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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2013 Google Inc. | 3 * Copyright 2013 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 #include "gm.h" | 9 #include "gm.h" |
10 #include "SkTArray.h" | 10 #include "SkTArray.h" |
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254 fPaints[i].setColor(color); | 254 fPaints[i].setColor(color); |
255 | 255 |
256 canvas->drawRRect(circleRect, fPaints[i]); | 256 canvas->drawRRect(circleRect, fPaints[i]); |
257 canvas->restore(); | 257 canvas->restore(); |
258 } | 258 } |
259 | 259 |
260 // radial gradient | 260 // radial gradient |
261 SkPoint center = SkPoint::Make(SkIntToScalar(0), SkIntToScalar(0)); | 261 SkPoint center = SkPoint::Make(SkIntToScalar(0), SkIntToScalar(0)); |
262 SkColor colors[] = { SK_ColorBLUE, SK_ColorRED, SK_ColorGREEN }; | 262 SkColor colors[] = { SK_ColorBLUE, SK_ColorRED, SK_ColorGREEN }; |
263 SkScalar pos[] = { 0, SK_ScalarHalf, SK_Scalar1 }; | 263 SkScalar pos[] = { 0, SK_ScalarHalf, SK_Scalar1 }; |
264 auto shader = SkGradientShader::MakeRadial(center, 20, colors, pos, SK_A
RRAY_COUNT(colors), | 264 SkAutoTUnref<SkShader> shader(SkGradientShader::CreateRadial(center, |
265 SkShader::kClamp_TileMode); | 265 SkIntToScalar(20), |
| 266 colors, |
| 267 pos, |
| 268 SK_ARRAY_COUNT(colors), |
| 269 SkShader::kClamp_TileMode))
; |
266 | 270 |
267 for (int i = 0; i < fPaints.count(); ++i) { | 271 for (int i = 0; i < fPaints.count(); ++i) { |
268 canvas->save(); | 272 canvas->save(); |
269 // position the path, and make it at off-integer coords. | 273 // position the path, and make it at off-integer coords. |
270 canvas->translate(kXStart + SK_Scalar1 * kXStep * 0 + SK_Scalar1 / 4
, | 274 canvas->translate(kXStart + SK_Scalar1 * kXStep * 0 + SK_Scalar1 / 4
, |
271 kYStart + SK_Scalar1 * kYStep * i + 3 * SK_Scalar1
/ 4 + | 275 kYStart + SK_Scalar1 * kYStep * i + 3 * SK_Scalar1
/ 4 + |
272 SK_ScalarHalf * kYStep); | 276 SK_ScalarHalf * kYStep); |
273 | 277 |
274 SkColor color = gen_color(&rand); | 278 SkColor color = gen_color(&rand); |
275 fPaints[i].setColor(color); | 279 fPaints[i].setColor(color); |
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345 | 349 |
346 typedef GM INHERITED; | 350 typedef GM INHERITED; |
347 }; | 351 }; |
348 | 352 |
349 ////////////////////////////////////////////////////////////////////////////// | 353 ////////////////////////////////////////////////////////////////////////////// |
350 | 354 |
351 static GM* MyFactory(void*) { return new RoundRectGM; } | 355 static GM* MyFactory(void*) { return new RoundRectGM; } |
352 static GMRegistry reg(MyFactory); | 356 static GMRegistry reg(MyFactory); |
353 | 357 |
354 } | 358 } |
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