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Side by Side Diff: src/gpu/gl/GrGLTexture.cpp

Issue 1785873003: Implement GL support for buffer textures (Closed) Base URL: https://skia.googlesource.com/skia.git@upload_glTexBuffer
Patch Set: rebase Created 4 years, 9 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrGLTexture.h" 8 #include "GrGLTexture.h"
9 #include "GrGLGpu.h" 9 #include "GrGLGpu.h"
10 #include "SkTraceMemoryDump.h" 10 #include "SkTraceMemoryDump.h"
11 11
12 #define GPUGL static_cast<GrGLGpu*>(this->getGpu()) 12 #define GPUGL static_cast<GrGLGpu*>(this->getGpu())
13 #define GL_CALL(X) GR_GL_CALL(GPUGL->glInterface(), X) 13 #define GL_CALL(X) GR_GL_CALL(GPUGL->glInterface(), X)
14 14
15 inline static GrSLType sampler_type(const GrGLTexture::IDDesc& idDesc, const GrG LGpu* gpu) { 15 inline static GrSLType sampler_type(const GrGLTexture::IDDesc& idDesc, const GrG LGpu* gpu) {
16 if (idDesc.fInfo.fTarget == GR_GL_TEXTURE_EXTERNAL) { 16 if (idDesc.fInfo.fTarget == GR_GL_TEXTURE_EXTERNAL) {
17 SkASSERT(gpu->glCaps().glslCaps()->externalTextureSupport()); 17 SkASSERT(gpu->glCaps().glslCaps()->externalTextureSupport());
18 return kSamplerExternal_GrSLType; 18 return kSamplerExternal_GrSLType;
19 } else if (idDesc.fInfo.fTarget == GR_GL_TEXTURE_RECTANGLE) { 19 } else if (idDesc.fInfo.fTarget == GR_GL_TEXTURE_RECTANGLE) {
20 SkASSERT(gpu->glCaps().rectangleTextureSupport()); 20 SkASSERT(gpu->glCaps().rectangleTextureSupport());
21 return kSampler2DRect_GrSLType; 21 return kSampler2DRect_GrSLType;
22 } else if (GR_GL_TEXTURE_BUFFER == idDesc.fInfo.fTarget) {
23 return kSamplerBuffer_GrSLType;
22 } else { 24 } else {
23 SkASSERT(idDesc.fInfo.fTarget == GR_GL_TEXTURE_2D); 25 SkASSERT(idDesc.fInfo.fTarget == GR_GL_TEXTURE_2D);
24 return kSampler2D_GrSLType; 26 return kSampler2D_GrSLType;
25 } 27 }
26 } 28 }
27 29
28 // Because this class is virtually derived from GrSurface we must explicitly cal l its constructor. 30 // Because this class is virtually derived from GrSurface we must explicitly cal l its constructor.
29 GrGLTexture::GrGLTexture(GrGLGpu* gpu, const GrSurfaceDesc& desc, const IDDesc& idDesc) 31 GrGLTexture::GrGLTexture(GrGLGpu* gpu, const GrSurfaceDesc& desc, const IDDesc& idDesc)
30 : GrSurface(gpu, idDesc.fLifeCycle, desc) 32 : GrSurface(gpu, idDesc.fLifeCycle, desc)
31 , INHERITED(gpu, idDesc.fLifeCycle, desc, sampler_type(idDesc, gpu), false) { 33 , INHERITED(gpu, idDesc.fLifeCycle, desc, sampler_type(idDesc, gpu), false) {
(...skipping 53 matching lines...) Expand 10 before | Expand all | Expand 10 after
85 #endif 87 #endif
86 } 88 }
87 89
88 void GrGLTexture::setMemoryBacking(SkTraceMemoryDump* traceMemoryDump, 90 void GrGLTexture::setMemoryBacking(SkTraceMemoryDump* traceMemoryDump,
89 const SkString& dumpName) const { 91 const SkString& dumpName) const {
90 SkString texture_id; 92 SkString texture_id;
91 texture_id.appendU32(this->textureID()); 93 texture_id.appendU32(this->textureID());
92 traceMemoryDump->setMemoryBacking(dumpName.c_str(), "gl_texture", 94 traceMemoryDump->setMemoryBacking(dumpName.c_str(), "gl_texture",
93 texture_id.c_str()); 95 texture_id.c_str());
94 } 96 }
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