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| 1 | 1 | 
| 2 /* | 2 /* | 
| 3  * Copyright 2013 Google Inc. | 3  * Copyright 2013 Google Inc. | 
| 4  * | 4  * | 
| 5  * Use of this source code is governed by a BSD-style license that can be | 5  * Use of this source code is governed by a BSD-style license that can be | 
| 6  * found in the LICENSE file. | 6  * found in the LICENSE file. | 
| 7  */ | 7  */ | 
| 8 | 8 | 
| 9 #include "gm.h" | 9 #include "gm.h" | 
| 10 #include "SkTArray.h" | 10 #include "SkTArray.h" | 
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| 254             fPaints[i].setColor(color); | 254             fPaints[i].setColor(color); | 
| 255 | 255 | 
| 256             canvas->drawRRect(circleRect, fPaints[i]); | 256             canvas->drawRRect(circleRect, fPaints[i]); | 
| 257             canvas->restore(); | 257             canvas->restore(); | 
| 258         } | 258         } | 
| 259 | 259 | 
| 260         // radial gradient | 260         // radial gradient | 
| 261         SkPoint center = SkPoint::Make(SkIntToScalar(0), SkIntToScalar(0)); | 261         SkPoint center = SkPoint::Make(SkIntToScalar(0), SkIntToScalar(0)); | 
| 262         SkColor colors[] = { SK_ColorBLUE, SK_ColorRED, SK_ColorGREEN }; | 262         SkColor colors[] = { SK_ColorBLUE, SK_ColorRED, SK_ColorGREEN }; | 
| 263         SkScalar pos[] = { 0, SK_ScalarHalf, SK_Scalar1 }; | 263         SkScalar pos[] = { 0, SK_ScalarHalf, SK_Scalar1 }; | 
| 264         auto shader = SkGradientShader::MakeRadial(center, 20, colors, pos, SK_A
     RRAY_COUNT(colors), | 264         SkAutoTUnref<SkShader> shader(SkGradientShader::CreateRadial(center, | 
| 265                                                    SkShader::kClamp_TileMode); | 265                                                      SkIntToScalar(20), | 
|  | 266                                                      colors, | 
|  | 267                                                      pos, | 
|  | 268                                                      SK_ARRAY_COUNT(colors), | 
|  | 269                                                      SkShader::kClamp_TileMode))
     ; | 
| 266 | 270 | 
| 267         for (int i = 0; i < fPaints.count(); ++i) { | 271         for (int i = 0; i < fPaints.count(); ++i) { | 
| 268             canvas->save(); | 272             canvas->save(); | 
| 269             // position the path, and make it at off-integer coords. | 273             // position the path, and make it at off-integer coords. | 
| 270             canvas->translate(kXStart + SK_Scalar1 * kXStep * 0 + SK_Scalar1 / 4
     , | 274             canvas->translate(kXStart + SK_Scalar1 * kXStep * 0 + SK_Scalar1 / 4
     , | 
| 271                               kYStart + SK_Scalar1 * kYStep * i + 3 * SK_Scalar1
      / 4 + | 275                               kYStart + SK_Scalar1 * kYStep * i + 3 * SK_Scalar1
      / 4 + | 
| 272                               SK_ScalarHalf * kYStep); | 276                               SK_ScalarHalf * kYStep); | 
| 273 | 277 | 
| 274             SkColor color = gen_color(&rand); | 278             SkColor color = gen_color(&rand); | 
| 275             fPaints[i].setColor(color); | 279             fPaints[i].setColor(color); | 
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| 345 | 349 | 
| 346     typedef GM INHERITED; | 350     typedef GM INHERITED; | 
| 347 }; | 351 }; | 
| 348 | 352 | 
| 349 ////////////////////////////////////////////////////////////////////////////// | 353 ////////////////////////////////////////////////////////////////////////////// | 
| 350 | 354 | 
| 351 static GM* MyFactory(void*) { return new RoundRectGM; } | 355 static GM* MyFactory(void*) { return new RoundRectGM; } | 
| 352 static GMRegistry reg(MyFactory); | 356 static GMRegistry reg(MyFactory); | 
| 353 | 357 | 
| 354 } | 358 } | 
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