Index: build/config/compiler/compiler.gni |
diff --git a/build/config/compiler/compiler.gni b/build/config/compiler/compiler.gni |
index dc95f22eed7f1a1649a476493e049cd7a3017c9c..134f96ee9a21c96e78bbf4fffe0c5862d887df68 100644 |
--- a/build/config/compiler/compiler.gni |
+++ b/build/config/compiler/compiler.gni |
@@ -4,6 +4,7 @@ |
import("//build/config/android/config.gni") |
import("//build/config/chrome_build.gni") |
+import("//build/config/chromecast_build.gni") |
import("//build/config/sanitizers/sanitizers.gni") |
declare_args() { |
@@ -27,10 +28,10 @@ if (symbol_level == -1) { |
# With instrumentation enabled, debug info puts libchrome.so over 4gb, which |
# causes the linker to produce an invalid ELF. http://crbug.com/574476 |
symbol_level = 0 |
- } else if (!is_linux || (is_debug || is_official_build)) { |
+ } else if (!is_linux || is_debug || is_official_build || is_chromecast) { |
alokp
2016/03/14 16:48:23
This is OK, but can you explain what is wrong with
slan
2016/03/14 17:00:36
This solution also ensures this behavior on Androi
alokp
2016/03/14 17:13:53
I am assuming that this only affects Eng builds, r
|
# Linux is slowed by having symbols as part of the target binary, whereas |
# Mac and Windows have them separate, so in Release Linux, default them off, |
- # but keep them on for Official builds. |
+ # but keep them on for Official builds and Chromecast builds. |
symbol_level = 2 |
} else if (using_sanitizer) { |
# Sanitizers require symbols for filename suppressions to work. |