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Unified Diff: gm/roundrects.cpp

Issue 1790353002: Revert of more shader-->sp conversions (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 4 years, 9 months ago
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Index: gm/roundrects.cpp
diff --git a/gm/roundrects.cpp b/gm/roundrects.cpp
index d0401f059568b90c582cb79fe8655f0c1711135a..b616e4d1cff22fd1782d6d3f3a38f58233a7c597 100644
--- a/gm/roundrects.cpp
+++ b/gm/roundrects.cpp
@@ -261,8 +261,12 @@
SkPoint center = SkPoint::Make(SkIntToScalar(0), SkIntToScalar(0));
SkColor colors[] = { SK_ColorBLUE, SK_ColorRED, SK_ColorGREEN };
SkScalar pos[] = { 0, SK_ScalarHalf, SK_Scalar1 };
- auto shader = SkGradientShader::MakeRadial(center, 20, colors, pos, SK_ARRAY_COUNT(colors),
- SkShader::kClamp_TileMode);
+ SkAutoTUnref<SkShader> shader(SkGradientShader::CreateRadial(center,
+ SkIntToScalar(20),
+ colors,
+ pos,
+ SK_ARRAY_COUNT(colors),
+ SkShader::kClamp_TileMode));
for (int i = 0; i < fPaints.count(); ++i) {
canvas->save();
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