Index: dm/DMGpuTask.h |
diff --git a/dm/DMGpuTask.h b/dm/DMGpuTask.h |
deleted file mode 100644 |
index f74950c0880eca7e6b63331703672a2518a5de4f..0000000000000000000000000000000000000000 |
--- a/dm/DMGpuTask.h |
+++ /dev/null |
@@ -1,43 +0,0 @@ |
-#ifndef DMGpuTask_DEFINED |
-#define DMGpuTask_DEFINED |
- |
-#include "DMExpectations.h" |
-#include "DMReporter.h" |
-#include "DMTask.h" |
-#include "DMTaskRunner.h" |
-#include "GrContextFactory.h" |
-#include "SkBitmap.h" |
-#include "SkString.h" |
-#include "SkTemplates.h" |
-#include "gm.h" |
- |
-// This is the main entry point for drawing GMs with the GPU. |
- |
-namespace DM { |
- |
-class GpuTask : public Task { |
-public: |
- GpuTask(const char* config, |
- Reporter*, |
- TaskRunner*, |
- const Expectations&, |
- skiagm::GMRegistry::Factory, |
- GrContextFactory::GLContextType, |
- int sampleCount); |
- |
- virtual void draw() SK_OVERRIDE; |
- virtual bool usesGpu() const SK_OVERRIDE { return true; } |
- virtual bool shouldSkip() const SK_OVERRIDE; |
- virtual SkString name() const SK_OVERRIDE { return fName; } |
- |
-private: |
- SkAutoTDelete<skiagm::GM> fGM; |
- const SkString fName; |
- const Expectations& fExpectations; |
- const GrContextFactory::GLContextType fContextType; |
- const int fSampleCount; |
-}; |
- |
-} // namespace DM |
- |
-#endif // DMGpuTask_DEFINED |