| Index: ui/views/corewm/window_animations.h
|
| diff --git a/ui/views/corewm/window_animations.h b/ui/views/corewm/window_animations.h
|
| index f5728e6add64fc4ad60b8244540c8c6c28efec62..262eed16d006f55fbbe42c51eaf7736cdb3a2a62 100644
|
| --- a/ui/views/corewm/window_animations.h
|
| +++ b/ui/views/corewm/window_animations.h
|
| @@ -88,6 +88,12 @@ VIEWS_EXPORT void SetWindowVisibilityAnimationVerticalPosition(
|
| VIEWS_EXPORT ui::ImplicitAnimationObserver* CreateHidingWindowAnimationObserver(
|
| aura::Window* window);
|
|
|
| +// Detach the existing layer and recreate the new layer for the window
|
| +// if there is a hiding animation in progress. This is used to keep the
|
| +// hiding animation visible on top of active windows. Returns NULL if there
|
| +// is no hiding animation in progress.
|
| +VIEWS_EXPORT ui::Layer* DetachHidingAnimationLayer(aura::Window* window);
|
| +
|
| // Returns false if the |window| didn't animate.
|
| VIEWS_EXPORT bool AnimateOnChildWindowVisibilityChanged(aura::Window* window,
|
| bool visible);
|
|
|