Index: gm/roundrects.cpp |
diff --git a/gm/roundrects.cpp b/gm/roundrects.cpp |
index d0401f059568b90c582cb79fe8655f0c1711135a..b616e4d1cff22fd1782d6d3f3a38f58233a7c597 100644 |
--- a/gm/roundrects.cpp |
+++ b/gm/roundrects.cpp |
@@ -261,8 +261,12 @@ |
SkPoint center = SkPoint::Make(SkIntToScalar(0), SkIntToScalar(0)); |
SkColor colors[] = { SK_ColorBLUE, SK_ColorRED, SK_ColorGREEN }; |
SkScalar pos[] = { 0, SK_ScalarHalf, SK_Scalar1 }; |
- auto shader = SkGradientShader::MakeRadial(center, 20, colors, pos, SK_ARRAY_COUNT(colors), |
- SkShader::kClamp_TileMode); |
+ SkAutoTUnref<SkShader> shader(SkGradientShader::CreateRadial(center, |
+ SkIntToScalar(20), |
+ colors, |
+ pos, |
+ SK_ARRAY_COUNT(colors), |
+ SkShader::kClamp_TileMode)); |
for (int i = 0; i < fPaints.count(); ++i) { |
canvas->save(); |