Index: Source/core/rendering/RenderTableSection.cpp |
diff --git a/Source/core/rendering/RenderTableSection.cpp b/Source/core/rendering/RenderTableSection.cpp |
index 3bcff2dbf6d5d9c45795c5cf47efbd7cf47e71d3..f3b81a57a2c4370c9c5ffef8445e8213203065b9 100644 |
--- a/Source/core/rendering/RenderTableSection.cpp |
+++ b/Source/core/rendering/RenderTableSection.cpp |
@@ -252,24 +252,14 @@ void RenderTableSection::addCell(RenderTableCell* cell, RenderTableRow* row) |
cell->setCol(table()->effColToCol(col)); |
} |
-// Distribute rowSpan cell height in rows those comes in rowSpan cell based on the ratio of row's height if |
-// 1. RowSpan cell height is greater then the total height of rows in rowSpan cell |
-void RenderTableSection::distributeRowSpanHeightToRows(SpanningRenderTableCells& rowSpanCells) |
+// Getting height of rows in current rowSpan cell, getting total height of rows and adjusting rowSpan cell height with border spacing. |
+int RenderTableSection::getRowsHeightInRowSpan(RenderTableCell* cell, int& expectedTotalRowsHeight, Vector<int>& rowsHeight) |
Julien - ping for review
2013/07/02 02:16:18
This function starts to smell badly as you now hav
a.suchit
2013/07/03 12:59:57
Done.
|
{ |
- ASSERT(rowSpanCells.size()); |
- |
- // FIXME: For now, we handle the first rowspan cell in the table but this is wrong. |
- RenderTableCell* cell = rowSpanCells[0]; |
- |
unsigned rowSpan = cell->rowSpan(); |
unsigned rowIndex = cell->rowIndex(); |
- int initialPos = m_rowPos[rowIndex + rowSpan]; |
- |
- int totalRowsHeight = 0; |
int rowSpanCellHeight = cell->logicalHeightForRowSizing(); |
- Vector<int> rowsHeight(rowSpan); |
+ int totalRowsHeight = 0; |
- // Getting height of rows in current rowSpan cell, getting total height of rows and adjusting rowSpan cell height with border spacing. |
for (unsigned row = 0; row < rowSpan; row++) { |
unsigned actualRow = row + rowIndex; |
rowsHeight[row] = m_rowPos[actualRow + 1] - m_rowPos[actualRow] - borderSpacingForRow(actualRow); |
@@ -278,22 +268,134 @@ void RenderTableSection::distributeRowSpanHeightToRows(SpanningRenderTableCells& |
} |
rowSpanCellHeight += borderSpacingForRow(rowIndex + rowSpan - 1); |
- if (!totalRowsHeight || rowSpanCellHeight <= totalRowsHeight) |
+ expectedTotalRowsHeight = rowSpanCellHeight; |
+ |
+ return totalRowsHeight; |
+} |
+ |
+// If percent is 100 or more then whole extra height would be distribute in percent rows based on their percent ratios so that |
+// all percent rows would get its own share from extra height based on their percentages. |
+// Else total percent share would go to percent rows and remaining would be distributed in other rows. |
Julien - ping for review
2013/07/02 02:16:18
I read this several times and failed to understand
|
+void RenderTableSection::distributeExtraRowSpanHeightToPrecentRows(RenderTableCell* cell, int totalPercent, int& extraRowSpanningHeight, Vector<int>& rowsHeight) |
+{ |
+ if (!extraRowSpanningHeight || !totalPercent) |
+ return; |
+ |
+ unsigned rowSpan = cell->rowSpan(); |
+ unsigned rowIndex = cell->rowIndex(); |
+ |
+ if (100 <= totalPercent) { |
Julien - ping for review
2013/07/02 02:16:18
I had a hard time understanding this check and bel
a.suchit
2013/07/03 12:59:57
At this point, total table height is not fixed so
Julien - ping for review
2013/07/03 21:08:22
I am still not totally convinced this is correct t
|
+ int changedPosBy = 0; |
+ for (unsigned row = rowIndex; row < (rowIndex + rowSpan); row++) { |
+ if (m_grid[row].logicalHeight.isPercent()) |
+ changedPosBy += extraRowSpanningHeight * m_grid[row].logicalHeight.percent() / totalPercent; |
+ m_rowPos[row + 1] += changedPosBy; |
+ } |
+ |
+ // Remaining height added in the last row under rowSpan cell |
+ m_rowPos[rowIndex + rowSpan] += extraRowSpanningHeight - changedPosBy; |
+ extraRowSpanningHeight = 0; |
Julien - ping for review
2013/07/02 02:16:18
Again, it is WRONG to clear extraRowSpanningHeight
a.suchit
2013/07/03 12:59:57
Done.
