| Index: src/image/SkImageShader.cpp
|
| diff --git a/src/image/SkImageShader.cpp b/src/image/SkImageShader.cpp
|
| index b1bb3ab8f80e3fd396669a5b270666ca837a3dad..00c038ab88511fb86c3f6aef4e12f96cb4242090 100644
|
| --- a/src/image/SkImageShader.cpp
|
| +++ b/src/image/SkImageShader.cpp
|
| @@ -28,7 +28,7 @@ SkFlattenable* SkImageShader::CreateProc(SkReadBuffer& buffer) {
|
| if (!img) {
|
| return nullptr;
|
| }
|
| - return new SkImageShader(img, tx, ty, &matrix);
|
| + return SkImageShader::Make(img, tx, ty, &matrix).release();
|
| }
|
|
|
| void SkImageShader::flatten(SkWriteBuffer& buffer) const {
|
| @@ -51,12 +51,12 @@ SkShader::Context* SkImageShader::onCreateContext(const ContextRec& rec, void* s
|
| SkBitmapProvider(fImage), rec, storage);
|
| }
|
|
|
| -SkShader* SkImageShader::Create(const SkImage* image, TileMode tx, TileMode ty,
|
| - const SkMatrix* localMatrix) {
|
| +sk_sp<SkShader> SkImageShader::Make(const SkImage* image, TileMode tx, TileMode ty,
|
| + const SkMatrix* localMatrix) {
|
| if (!image) {
|
| return nullptr;
|
| }
|
| - return new SkImageShader(image, tx, ty, localMatrix);
|
| + return sk_sp<SkShader>(new SkImageShader(image, tx, ty, localMatrix));
|
| }
|
|
|
| #ifndef SK_IGNORE_TO_STRING
|
|
|