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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_VIEWS_COREWM_WINDOW_ANIMATIONS_H_ | 5 #ifndef UI_VIEWS_COREWM_WINDOW_ANIMATIONS_H_ |
| 6 #define UI_VIEWS_COREWM_WINDOW_ANIMATIONS_H_ | 6 #define UI_VIEWS_COREWM_WINDOW_ANIMATIONS_H_ |
| 7 | 7 |
| 8 #include <vector> | 8 #include <vector> |
| 9 | 9 |
| 10 #include "ui/views/views_export.h" | 10 #include "ui/views/views_export.h" |
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| 81 aura::Window* window, | 81 aura::Window* window, |
| 82 float position); | 82 float position); |
| 83 | 83 |
| 84 // Creates an ImplicitAnimationObserver that takes ownership of the layers | 84 // Creates an ImplicitAnimationObserver that takes ownership of the layers |
| 85 // associated with a Window so that the animation can continue after the Window | 85 // associated with a Window so that the animation can continue after the Window |
| 86 // has been destroyed. | 86 // has been destroyed. |
| 87 // The returned object deletes itself when the animations are done. | 87 // The returned object deletes itself when the animations are done. |
| 88 VIEWS_EXPORT ui::ImplicitAnimationObserver* CreateHidingWindowAnimationObserver( | 88 VIEWS_EXPORT ui::ImplicitAnimationObserver* CreateHidingWindowAnimationObserver( |
| 89 aura::Window* window); | 89 aura::Window* window); |
| 90 | 90 |
| 91 // Detach the existing layer and recreate the new layer for the window |
| 92 // if there is a hiding animation in progress. This is used to keep the |
| 93 // hiding animation visible on top of active windows. Returns NULL if there |
| 94 // is no hiding animation in progress. |
| 95 VIEWS_EXPORT ui::Layer* DetachHidingAnimationLayer(aura::Window* window); |
| 96 |
| 91 // Returns false if the |window| didn't animate. | 97 // Returns false if the |window| didn't animate. |
| 92 VIEWS_EXPORT bool AnimateOnChildWindowVisibilityChanged(aura::Window* window, | 98 VIEWS_EXPORT bool AnimateOnChildWindowVisibilityChanged(aura::Window* window, |
| 93 bool visible); | 99 bool visible); |
| 94 VIEWS_EXPORT bool AnimateWindow(aura::Window* window, WindowAnimationType type); | 100 VIEWS_EXPORT bool AnimateWindow(aura::Window* window, WindowAnimationType type); |
| 95 | 101 |
| 96 // Returns true if window animations are disabled for |window|. Window | 102 // Returns true if window animations are disabled for |window|. Window |
| 97 // animations are enabled by default. If |window| is NULL, this just checks | 103 // animations are enabled by default. If |window| is NULL, this just checks |
| 98 // if the global flag disabling window animations is present. | 104 // if the global flag disabling window animations is present. |
| 99 VIEWS_EXPORT bool WindowAnimationsDisabled(aura::Window* window); | 105 VIEWS_EXPORT bool WindowAnimationsDisabled(aura::Window* window); |
| 100 | 106 |
| 101 } // namespace corewm | 107 } // namespace corewm |
| 102 } // namespace views | 108 } // namespace views |
| 103 | 109 |
| 104 #endif // UI_VIEWS_COREWM_WINDOW_ANIMATIONS_H_ | 110 #endif // UI_VIEWS_COREWM_WINDOW_ANIMATIONS_H_ |
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