| Index: src/gpu/gl/GrGLCaps.h
|
| diff --git a/src/gpu/gl/GrGLCaps.h b/src/gpu/gl/GrGLCaps.h
|
| index 06deaafae10676159c479a0a1abb21250c10e8e4..cf162914debe35f01b5d630f58f8445a27462c0d 100644
|
| --- a/src/gpu/gl/GrGLCaps.h
|
| +++ b/src/gpu/gl/GrGLCaps.h
|
| @@ -254,9 +254,6 @@ public:
|
| /// maximum number of attribute values per vertex
|
| int maxVertexAttributes() const { return fMaxVertexAttributes; }
|
|
|
| - /// maximum number of texture units accessible in the fragment shader.
|
| - int maxFragmentTextureUnits() const { return fMaxFragmentTextureUnits; }
|
| -
|
| /**
|
| * Depending on the ES extensions present the BGRA external format may
|
| * correspond to either a BGRA or RGBA internalFormat. On desktop GL it is
|
| @@ -326,9 +323,6 @@ public:
|
|
|
| bool bindUniformLocationSupport() const { return fBindUniformLocationSupport; }
|
|
|
| - /// Are textures with GL_TEXTURE_EXTERNAL_OES type supported.
|
| - bool externalTextureSupport() const { return fExternalTextureSupport; }
|
| -
|
| /// Are textures with GL_TEXTURE_RECTANGLE type supported.
|
| bool rectangleTextureSupport() const { return fRectangleTextureSupport; }
|
|
|
| @@ -388,7 +382,6 @@ private:
|
|
|
| int fMaxFragmentUniformVectors;
|
| int fMaxVertexAttributes;
|
| - int fMaxFragmentTextureUnits;
|
|
|
| MSFBOType fMSFBOType;
|
| InvalidateFBType fInvalidateFBType;
|
| @@ -417,7 +410,6 @@ private:
|
| bool fRGBA8888PixelsOpsAreSlow : 1;
|
| bool fPartialFBOReadIsSlow : 1;
|
| bool fBindUniformLocationSupport : 1;
|
| - bool fExternalTextureSupport : 1;
|
| bool fRectangleTextureSupport : 1;
|
| bool fTextureSwizzleSupport : 1;
|
| bool fMipMapLevelAndLodControlSupport : 1;
|
|
|