| Index: src/gpu/gl/GrGLTexture.cpp
|
| diff --git a/src/gpu/gl/GrGLTexture.cpp b/src/gpu/gl/GrGLTexture.cpp
|
| index aff91ebe223fb113ca5e986f45cb50e96b952494..43272ff852ec302cbcdfec40bb9556931677264a 100644
|
| --- a/src/gpu/gl/GrGLTexture.cpp
|
| +++ b/src/gpu/gl/GrGLTexture.cpp
|
| @@ -19,6 +19,8 @@ inline static GrSLType sampler_type(const GrGLTexture::IDDesc& idDesc, const GrG
|
| } else if (idDesc.fInfo.fTarget == GR_GL_TEXTURE_RECTANGLE) {
|
| SkASSERT(gpu->glCaps().rectangleTextureSupport());
|
| return kSampler2DRect_GrSLType;
|
| + } else if (GR_GL_TEXTURE_BUFFER == idDesc.fInfo.fTarget) {
|
| + return kSamplerBuffer_GrSLType;
|
| } else {
|
| SkASSERT(idDesc.fInfo.fTarget == GR_GL_TEXTURE_2D);
|
| return kSampler2D_GrSLType;
|
|
|