |
| 373 } | |
| 374 | |
| 375 int64 GetQPCDriftMicroseconds() { | |
| 376 if (!IsUsingHighResClock()) | |
| 377 return 0; | |
| 378 return abs((UnreliableNow() - ReliableNow()) - skew_); | |
| 379 } | |
| 380 | |
| 381 int64 QPCValueToMicroseconds(LONGLONG qpc_value) { | |
| 382 if (!ticks_per_second_) | |
| 383 return 0; | |
| 384 | |
| 385 // Intentionally calculate microseconds in a round about manner to avoid | |
| 386 // overflow and precision issues. Think twice before simplifying! | |
| 387 int64 whole_seconds = qpc_value / ticks_per_second_; | |
| 388 int64 leftover_ticks = qpc_value % ticks_per_second_; | |
| 389 int64 microseconds = (whole_seconds * Time::kMicrosecondsPerSecond) + | |
| 390 ((leftover_ticks * Time::kMicrosecondsPerSecond) / | |
| 391 ticks_per_second_); | |
| 392 return microseconds; | |
| 393 } | |
| 394 | |
| 395 private: | |
| 396 HighResNowSingleton() | |
| 397 : ticks_per_second_(0), | |
| 398 skew_(0) { | |
| 399 InitializeClock(); | |
| 400 | |
| 401 // On Athlon X2 CPUs (e.g. model 15) QueryPerformanceCounter is | |
| 402 // unreliable. Fallback to low-res clock. | |
| 403 base::CPU cpu; | |
| 404 if (cpu.vendor_name() == "AuthenticAMD" && cpu.family() == 15) | |
| 405 DisableHighResClock(); | |
| 406 } | |
| 407 | |
| 408 // Synchronize the QPC clock with GetSystemTimeAsFileTime. | |
| 409 void InitializeClock() { | |
| 410 LARGE_INTEGER ticks_per_sec = {0}; | |
| 411 if (!QueryPerformanceFrequency(&ticks_per_sec)) | |
| 412 return; // Broken, we don't guarantee this function works. | |
| 413 ticks_per_second_ = ticks_per_sec.QuadPart; | |
| 414 | |
| 415 skew_ = UnreliableNow() - ReliableNow(); | |
| 416 } | |
| 417 | |
| 418 // Get the number of microseconds since boot in an unreliable fashion. | |
| 419 int64 UnreliableNow() { | |
| 420 LARGE_INTEGER now; | |
| 421 QueryPerformanceCounter(&now); | |
| 422 return QPCValueToMicroseconds(now.QuadPart); | |
| 423 } | |
| 424 | |
| 425 // Get the number of microseconds since boot in a reliable fashion. | |
| 426 int64 ReliableNow() { | |
| 427 return RolloverProtectedNow().InMicroseconds(); | |
| 428 } | |
| 429 | |
| 430 int64 ticks_per_second_; // 0 indicates QPF failed and we're broken. | |
| 431 int64 skew_; // Skew between lo-res and hi-res clocks (for debugging). | |
| 432 | |
| 433 friend struct DefaultSingletonTraits<HighResNowSingleton>; | |
| 434 }; | |
| 435 | |
| 436 } // namespace | |
| 437 | |
| 438 // static | |
| 439 TimeTicks::TickFunctionType TimeTicks::SetMockTickFunction( | |
| 440 TickFunctionType ticker) { | |
| 441 base::AutoLock locked(rollover_lock); | |
| 442 TickFunctionType old = tick_function; | |
| 443 tick_function = ticker; | |
| 444 rollover_ms = 0; | |
| 445 last_seen_now = 0; | |
| 446 return old; | |
| 447 } | |
| 448 | |
| 449 // static | |
| 450 TimeTicks TimeTicks::Now() { | |
| 451 return TimeTicks() + RolloverProtectedNow(); | |
| 452 } | |
| 453 | |
| 454 // static | |
| 455 TimeTicks TimeTicks::HighResNow() { | |
| 456 return TimeTicks() + HighResNowSingleton::GetInstance()->Now(); | |
| 457 } | |
| 458 | |
| 459 // static | |
| 460 TimeTicks TimeTicks::NowFromSystemTraceTime() { | |
| 461 return HighResNow(); | |
| 462 } | |
| 463 | |
| 464 // static | |
| 465 int64 TimeTicks::GetQPCDriftMicroseconds() { | |
| 466 return HighResNowSingleton::GetInstance()->GetQPCDriftMicroseconds(); | |
| 467 } | |
| 468 | |
| 469 // static | |
| 470 TimeTicks TimeTicks::FromQPCValue(LONGLONG qpc_value) { | |
| 471 return TimeTicks( | |
| 472 HighResNowSingleton::GetInstance()->QPCValueToMicroseconds(qpc_value)); | |
| 473 } | |
| 474 | |
| 475 // static | |
| 476 bool TimeTicks::IsHighResClockWorking() { | |
| 477 return HighResNowSingleton::GetInstance()->IsUsingHighResClock(); | |
| 478 } | |
| 479 | |
| 480 // TimeDelta ------------------------------------------------------------------ | |
| 481 | |
| 482 // static | |
| 483 TimeDelta TimeDelta::FromQPCValue(LONGLONG qpc_value) { | |
| 484 return TimeDelta( | |
| 485 HighResNowSingleton::GetInstance()->QPCValueToMicroseconds(qpc_value)); | |
| 486 } | |
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