|
+ } else { |
+ int changedPosBy = 0; |
+ for (unsigned row = rowIndex; row < (rowIndex + rowSpan); row++) { |
+ if (m_grid[row].logicalHeight.isPercent()) |
+ changedPosBy += extraRowSpanningHeight * m_grid[row].logicalHeight.percent() / 100; |
+ m_rowPos[row + 1] += changedPosBy; |
+ } |
+ |
+ extraRowSpanningHeight -= changedPosBy; |
+ } |
+} |
+ |
+// If auto rows are present then whole extra height would be distribute in auto rows based on their height ratios so that |
+// all auto rows would get its own share from extra height. |
+// Else extra height would be distributed in other rows. |
+void RenderTableSection::distributeExtraRowSpanHeightToAutoRows(RenderTableCell* cell, int totalAutoRowsHeight, int& extraRowSpanningHeight, Vector<int>& rowsHeight) |
+{ |
+ if (!extraRowSpanningHeight || !totalAutoRowsHeight) |
+ return; |
+ |
+ unsigned rowSpan = cell->rowSpan(); |
+ unsigned rowIndex = cell->rowIndex(); |
+ int changedPosBy = 0; |
+ |
+ for (unsigned row = rowIndex; row < (rowIndex + rowSpan); row++) { |
+ if (m_grid[row].logicalHeight.isAuto()) |
+ changedPosBy += (extraRowSpanningHeight * rowsHeight[row - rowIndex]) / totalAutoRowsHeight; |
+ m_rowPos[row + 1] += changedPosBy; |
+ } |
+ // Remaining height added in the last row under rowSpan cell |
+ m_rowPos[rowIndex + rowSpan] += extraRowSpanningHeight - changedPosBy; |
+ |
+ extraRowSpanningHeight = 0; |
Julien - ping for review
2013/07/02 02:16:18
This is wrong to clear extraRowSpanningHeight unco
a.suchit
2013/07/03 12:59:57
Done.
|
+} |
+// Whole extra height would be distribute in remaining rows based on their height ratios so that |
+// all rows would get its own share from extra height. |
+void RenderTableSection::distributeExtraRowSpanHeightToRemainingRows(RenderTableCell* cell, int totalRemainingRowsHeight, int& extraRowSpanningHeight, Vector<int>& rowsHeight) |
Julien - ping for review
2013/07/02 02:16:18
Because of extraRowSpanningHeight = 0; above, this
a.suchit
2013/07/03 12:59:57
If rowspan cell does not contain auto rows then ex
a.suchit
2013/07/03 12:59:57
Done.
|
+{ |
+ if (!extraRowSpanningHeight || !totalRemainingRowsHeight) |
return; |
- // Recalculating the height of rows based on rowSpan cell height if rowSpan cell height is more than total height of rows. |
- int remainingHeight = rowSpanCellHeight; |
+ unsigned rowSpan = cell->rowSpan(); |
+ unsigned rowIndex = cell->rowIndex(); |
+ int changedPosBy = 0; |
for (unsigned row = rowIndex; row < (rowIndex + rowSpan); row++) { |
- int rowHeight = (rowSpanCellHeight * rowsHeight[row - rowIndex]) / totalRowsHeight; |
- remainingHeight -= rowHeight; |
- m_rowPos[row + 1] = m_rowPos[row] + rowHeight + borderSpacingForRow(row); |
+ if (!m_grid[row].logicalHeight.isPercent()) |
+ changedPosBy += (extraRowSpanningHeight * rowsHeight[row - rowIndex]) / totalRemainingRowsHeight; |
+ m_rowPos[row + 1] += changedPosBy; |
Julien - ping for review
2013/07/02 02:16:18
The more I see these lines that basically mandates
a.suchit
2013/07/03 12:59:57
m_rowPos is already handled to store the absolute
Julien - ping for review
2013/07/03 21:08:22
That's an understatement! However this argument sh
|
} |
// Remaining height added in the last row under rowSpan cell |
- m_rowPos[rowIndex + rowSpan] += remainingHeight; |
+ m_rowPos[rowIndex + rowSpan] += extraRowSpanningHeight - changedPosBy; |
+ |
+ extraRowSpanningHeight = 0; |
Julien - ping for review
2013/07/02 02:16:18
This is just gross. Nothing guarantees that change
a.suchit
2013/07/03 12:59:57
Done.
|
+} |
+ |
+// Distribute rowSpan cell height in rows those comes in rowSpan cell based on the ratio of row's height if |
+// 1. RowSpan cell height is greater then the total height of rows in rowSpan cell |
+void RenderTableSection::distributeRowSpanHeightToRows(SpanningRenderTableCells& rowSpanCells) |
+{ |
+ ASSERT(rowSpanCells.size()); |
+ |
+ // FIXME: For now, we handle the first rowspan cell in the table but this is wrong. |
+ RenderTableCell* cell = rowSpanCells[0]; |
+ |
+ unsigned rowSpan = cell->rowSpan(); |
+ |
+ int expectedTotalRowsHeight = 0; |
+ Vector<int> rowsHeight(rowSpan); |
+ |
+ int totalRowsHeight = getRowsHeightInRowSpan(cell, expectedTotalRowsHeight, rowsHeight); |
+ |
+ if (!totalRowsHeight || expectedTotalRowsHeight <= totalRowsHeight) |
+ return; |
+ |
+ unsigned rowIndex = cell->rowIndex(); |
+ int totalPercent = 0; |
+ int totalAutoRowsHeight = 0; |
+ int totalRemainingRowsHeight = totalRowsHeight; |
+ |
+ // Calculate total percentage, total auto rows height and total rows height except percent rows. |
+ for (unsigned row = rowIndex; row < (rowIndex + rowSpan); row++) { |
+ if (m_grid[row].logicalHeight.isPercent()) { |
+ totalPercent += m_grid[row].logicalHeight.percent(); |
+ totalRemainingRowsHeight -= rowsHeight[row - rowIndex]; |
+ } else if (m_grid[row].logicalHeight.isAuto()) { |
+ totalAutoRowsHeight += rowsHeight[row - rowIndex]; |
+ } |
+ } |
+ |
+ int initialPos = m_rowPos[rowIndex + rowSpan]; |
+ int extraRowSpanningHeight = expectedTotalRowsHeight - totalRowsHeight; |
+ |
+ distributeExtraRowSpanHeightToPrecentRows(cell, totalPercent, extraRowSpanningHeight, rowsHeight); |
+ distributeExtraRowSpanHeightToAutoRows(cell, totalAutoRowsHeight, extraRowSpanningHeight, rowsHeight); |
+ distributeExtraRowSpanHeightToRemainingRows(cell, totalRemainingRowsHeight, extraRowSpanningHeight, rowsHeight); |
+ |
+ ASSERT(!extraRowSpanningHeight); |
// Getting total changed height in the table |
- unsigned changedHeight = changedHeight = m_rowPos[rowIndex + rowSpan] - initialPos; |
+ unsigned changedHeight = m_rowPos[rowIndex + rowSpan] - initialPos; |
if (changedHeight) { |
unsigned totalRows = m_grid.size(); |